SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
There are some places where several rares are packed into a single point - like that gazebo in Bastion in Aspirant's Crucible. Right now SD detects them all at once and issues several copies of related sound for each of them at once as well, creating a very unpleasant acoustic boom effect.
Can you please add so that SD tracks last time you played some specific SFX and doesn't re-issue same sound again for next, say, 0.5 seconds?
That's already in the current alpha builds, so you can switch to those if you'd like.
Alpha version 34811c5 broke ElvUI's interface on the left side, it's completely non-interactive - previous versions work:
In reply to skmzarn:
Go update AddonSkins. I planned ahead and gave them a fix for this upcoming issue back in November, breaking my normal "I don't care about ElvUI" policy.
EDIT: I was wrong about this. I did fix an issue there, but it's not causing this. :D
EDIT2: anyone seeing this, update ElvUI. Their new version fixes it.
In reply to Kemayo:
It seems like AddonSkins didn't take your fix, as it still causes this bug with both addons fully updated.
Annoyingly, it doesn’t happen for me if I install ElvUI. Any more details anyone can give me? Are you using the release or alpha version of SilverDragon?
In reply to Kemayo:
SilverDragon : v90002.15.1
ElvUI : 12.16
AddonSkins : 4.48
SilverDragon : 64080d6 - same issue.
In reply to Torsdan:
Copying in what I said elsewhere:
Short term fix: you can probably just delete lib/AceGUI-3.0 from inside the SilverDragon directory. It'll likely fall back on an older copy somewhere else. (Or you might have to install the standalone Ace3 addon.) Long term, this is going to spread as other addons update.
In reply to Kemayo:
I don't even use AddonSkins for ElvUI. Your fix to delete the lib worked though.
In reply to skmzarn:
It'll be fixed-fixed in the next ElvUI release -- they've merged my patch from last night (and another fix I didn't spot).
In reply to Kemayo:
Very nice since I already noticed it has spread to other addons, like you said. Glad you got response and thank you!
In reply to Kemayo:
I'm using SilverDragon v90002.15.1, AddOnSkins 4.48, and ElvUI 12.16. Disabling AddonSkins still leaves ElvUI broken, the only solution I've found is disabling SilverDragon. I see an update for ElvUI so lets hope that fixes something.
In reply to skmzarn:
Having done some research, I think this is that a change in AceGUI is causing some issues for ElvUI. If I'm right, SilverDragon is only at fault in the sense that it's the only addon you've got which bundles Ace which has made a fresh release in the last 24-ish hours (since the relevant commit to AceGUI happened late on the 2nd), and the fixing would be down to either the Ace maintainers adjusting things or the ElvUI maintainers adjusting things.
Edit: I’ve made a merge request to ElvUI with a fix for the issue in their end. https://git.tukui.org/elvui/elvui/-/merge_requests/296
In reply to Kemayo:
I was just about to write the same thing. I have the same problem. :(
In reply to Kemayo:
They have pushed the hotfix out for ElvUI now, but I haven't tried it yet, I just copied your fix manually atm.
Something whacky is going on. Just recently the addon is reporting i've collected mounts I haven't. E.g. SL mounts such as Sundancer. Also the markers for VT portals in some zones of draenor are gone.
In reply to notanotherforumname:
Update to the latest release -- v90002.14 had some mobs relocated to Durotar for silly reasons.
I noticed that the mob Dolos in Maw doesn't appear on the worldmap nor the minimap. It's in the settings and it did announce, just have no icon on the maps.
In reply to skmzarn:
In terms of useful data to help me work this one out... send a screenshot of your Maw map with the broker tooltip open, your "outputs" settings, and your "map overlay" settings? Dolos doesn't have anything interesting going on which might confuse the issue, so the more data I have the more helpful I can be.
In reply to Kemayo:
Suddenly it appears now. No clue why, but it works so I am happy. I was just going to make screenshot on everything you wanted and just saw the icon for Dolos on the map, so nevermind this issue as it's no longer an issue. :)