RangeDisplay
Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).
Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.
New in v3.8.0: It is possible to add sound notifications to "range sections" (similar to color setting). The sound will be played when entering the section. If two sections have the same sound file attached to them, then the sound is not played again if switching between the two sections.
This sound notification is enabled by default for the target unit's close range section.
Displaying max range only: if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse option for the section(s).
the values always show the correct ones in the options menu (before and after), just not in the actual range indicator.
i'll try some enabling disabling when i have some time ;)
"my problem is, every time i log in" let me rephrase this, it loads like 70-80% wrong and 20-30% right, so, not ALWAYS.
(in my opinion, it looks like a loading order problem, like applying settings before libraries or talents or whatever are loaded, so it fails the first time (slow PC) i would fix it with a delayed settings apply on load, or forcibly applying settings in game every X (x=many to not to be a resource hog) minutes. these are just my mumblings , dont mind them, i could be very very wrong :) )
i also made a warrior alt, with range indications of melee, dead zone, charge range, too far, and it works always on the first load. but then again, these are values, not modified by talents/glyphs yet.
Indeed it seems some sort of initialization issue related to talents. I might be catching the wrong event regarding talent changes. I'll look into this.
Thanks again for the report,
cheers,
mitch
First off, unlock the frames. Then you'll see nice green boxes, and a green semi-transparent hand icon in the middle. Position the box titled "mouseover" around the hand icon, then lock the frames. The mouseover display will be offset from the real cursor similar to how you positioned it relative to the "fake" hand cursor. (at least that's the theory, if it doesn't work like that, then please report back and I'll look into it)
cheers,
mitch
LibRangeCheck went thru a bit of an overhaul, so things might've creeped in. Could you tell me what class you played when this error occured?
thanks,
mitch
cheers,
mitch
v3.7.4 should be OK.
cheers,
mitch
Love the addon btw
cheers,
mitch
Another major overhaul happened: I separated the configuration to a load-on-demand addon, so you can save about 150k memory if you don't open the config options. As a side-effect, most of the slash commands are gone, all is left is /rangedisplay locked, anything else opens the config menu.
I tested stuff as far as I could, but there might be some hidden skeletons here or there, so please report if you have any issues.
cheer,
mitch
Hi,
I'm tearing out the options stuff into a separate addon, the upcoming alpha builds will most likely be BROKEN.
You have been warned :)
cheers, mitch
First of all, sorry, still no bars in sight, but in the latest release it's possible to color the background based on range (with the "Use Section Colors" toggle in the background options section). It's like a colored bar then, it's just always filled :) Keep in mind though that not all background textures can be colored ("tinted", to be more precise).
Another new feature is the ability to set a "text override" for given ranges. For example you can tell it to display melee range (0 - 5) as "Melee".
And the last addition is to ease configuration: at the bottom of the config options there's a new "Copy section settings..." button, which will copy the range / color / text override settings of the sections specified for the current unit to all other active units.
Have fun,
cheers,
mitch
There is no equally as precise addon around such as this masterpiece is...
<8(
http://wowui.incgamers.com/?p=mod&m=3107
thanks
Sorry, I do not plan adding bars to this mod. I suggest you try finding someone who would do a bar display based on LibRangeCheck.
cheers,
mitch