Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Checking in on the crafting bug where it resets the timer after each item created.
In reply to stev1bp:
In reply to WildCard_25:
In reply to Phantom519:
In reply to WildCard_25:
The tradeskill merge seems to be busted. It just resets the duration and craft count at the end of each tick.
In reply to Maniac_Haywire75552:
In reply to QQxo:
hey, there has been an extra addon for quartz
https://www.curseforge.com/wow/addons/quartz-school
it showed the spellschools in typical colours (nature green, frost blue, shadow purple etc.)
its not continued for BFA, but it was really good. Is there any chance it coult be implemented in the main addon ?
Efford would be rewarded.
2x Quartz\modules\Interrupt-Прерв..lua:59: <unnamed>:SetFormattedText(): Font not set
[C]: in function `SetFormattedText'
Quartz\modules\Interrupt-Прерв..lua:59: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:145: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:90: in function `Fire'
...xternal\Wildpants\libs\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <...xternal\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
InCombatSkipped
In reply to NightIsolation:
i got the same error
Message: Interface\AddOns\Quartz\modules\Interrupt.lua:59: <unnamed>:SetFormattedText(): Font not set
Time: Fri Nov 29 18:32:15 2019
Count: 2
Stack: Interface\AddOns\Quartz\modules\Interrupt.lua:59: <unnamed>:SetFormattedText(): Font not set
[C]: in function `SetFormattedText'
Interface\AddOns\Quartz\modules\Interrupt.lua:59: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
...\common\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\common\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
The tradeskill merge feature doesn't seem to be working correctly, each time it creates one item, it restarts filling the bar, and the time and item count resets.
In reply to NoShotz_:
In reply to Silejonu:
The latest update has made it impossible for me to disable Blizzard's castbar for targets. Whoops
Hi, could you make an option to use spec profiles? Like in Elvui:https://imgur.com/a/F8TG1jC
Hi, I notice when you craft a lot of stuff the total timer doesn't update. Example: 6s total time, crafting 3x things 2s each.
Its doing this:
(1st) 6/6...5/6...(2nd) 6/6... 5/6... (3rd) 6/6... 5/6... done.
and not this:
(1st) 6/6... 5/6... (2nd) 4/6... 3/6... (3rd) 2/6.... 1/6... done.
Thx in advance.
In reply to Yharos:
In reply to Yharos: