SilverDragon - Rare Scanner
SilverDragon tracks rares. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
If your using Elvui esp lastest update disable the skin, then it will work with no probs.
If your using Elvui esp lastest update disable the skin, then it will work with no probs.
With the new Patch 6.2 I am not able to dismiss the window anymore. If I click on the "X"-Button, nothing happens.
I have the same issue... Really hope it get fixed soon
It's because of phasing. When you're on the wall he's in that phase for you, but as soon as you cross over the wall into dread wastes you enter into another world. CRZ is dumb.
Love this Add-on! Just an fyi for you... Karr the Darkener in the Dread Wastes glitches. If you're landing on the wall at flight point closest to his spawn area, it may show him there, but he's not. It will even show the white skull on the mini-map, but when you fly over his location, No Karr. I don't know if this is a SilverDragon issue or a Wow Issue. Otherwise, wonderful and helpful add-on. Thank you so much for it.
Will this be getting any updates soon?
hi,is sliverdragon caching Voidtalon of the Dark Star atm?
Hi,
Love your addon and I have a question. In your suggestion for useful addons there's Button-bin listed. As a humble peon I've installed this and it works like a charm with your addon. So I was wondering if there is a way to hide the Silverdragon minimap button, as it already shows in the Button-bin one.
I have checked the configuration settings in AddOns ni the Interface menu, but was not able to find it.
Is it perhaps done via a /command line or have I just overlooked the option ?
Thanks for making this addon <3
Just a suggestion, but I was wondering if you could make the map handynote icons movable? I've noticed that sometimes an icon will spawn in places other than where you actually saw the mob appear. More often than not this is because the mob spawned in a cave or building, but I have seen it happen with a few world-spawn rares too.
Nameplates feature doesn't appear to be working, even with no nameplate-altering addons enabled. NPC nameplates are turned on. Hmmm.
Will this work for companion pets. I have been looking for an unborn valkry but with know luck I would love something that triggers if I happen to fly over it?
No triggering when you fly past it, I'm afraid. Minimap icons for pets are much more of a pain to scan than the rare-vignette icons.
Maybe I'm just missing the obvious but is there a way to change the size of the pop up frame? I often like to keep the frame up as a reminder while I continue doing other things but I wish I could make it smaller.
So I ended up writing lists of the rares per zone (/tar <rare name here>) I'm in in macros, and using that to guide SilverDragon to rare spawns. The macro scrolls down the list, and if one of the rares is nearby, targets it - which trips the SilverDragon popup and alert.
Works well enough for what I want it for now, since using the SilverDragon macro without importing the rare list doesn't work for me. Not sure if this is a bug, or a conflict with another add-on.
Something I have noticed though, sometimes the icons that pop-up on the map do so in the wrong place, or underneath something else (gathermate nodes, wholly quest marks), making them hard to spot. Could you make the icons drag-able please? Thanks in advance^^
Everytime I mouse over Haakun the All-Consuming in Shattrath - Draenor, my game crashes. If I turn of silverdragon, game doesnt crash.
Same thing happened to me. Never had wow crash form an addon before. Haakun the All-Consuming in Shattrath crashes the game.
Looks like this was reported back in May so it seems to be an ongoing issue. Back to npcscan :(
Unfortunately, looks like people are complaining about it on NPCscan, too. ;-)
That said, I fixed it in the just-released version.
Ah cool. In that case I should be able to use the macro without needing the list import. That's good then, coz the list suffers from some strange errors. Nearby zones overlapping I can understand (such as with Durator and Nrth Barrens) as it is concievably possible to pick up on rares near the edges of adjacent zones.
But Darkmoon Rabbit is listed as inside Orgrimmar, along with a couple others that just don't make sense. There's also something called a Shar of Anger (?) which is listed as just outside the gates?
EDIT: Nope. Without the list imported, the macro is still refusing to find rares - even if I leave the zone, and return. Tested this out at Mulgore/Thunderbluff.
First I confirmed the presence of the rare (Doomsayer Wiserunner), then headed to TB to rebuild with the zone change - returning to the rare's hideaway, the macro still didn't pick up on anything - right up until I was practically on top of it.
Mouseover works fine, but de-selecting the rare and hitting macro still doesn't find anything. This does work when the list is imported - even if the rare is dead. Any idea what's going wrong?
For now I've just made a cheap macro listing the rares in the zone I am in, and click that. Works the same :P
Depends on how you found it. If you imported the list, and the macro is working, then yes this will happen. If you chose not to import the list, and found the rare yourself (via mouseover or during flight for example) then no, this won't work as the macro is import list dependent as I stated before