Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
When killing some mobs in the Sumprushes in Townlong, something must've happened to set off Skada and it began tossing continual LUA errors. Looks like it has something to do with the Holy Paladin who was healing, perhaps, or the "Surrounding Mists" buff given in that area. Resetting Skada, and relogging and totally exiting WoW also did not stop these errors, and I think it might just be this location.
Message: Interface\AddOns\SkadaDeaths\Deaths.lua:98: attempt to concatenate a nil value
Time: 10/09/12 23:41:08
Count: 94
Stack: Interface\AddOns\SkadaDeaths\Deaths.lua:98: in function `func'
Interface\AddOns\Skada\Skada.lua:1417: in function <Interface\AddOns\Skada\Skada.lua:1317>
[string "safecall Dispatcher[19]"]:4: in function <[string "safecall Dispatcher[19]"]:4>
[C]: ?
[string "safecall Dispatcher[19]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: timestamp = 1349844071.513
eventtype = "SPELL_PERIODIC_HEAL"
srcGUID = "0x0000000000000000"
srcName = nil
srcFlags = 1298
dstGUID = "0x06800000057D60B8"
dstFlags = 1298
spellId = 125668
spellName = "Surrounding Mist"
spellSchool = 1
samount = 0
soverhealing = 0
absorbed = 0
scritical = nil
(*temporary) = <function> defined @Interface\AddOns\SkadaDeaths\Deaths.lua:8
(*temporary) = <table> {
healingabsorbed = 0
dispells = 0
ccbreaks = 0
time = 0
interrupts = 0
damage = 512359
players = <table> {
}
deaths = 0
mobs = <table> {
}
shielding = 0
healing = 0
starttime = 1349844060
power = <table> {
}
overhealing = 0
name = "Current fight"
mobname = "Osul Mist-Shaman"
damagetaken = 11526
mobtaken = 512359
last_action = 1349844060
mobdone = 11526
}
(*temporary) = "0x06800000057D60B8"
(*temporary) = "Larrendias"
(*temporary) = 125668
(*temporary) = nil
(*temporary) = "'s Surrounding Mist"
(*temporary) = "Surrounding Mist"
(*temporary) = "attempt to concatenate a nil value"
Skada = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:383
displays = <table> {
Snipped some of it off since that error was pretty long.
Should be fixed in the latest release.
since latest expansion I’ve had 2 problems with this addon, 1st off is that after every fight it auto toggles off unless I set it to hide during combat then it will appear after combat, also it will only display total damage, dps,hps and never current fight.
I have tried removing skada and deleting my WTF folder, neither made any difference.
Some errors.
3x Skada\Skada-1.4-3.lua:1816: attempt to concatenate field "playername" (a nil value)
Skada\Skada-1.4-3.lua:1816: in function "FixPets"
SkadaDamage-1.4-3\Damage-Damage.lua:118: in function "func"
Skada\Skada-1.4-3.lua:1417: in function <Skada\Skada.lua:1317>
<string>:"safecall Dispatcher[25]":4: in function <string>:"safecall Dispatcher[25]":4
<in C code>
<string>:"safecall Dispatcher[25]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire"
Archy-1.8.31a\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
nil
Great addon! But it could use a strata feature.
The damage module doesn't seem to be recording the damage caused by the Elemental Force weapon enchant, though it may just not be proccing.
It also seems to intermittantly miss the damage from Archimonde's Vengeance.
Same for me :)
Message: SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: attempt to concatenate a nil value
Time: 09/30/12 21:53:13
Count: 3
Stack: Interface\AddOns\Skada\Skada.lua:1417: in function <Interface\AddOns\Skada\Skada.lua:1317>
[string "safecall Dispatcher[19]"]:4: in function <[string "safecall Dispatcher[19]"]:4>
[C]: ?
[string "safecall Dispatcher[19]"]:13: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
There ya go
Just started getting an error:
Message: SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: attempt to concatenate a nil value
Time: 09/26/12 02:21:31
Count: 9
Stack: Interface\AddOns\Skada\Skada.lua:1417: in function <Interface\AddOns\Skada\Skada.lua:1317>
[string "safecall Dispatcher[19]"]:4: in function <[string "safecall Dispatcher[19]"]:4>
[C]: ?
[string "safecall Dispatcher[19]"]:13: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
This only just started on Live when in combat with Osul Mist-Shaman in Townlong Steppes.
The Deaths module is famous for generating nil errors; you're better off just deleting that sub-module and installing a specific death event watcher.
I've posted a patch to do that here:
http://www.wowace.com/addons/skada/tickets/289-hide-during-pet-battles/
I don't know when/whether the author checks those tickets, but it's not hard to add to your local copy.
Is there some way to make Skada hide during pet battles?
Amazing addon, been using it all my WoW game-time. Could'nt play without it.
I've been encountering a problem where the "Current Combat" function of the addon displays the "Total" instead of the individual encounters. It seems to be happening at random, generally a reset or reload ui fixes it.
Orjo
Feature request; add slash commands for show/hide. Not just toggle. Awesome mod, so much better then recount!
There is a way to make Skada profile dual spec-profile switching?
Would be great to use different windows' profile configurations when switching from healer/dps spec and viceversa
What're the chances you could addon an option for commas in the DPS count? Seeing 50,000 is a lot more visually appealing than 50000.
I keep getting Skada being blocked by Blizzard and cannot remove glyphs or talents without turning Skada off.
Same
Experiencing the same thing, anyone know of a temporary fix?
I'm running 1.4-3 and still can't seem to change the fonts in either the title bar for header. What am I missing??? It's way too small for me to see.
My skada seems to have started recording a fair amount of decimal places for healing/ healing + absorbs etc. Is there a way tochange this.
Thanks