Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Could you please help me, how to modify quartz so it works only when polymorph is casted? I want to have shown only focus bar for polymorphs only, so I can swd them..I was trying to modify .lua for like an hour and I can't get it work.. Thank you
open CastBarTemplate.lua with a pure text editor(notepad for example), move to line 400 and delete(or comment out, add "--" before these lines) the 2 lines:
self.Bar:GetStatusBarTexture():SetHorizTile(false)
self.Bar:GetStatusBarTexture():SetVertTile(false)
the castbar texture will be go back to old style("uncover", not "stretch")
same problem also exists in modules\Buff.lua, modules\Mirror.lua, modules\Swing.lua, you may search for SetHorizTile/SetVertTile and delete/comment out them to change the behavior of corresponding module
just fools would do that!
i expect this last message by that moron to be deleted soon!
I like this, please don't fix it, or make it an option for those who don't like it.
Being able to checkbox the "Hide Time Text" and leave "Hide Cast Time" unchecked would be great :) Unless there's a way to do this that I just haven't discovered yet...
Quartz was completely rewritten from Ace2 to Ace3.
All settings are lost and can not be imported.
My question is if i can save my settings and then when i update to version 3.0.3 i can just load my previous settings ?
I already tried to backup my LUA and BAK files in my savedvariables and then after update replace them, but nothing seems to work perfectly.
Having the same issue as Szilla also when I move the target castbar on my alt it also moves it for my main anyway to fix this ?