ReforgeLite
Overview
ReforgeLite is a lightweight reforging calculator that helps you figure out the optimal strategy to reforge your gear given your stat weights and caps without leaving the game.
The addon now has its own project page, located at http://www.rivsoft.net/projects/reforgelite/
Downloads are still only available through Curse page.
What to do if you're not happy with the results
The quickest way to get response is to e-mail me directly at [email protected]
Please describe your problem, and, most importantly, attach a debug log that you can find by scrolling to the bottom of the main UI window (the "Debug" button inside settings section).
How to use it
To open the addon window, type /reforge or talk to the reforging master. On the left half of the window you can see your current item stats for reference.
On the right side you can set up stat weights/caps, or select an existing preset (presets are regularly updated from http://www.noxxic.com, which in turn gets its information from Elitist Jerks).
In the simplified mode, you can specify the stat priority, along with up to two capped stats (each capped stats can have an arbitrary number of breakpoints). If you want more control, you can go into advanced mode and enter the exact stats specific for your gear, obtained from a tool such as SimulationCraft.
Behind the hood, simplified mode sets the lowest stat to a weight of 100, and each next stat adds 20. When you switch between the two modes, ReforgeLite converts your current weights to the other format.
When you're done setting up weights/caps, press Calculate. The calculations are fairly memory/time intensive, so ReforgeLite might trade some precision for speed, though the losses should be minimal. You can press the Calculate button a few times if you want to try getting a better result, the output will always display the best result so far.
Once the calculation finishes, you will see a section with your stats after reforging, and the difference from your current stats. Click on the Show button to see which items should be reforged.
If the reforging UI is open, you can click on the Reforge button to automatically reforge all items in the selected way. Do not interfere in the process (clicking the cancel button or closing the reforging UI is fine). Caution: I'm only human, so while I try my best, I can not guarantee that this process is absolutely bug free, so its recommended to watch over the process. If you leave to make some tea and come back to find it spending thousands of gold reforging your boots over and over again, don't tell me I didn't warn you.
FAQ: The results seem incorrect. I'm getting too much/too little hit/expertise/etc.
First of all, with Mists of Pandaria, expertise now affects spell hit, so it is not uncommon for casters to reforge into some expertise (on items that already have hit) to reach the cap, especially at lower gear levels. Note that ReforgeLite directly adds your expertise rating to hit rating, which is not the way it is displayed in the game, but it is more convenient when verifying the result.
Also, keep in mind that ReforgeLite uses your currently active spec to decide which stat conversions are in place, so if you're a Paladin trying to reforge your Protection gear while in Holy spec, you will likely get very little hit because it thinks you get enough from expertise.
If you are still not satisfied with the results, feel free to e-mail me (at [email protected]) with a brief description of the problem and a debug log (found at the bottom of the scrollable arera, in the options category).
FAQ: I'm using certain items for my off-spec and I don't want their reforge changed.
Simply click on an item icon in the large stats table, this will lock the item's reforge.
FAQ: More caps?
This is a very popular demand, and I'm sorry to tell you that it is not possible with the algorithm I'm currently using. I'm fairly sure the only other way to go is a brute force approach, which is simply way too slow to work in a Lua environment. There are plenty of external tools that employ it, such as http://www.wowreforge.com. I will be adding an import option in the near future to make it easier to use their results.
FAQ: Decimal weights?
You might notice that you can't enter anything besides digits in the weight boxes. This was done for simplicity's sake, and it does not limit you at all - you can multiply all your weights by a 100 (or whatever you prefer) to make them integers, and that would not affect the result at all.
FAQ: My reforge/results window isn't showing up. What do?
There are a few possible reasons.
First, ensure that the addon is enabled (and not marked as outdated if you haven't checked the box to load out-of-date addons). If the addon isn't loaded, you should get an error when trying to type /reforge in chat.
Second, try enabling Lua errors in the game options. If this causes error messages to show up when you try to open the reforge window, then send me the text of the error and I'll figure something out.
Third, it is possible that you accidentally moved the window off-screen. The easiest way to fix this is by deleting the addon config file located at <game folder>/WTF/Account/<your account>/SavedVariables/ReforgeLite.lua - this should reset the addon settings to default (make sure you're in game when doing that, or the file will simply reappear). This will also delete your custom weight and reforge presets - if you want to avoid that, you can try editing the said file, by changing the values of variables "windowX", "windowY", "methodWindowX" and "methodWindowY". Values such as 100 for X and 500 for Y should make the window(s) visible at least.
Same, I'm trying to get it to make it hit capped, but pressing calculate does nothing. I definitely have enough stats to work with to make me hit capped as well, so that's not the problem.
it doesn't work for me after about a year of perfect functionality
when i try to enter manual haste points or hit points or something, it compeletely disgregards my input and no number of reloading, disabling other addons, logging, new characters fixes it.
Yeah, I've started having issues too. Sometimes it works, but a lot of the time it just ignores everything and does no changes. No LUA errors or anything, it just chooses not to work.
First off great addon! However I am noticing that the addon is not working for any of my toons anymore. I noticed it last night with my mage while trying to use the preset reforge for arcane. I haven't seen any updates or noticed any ingame patches that might be causing the error. Any idea what might be causing this to start happening all of a sudden? Also it only seems to not work for the Raids +3 reforges. Here is the debug info i get for my mage.
data = {
initial = {
1 = 286.40776699029
2 = 0
3 = 0
4 = 320
5 = 265
6 = 930
7 = 0
8 = 140
}
method = {
items = {
1 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 497
6 = 450
7 = 0
8 = 0
}
src = 5
}
2 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 444
5 = 394
6 = 0
7 = 0
8 = 0
}
src = 5
}
3 = {
dst = 4
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 513
6 = 536
7 = 0
8 = 0
}
src = 5
}
4 = {
dst = 7
stats = {
1 = 0
2 = 0
3 = 0
4 = 343
5 = 437
6 = 0
7 = 0
8 = 0
}
src = 5
}
5 = {
dst = 4
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 686
7 = 0
8 = 474
}
src = 6
}
6 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 392
5 = 0
6 = 409
7 = 0
8 = 0
}
src = 6
}
7 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 532
5 = 0
6 = 650
7 = 0
8 = 0
}
src = 6
}
8 = {
dst = 7
stats = {
1 = 0
2 = 0
3 = 0
4 = 417
5 = 0
6 = 480
7 = 0
8 = 0
}
src = 6
}
9 = {
dst = 7
stats = {
1 = 0
2 = 0
3 = 0
4 = 667
5 = 758
6 = 0
7 = 0
8 = 0
}
src = 5
}
10 = {
dst = 7
stats = {
1 = 0
2 = 0
3 = 0
4 = 478
5 = 0
6 = 518
7 = 0
8 = 0
}
src = 6
}
11 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 309
6 = 349
7 = 0
8 = 0
}
src = 5
}
12 = {
dst = 4
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 383
7 = 0
8 = 368
}
src = 6
}
13 = {
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
}
}
14 = {
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
}
}
15 = {
dst = 8
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 669
6 = 755
7 = 0
8 = 0
}
src = 5
}
16 = {
stats = {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
}
}
}
}
conv = {
s2h = 0
s2e = 0
e2h = 1
}
weights = {
1 = 0
2 = 0
3 = 0
4 = 180
5 = 120
6 = 140
7 = 0
8 = 160
}
cheat = 1
caps = {
1 = {
points = {
1 = {
value = 5101
preset = 3
method = 1
after = 0
}
}
stat = 4
init = 3593
}
2 = {
points = {
1 = {
value = 0
preset = 1
method = 1
after = 0
}
}
stat = 0
init = 0
}
}
}
method = {
items = {
1 = {
dst = 8
src = 5
amount = 198
reforge = 35
}
2 = {
dst = 8
src = 5
amount = 157
reforge = 35
}
3 = {
dst = 4
src = 5
amount = 205
reforge = 32
}
4 = {
dst = 7
src = 5
amount = 174
reforge = 34
}
5 = {
dst = 4
src = 6
amount = 274
reforge = 39
}
6 = {
dst = 8
src = 6
amount = 163
reforge = 42
}
7 = {
dst = 8
src = 6
amount = 260
reforge = 42
}
8 = {
dst = 7
src = 6
amount = 192
reforge = 41
}
9 = {
dst = 7
src = 5
amount = 303
reforge = 34
}
10 = {
dst = 7
src = 6
amount = 207
reforge = 41
}
11 = {
dst = 8
src = 5
amount = 123
reforge = 35
}
12 = {
dst = 4
src = 6
amount = 153
reforge = 39
}
13 = {
}
14 = {
}
15 = {
dst = 8
src = 5
amount = 267
reforge = 35
}
16 = {
}
}
stats = {
1 = 295
2 = 0
3 = 0
4 = 4606
5 = 2415
6 = 4897
7 = 876
8 = 2150
}
}
Using it as a mage, it puts me significantly over hit cap. Here's what i copied from debug. It has me at over 5100 hit and throws almost 400 exp for good measure. Settings are as follows:
Hit weight 300
Haste =193
Crit = 179
Mastery = 167
Modifications - Hit minimum 5050, Maximum 5125
data = { initial = { 1 = 205 2 = 0 3 = 0 4 = 881 5 = 180 6 = 781 7 = 0 8 = 781 } method = { items = { 1 = { dst = 6 stats = { 1 = 0 2 = 0 3 = 0 4 = 563 5 = 0 6 = 0 7 = 0 8 = 437 } src = 8 } 2 = { dst = 6 stats = { 1 = 0 2 = 0 3 = 0 4 = 394 5 = 444 6 = 0 7 = 0 8 = 0 } src = 5 } 3 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 450 6 = 470 7 = 0 8 = 0 } src = 5 } 4 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 334 6 = 334 7 = 0 8 = 0 } src = 5 } 5 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 685 6 = 571 7 = 0 8 = 0 } src = 5 } 6 = { dst = 6 stats = { 1 = 0 2 = 0 3 = 0 4 = 405 5 = 0 6 = 0 7 = 0 8 = 438 } src = 8 } 7 = { dst = 5 stats = { 1 = 0 2 = 0 3 = 0 4 = 471 5 = 0 6 = 576 7 = 0 8 = 0 } src = 4 } 8 = { stats = { 1 = 0 2 = 0 3 = 0 4 = 417 5 = 0 6 = 480 7 = 0 8 = 0 } } 9 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 683 7 = 0 8 = 683 } src = 8 } 10 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 551 7 = 0 8 = 410 } src = 8 } 11 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 333 6 = 376 7 = 0 8 = 0 } src = 5 } 12 = { stats = { 1 = 0 2 = 0 3 = 0 4 = 432 5 = 0 6 = 415 7 = 0 8 = 0 } } 13 = { stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 } } 14 = { stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 } } 15 = { dst = 4 stats = { 1 = 0 2 = 0 3 = 0 4 = 0 5 = 297 6 = 242 7 = 0 8 = 0 } src = 6 } 16 = { dst = 6 stats = { 1 = 0 2 = 0 3 = 0 4 = 377 5 = 0 6 = 0 7 = 0 8 = 377 } src = 8 } } } conv = { s2h = 0 s2e = 0 e2h = 1 } weights = { 1 = 0 2 = 0 3 = 0 4 = 300 5 = 179 6 = 193 7 = 0 8 = 165 } cheat = 1 caps = { 1 = { points = { 1 = { value = 5000 preset = 1 method = 1 after = 0 } 2 = { value = 5150 preset = 1 method = 2 after = 180 } } stat = 4 init = 3940 } 2 = { points = { 1 = { value = 0 preset = 1 method = 1 after = 0 } } stat = 0 init = 0 } } }
method = { items = { 1 = { dst = 6 src = 8 amount = 174 reforge = 55 } 2 = { dst = 6 src = 5 amount = 177 reforge = 33 } 3 = { dst = 4 src = 5 amount = 180 reforge = 32 } 4 = { dst = 4 src = 5 amount = 133 reforge = 32 } 5 = { dst = 4 src = 5 amount = 274 reforge = 32 } 6 = { dst = 6 src = 8 amount = 175 reforge = 55 } 7 = { dst = 5 src = 4 amount = 188 reforge = 25 } 8 = { } 9 = { dst = 4 src = 8 amount = 273 reforge = 53 } 10 = { dst = 4 src = 8 amount = 164 reforge = 53 } 11 = { dst = 4 src = 5 amount = 133 reforge = 32 } 12 = { } 13 = { } 14 = { } 15 = { dst = 4 src = 6 amount = 96 reforge = 39 } 16 = { dst = 6 src = 8 amount = 150 reforge = 55 } } stats = { 1 = 205 2 = 0 3 = 0 4 = 5346 5 = 2014 6 = 6059 7 = 0 8 = 2190 } }
Having a problem with Mage under v.1.2.3. When I go to reforge it gives me hit changes based on my current exp, but also gives me exp increases to put me a couple percent above spell hit. Not having any trouble with my melee toons.
I have a problem with ReforgeLite (v.1.2.3) - it is not working. I used this addon for couple of month, updated interface recently, and now nothing happens when I click button to calculate reforge. This behaviour happens on only one of my toons, while on others reforge works just fine.
Data from debug section is here (pastebin).
Armory link (saved in same gear and reforge I was trying to optimize).
Just letting you know, there is something wrong with this addon and Affliction Warlocks, it is reforging some of my items to expertise, and as you know, casters do not use expertise. If you could correct this that would be awesome.
In MoP, Expertise count as Hit rating too for casters. Good if you can't fit Hit rating anymore in your reforges.
Expertise gives spell hit.
I love your addon, and am completely useless at reforging without it.
Unfortunately, I updated all addons yesterday via Curse client, and Reforgelite refuses to work now. No error message, no Reforgelite window.
I've deleted and redownloaded , I've deleted the .lua and .lua.bak files from WTF - still no luck.
A little help please?
Do you have lua errors enabled? If you have the addon enabled and its not showing up (and not responding to /reforge in chat), then you should have an error pop up telling you what's the problem.
First I have to say this addon is great. I am just a little confused as I am new to all this. When I hit calculate there are numbers in color and numbers in grey in the results. When I hit reforge it seems as if the numbers shown in grey do not get reforgedand my hit and exp (both grey numbers) are off by about that much on my character sheet. Is this showing me that there is no way to forge to the caps I have put in?
Grey usually means the difference is over the cap, for example if the cap is 2550 hit, then going from 2554 to 2568 won't change anything. If you are ending up under caps, you can send me the debug dump so I can have a look (also make sure you are using the correct caps, e.g. raid bosses and not 5-man heroics).
Hi, firstly thx to the programmers! it's one of the best addons.
I came with a little problem, when I talked with the reforge-NPC , the addon window isn't showing, it's so strange, I reinstalled the addon and it's still not working, even i typed the command '/reforge', plz help me :))))))))
Enable lua errors in interface options (its in the last tab or something like that). If its enabled and won't show up, you should get an error saying what exactly is wrong.
Another measure that might help is deleting the config file at WTF/Account/<name>/SavedVariables/ReforgeLite.lua, but I'd prefer to know the cause of the problem instead of avoiding it.
Oops that was a bad typo, line 354 should be "long =" instead of "tip =".
Fixed it now, please redownload =(
You my friend are a star, reforging without this addon is a right pain in the rear end!
Nice quick update.... Thank you very much : )
Thanks alot, Iroared! Love this addon. Like Langy sayd, it's a pain to reforge without it. <333
ya Hit is now missing on the settings and when i hit the "show" button nothing is shown. so it is broken... for reforging =(. hang in there