SilverDragon - Rare Scanner
SilverDragon tracks rares. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
Hi there.
I've been using this addon for a long while and really love it but I have one request.
Could you maybe add an option that lets us disable the loot popup on the minimap only?
The only option I could find (Map Overlay-Tooltips) to disable it turns off both the map and the minimap. I sometimes hover over the minimap just to check what's there and then the tooltip of the loot gets stuck on my screen even after moving which means I then have to open the map to hover over something else for it to disappear.
Thanks in advance :)
I can't make the tooltip get stuck myself, so I optimistically suspect that I fixed that in yesterday's release. However, I'm totally okay with adding some more granular settings there.
Okay, see how the new alpha goes. I also adjusted the defaults for the minimap icons so they'll be less obtrusive.
it goes off every 1/2 second while in the Maw is there or could there be an option to mute certain mobs?
when it does go off they are not rare at the time
I've just put up a new alpha that makes it easier to pick mobs to ignore by achievement. For the Maw, this means you could ignore everything in the It’s About Sending a Message achievement, which is the bonus-bosses.
Is any options to completly disable countless new announces every crates in the world?! Even in garrison with resources!
I mean, yeah, it's in
Scan > Vignettes
.In reply to Kemayo:
But after disabling this method completly addon will stops announce also bosses like mechagon island, is it correct? Better separate option to turn off usless crates.
PS Yes, i see there some new chekbox (dynamic events or somthng), but it dosnt works with crates=\
Oh, sorry, I actually pointed you to the wrong place for disabling specifically the loot announcements. Right now you'd have to go to "Outputs" and uncheck "Treasures" to turn off the sounds / flashing, and "Clicktarget" and uncheck "Show for treasure" to stop the popup. I'm going to add something to centralize that so it's a simpler one-stop toggle.
In reply to Kemayo:
Thank you! This helps - now again silent in game!
That said, new alpha does forbid the garrison cache from being announced.
In reply to Kemayo:
I've no idea if it's possible but it'd be great if it announces a full garrison cache but otherwise ignores it
So, unfortunately there's no difference easily detectable through the API without going into some very specific customization -- it's always vignette 637.
Is there an option to turn off the sound (but not the popup) in the Maw, where I am at the keyboard all times anyway because I would die otherwise, or perhaps to leave the current sound only for "real" rares and not for bonus quest targets?
There's not a per-zone setting. Once the data fills out, it's possible that we'll get a decent result from "only alert for things with interesting loot" -- but wowhead is not good for loot from Maw yet.
What I should probably do is make specific achievements ignoreable. Maw has a not-terrible split between bonus-boss rares and rare-rares represented in its achievements.
OW my ears. Can we default new sound options to off or something? I ended up having to take my headphones off because Ikiss was shrieking in my ears every two seconds while I tried to find a way to shut him up... >->
*****
Edit - Even setting it to "off" didn't shut him up,
have set it to "None" for the time beinghave turned treasure pings off. Don't really care about them anyhow.Edit #2 - For ref, I'm on alpha revision 7bd1258.
Were you in Ardenweald? It has some really weird vignette behavior -- most importantly, the vignettes are (a) visible on the backend from the entire zones, and (b) "flicker" everytime someone loots one, which triggers the alert again. Latest alpha will put that on a timer more like the rares, which should make it less shouty.
The sound preferences are a bit confusing, I'll admit -- the checkbox is for whether to override the default sound. I should make that clearer.
In reply to Kemayo:
I were, yes, it was fine in Heart of the Forest but went nuts when I ported over to talk to Marasimus. I'm still probably going to leave it "off", but I'll pop it back active next time I'm in there and post if Ikiss starts yelling at me again. :-)
I've changed the sound preferences in the new alpha so that the checkboxes do what it sounded like they should. :D
I totally love this addon. I do get the popup thing and alerts, but I have a couple issues. When that popup nameplate thing appears, I left click on it and it does nothing. Isn't it supposed to highlight on the minimap where it is? Also, the alert is fine, but it could be anywhere within your minimap border area. So I get the alert and have no idea how close it is. How can I fix these please? Oh and that's an ongoing thing not just shadowlnads. But I did notice more mouse stuff for that popup.