SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
Thanks for the reply. Had 'Enabled' unchecked. In the past and with other addons have had to check, save, uncheck, save for the addon to register. Will try this and will let you know.
Found a problem, when the addon tries to send a message to the general or local defense channel, shows this error:
Rare seen: Barco aterrador Vazuvius (mouseover @ 26.7, 27.1) (You tried sending this to the channel %s, but it appears you are not here.)
My wow client is in Spanish
That'd be a bug in http://www.wowace.com/addons/libsink-2-0/
funkydude has already fixed the problem with LibSink in its latest update (r97).
funkydude:
This is now fixed in the latest LibSink, it will require Kemayo to publish a new release of SilverDragon.
Any way to move the Pop-Up window that displays when a Rare is found? I find that it's really in the way.. It covers my current targets Health Bar on my UI..
I need to move that Pop-Up window but don't see an option for it, am I blind?
ALT-drag the window. Or update to the latest version and uncheck "locked" in the options for it.
How remove the circle(80 meters radius) on the radar?
Go to the options: outputs > range ring > show it
ooo vignettes are in :) great
not working correctly yet though, i can stand exactly beside the rare mob (already cached), and the warning is only happening if i target or mouseover it.
cant wait to get an actiually functioning scan, great work with the addon, thank
Vignettes are buggy on Blizzard's end, unfortunately. Right now they're working about as well as possible in terms of what I can do, unless I switched from using the API to doing some sort of minimap tooltip scanning.
Just a heads up, but vignettes are definitely not working for me, and it isn't the server that is at fault in this case (at least that I can see). I haven't had any vignette get picked up yet and I can verify that the proper events are firing as seen in '/eventtrace'.
Just tested a few Timeless Isle rares with every source besides "Vignette" disabled and it fails detection, even with the VIGNETTE_ADDED and VIGNETTE_REMOVED events firing.
They work as intended, blizard does not want things to be automated through the use of vignettes so you actually have to pay attention to your surroundngs. if you look up what people have to say about them on the LUA forums it seems they stops giving info after the 6th enemy
It's definitely not after the 6th. I've run around and seen more than that without it stopping working.
@MMOSimca: The way to check whether it's the server (or client, I guess) at fault is to check whether `C_Vignettes.GetVignetteInfoFromInstanceID` returns any information for the id given by the event. If it returns nothing, there's nothing the addon can do.
Is use of C_Vignettes functions required? I pulled some tables from the .dbc and .db2 files relating to Vignettes a while back, which has to do with Vignette IDs. I figured the huge numbers provided in the Vignette events were just GUIDs based on the IDs from the tables or something.
Then again, when I was screwing around with Vignettes, there was literally ZERO information on the internet about it (I created the wowpedia entries for the events).
Edit: Okay, first Vignette worked on login. So it is the server/client.
Edit 2: Or not... after it started failing again, I started running /dump C_Vignettes.GetVignetteInfoFromInstanceID(C_Vignettes.GetVignetteInstanceID(1)) and I was getting real data. It wasn't empty or bugged (well, first two args were decimals, but maybe that's location data or something).
There is an addon, named SimpleVignette. Unlike SilverDragon, it warns me when signette rares appear. without name though. i do not know what mechanic it uses, or how it works.
I would like to see a Way to Move the Message Box that Pops up when a Rare is spotted! Also why not have the have the coordinates of the detected mob/rare inside that Same Dialog Box that you have popping up that I cant move out of the middle of my screen?
SilverDragon seems to not be recording the time you found mobs correctly. i just killed a rare and it says its been 16 hours since I've cahced it. Also when its been more then 59 mins it goes straight to 2 hours. It would be great to know to the min when you last saw a rare so you know when to come back.
Can Silver Dragon alert for certain wild companions, I tried putting in a npc number, but it immediately says it is found and I cant target it.
Rare time off - after 59 min it goes to 2hrs since seen when it should say 1hr