Rarity
NEW:
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
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Posted Jan 25, 2018In reply to Cakechart:
well done! Thank you. :)
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Posted Jan 14, 2018i just installed Rarity, even though i've already obtained most dungeon/raid mounts. is there a way to show the number of attempts on items i've already acquired? i know the kill count doesn't necessarily reflect the number of attempts before it dropped, but i suspect most people stop farming a particular boss once the item has dropped, so it'll be a pretty accurate indicator most of the time. maybe just a simple toggle/option to show acquired items, then let the user determine if the data is useful or not? cheers!
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Posted Jan 17, 2018In reply to woodpost:
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Posted Jan 17, 2018In reply to Cakechart:
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Posted Jan 19, 2018In reply to woodpost:
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Posted Jan 19, 2018In reply to Cakechart:
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Posted Jan 20, 2018In reply to woodpost:
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Posted Jan 11, 2018Thank you very much to everyone involved in this addon & it's support.
For Argus Elites, the tooltip doesn't show the potential drop & attempts tried.
Is my addon broken or is this by design?
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Posted Jan 17, 2018In reply to Forge_User_56838005:
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Posted Jan 29, 2018In reply to Cakechart:
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Posted Jan 30, 2018In reply to Forge_User_56838005:
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Posted Jan 6, 2018something seems broken somewhere. farming the green parrot from deadmines. addon says 1 in 33 chance. ive already passed 500 attempts and still nothing.
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Posted Jan 7, 2018In reply to deacontaylor:
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Posted Jan 5, 2018Hello, any chance the transmog weapons from Argus mentioned in this guide could be added?
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Posted Jan 6, 2018In reply to Forge_User_80204733:
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Posted Jan 6, 2018In reply to Cakechart:
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Posted Jan 7, 2018In reply to Forge_User_80204733:
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Posted Jan 3, 2018Is it possible to disable the progress bar?
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Posted Jan 3, 2018In reply to ExeCRutR:
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Posted Dec 28, 2017There seems to be an issue with tracking Timereaver on a couple of MoP bosses in Mogu'shan Palace and Shado-pan Monastery. certain ones that have chests to open at the end of the fight seem to not be tracked properly, so my total kills are now totally inaccurate. There might be one or two in Jade Temple that are also not tracking right.