SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would…
- Go to his wowhead page.
- Grab his id from the URL. It's
8666. - Enter
8666into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say…)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
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Posted Aug 12, 2026hi, i just wanted to reach out and thank you for keeping this going. since the patch a few weeks ago i have been testing it out on Classic Era and it's working great! any chance we can get the tocs updated to the match the latest classic version?
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Posted Aug 10, 2026Were the old Icon pictures and the red/green color tracking based on if you killed it or not options removed? Noticed after update the map overlay looks quite different.
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Posted Aug 10, 2026In reply to user_luf36m1gaa05ju0l:
Modified! There's still red for something you've completely not killed, and green for something you've completely killed. There's now two steps inbetween, though: blue means that you've gotten the achievement, but there's still something on it for loot that you might want; grey means you got the achievement but it has no interesting loot at all.
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Posted Aug 9, 2026Updated today and the addon is just no longer working for me. Tried going back to an older version and same thing. Disabled all addons except SD and still not working.
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Posted Aug 9, 2026In reply to crimsonlovesyou:
Not working how? Are there any errors, can you still see the icons on the map?
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Posted Aug 9, 2026@Kemayo For me, the icons on the map are present, however, it does not notify me when a rare spawns, the little pop up notification is absent and the sound does not play. I checked settings to ensure sounds were on and everything looks normal there. Mousing over the skull icons on the map still works as expected.
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Posted Aug 9, 2026In reply to catgoesmoooo:
Check your settings — in the “general” section, what’s it set to tell you about? (I changed this in the most recent release, so…)
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Posted Aug 9, 2026@catgoesmoooo Sorry for the second reply, i just tested, when i walked up to a rare in eversong, the skull icon on the map will have the pulsing circles appear around it, but no other notifications the rare has spawned.
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Posted Aug 9, 2026@catgoesmoooo Yes this exactly. I don't get my vignette popups and sound!
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Posted Aug 9, 2026@Kemayo under General - Announcements, its set to "Which Rares? - Notable Ones" and under "What's Notable?" I have every box checked under there. I just double checked again with those settings and both Eversong and Zul'Aman rares are not creating the vignette and notification. The treasures are generating the vignette as expected. .
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Posted Aug 9, 2026In reply to catgoesmoooo:
In that case the follow up is: do they have anything notable? (With the exciting caveat that right now shared lot doesn’t count for this calculation.) And do they start alerting for you if you change it to “all”?
"All" was the default before this release, so this is the most likely thing -- I might change it back to avoid the confusion. I've got an alpha going up right now with a setting that'll make the shared loot count for this purpose, though it's going to look a little silly with every rare in the new zones counting as a mount-drop.
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Posted Aug 9, 2026@Kemayo Same settings for me as Cat above. For me, every Midnight rare in every zone has a mount it could drop for me.
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Posted Aug 9, 2026@Kemayo The main thing I was using it for was the rare mobs that drop the shared mounts. When I turn it on "All of Them" the vignette worked. However, when the "mount sounds" was the only option checked, it did not play sound when a rare with a shared mount spawned. When I selected "Sounds" for play sounds for regular mobs, it now plays for the rares with a shared mount.
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Posted Aug 9, 2026In reply to catgoesmoooo:
Okay, a new v2026.24 is going out, which will include a new setting ("General > Count shared loot") that'll let you tell it to consider shared loot for all these notability / announcement-type things. It gets a little bit silly in the midnight zones, but I think if you turn it on you'll have the experience you want.
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Posted Aug 9, 2026@catgoesmoooo Yes same. I changed it to 'All of Them' and my vignette and sounds are back.
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Posted Aug 9, 2026@Kemayo thank you! I will try it out when I can. Appreciate your work and for listening!
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Posted Aug 10, 2026In reply to catgoesmoooo:
I'm following up with a new version that adjusts the behavior a little more: defaulting that "count shared loot" preference to on, and adding a new default-off preference for whether shared loot can affect the type of alert. This will leave the Midnight zone-drop rares all still popping up until you've got your mount, but *not* having Illidan yell at you like he would for a mob that's guaranteed to drop a mount.
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Posted Aug 10, 2026@Kemayo Thank you!
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Posted Aug 4, 2026Is there a way to get the alert announcement for mobs that drop the mounts in the midnight zones? I have 'already found' ticked, 'got the loot' unticked, but i dont have the mounts from these zones and it isn't alerting me when they're up
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Posted Aug 4, 2026In reply to Shreq:
Currently the mounts that're shared across all the rares in a zone won't announce like that. I was of the opinion that it's sort of superfluous, or at least that it shouldn't treat them with the level of announcement that a rare with actually decent odds of dropping a mount should be given. I could see amending them to at least count as still having loot available, though.