SilverDragon - Rare Scanner
SilverDragon tracks rares. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
That's the curseforge client for you -- it falls down horribly on caching any time there's a big release. All I can do there is wait.
In reply to Kemayo:
Thank you so much! <3
How can i move the frame that shows up on screen its messing with my unitframes
Either go to the options and press the "show anchor" button, or alt-click on the popup while it's visible and drag it.
In Bastion, the rare "Nikara the Reborn" is actually "Selena the Reborn". This is the three-player summon located at 61,50 near Temple of Humility. The other three-player summon at 51,68 near Aspirant's Rest is Nikara Blackheart.
hi,
for the silverdragon map overlay of rares, i'd like to activate the overlay for only specific expansions (vanilla to mop) and disable it for the others since i'm using handy notes. Is there any way i could do that please? i still want to have silverdragon alert me so ignoring doesn't do the job.
thanks
You can disable its knowledge of entire expansions in the Mobs part of the options.
In reply to Kemayo:
Hi,
Sorry probably didn't explain it well. I meant keeping the scanning and announcing for all expansione but disabling only the map overlay for certain expansions. Thanks again for the amazing work
There's not at the moment. I'll think about ways to fit that into the UI. Maybe having disabling them on the continent map hide them for all children? 🤔
There are some places where several rares are packed into a single point - like that gazebo in Bastion in Aspirant's Crucible. Right now SD detects them all at once and issues several copies of related sound for each of them at once as well, creating a very unpleasant acoustic boom effect.
Can you please add so that SD tracks last time you played some specific SFX and doesn't re-issue same sound again for next, say, 0.5 seconds?
That's already in the current alpha builds, so you can switch to those if you'd like.
Alpha version 34811c5 broke ElvUI's interface on the left side, it's completely non-interactive - previous versions work:
In reply to skmzarn:
Go update AddonSkins. I planned ahead and gave them a fix for this upcoming issue back in November, breaking my normal "I don't care about ElvUI" policy.
EDIT: I was wrong about this. I did fix an issue there, but it's not causing this. :D
EDIT2: anyone seeing this, update ElvUI. Their new version fixes it.
In reply to Kemayo:
It seems like AddonSkins didn't take your fix, as it still causes this bug with both addons fully updated.
Annoyingly, it doesn’t happen for me if I install ElvUI. Any more details anyone can give me? Are you using the release or alpha version of SilverDragon?
In reply to Kemayo:
SilverDragon : v90002.15.1
ElvUI : 12.16
AddonSkins : 4.48
SilverDragon : 64080d6 - same issue.
In reply to Torsdan:
Copying in what I said elsewhere:
Short term fix: you can probably just delete lib/AceGUI-3.0 from inside the SilverDragon directory. It'll likely fall back on an older copy somewhere else. (Or you might have to install the standalone Ace3 addon.) Long term, this is going to spread as other addons update.
In reply to Kemayo:
I don't even use AddonSkins for ElvUI. Your fix to delete the lib worked though.
In reply to skmzarn:
It'll be fixed-fixed in the next ElvUI release -- they've merged my patch from last night (and another fix I didn't spot).
In reply to Kemayo:
Very nice since I already noticed it has spread to other addons, like you said. Glad you got response and thank you!