Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Date: 2010-02-18 09:00:15
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Quartz\Quartz.lua line 20:
Usage: GetLocale(application[, silent]): 'application' - No locales registered for 'Quartz3'
Debug:
[C]: ?
[C]: ?
...ddOns\AtlasLoot\Libs\AceLocale-3.0\AceLocale-3.0.lua:133: GetLocale()
Quartz\Quartz.lua:20: in main chunk
Please don't call it Quartz then but start a completely new projectversion on Curse. Now I updated with the Curse client and lost all my settings all of a sudden... If I would have known I wouldn't have updated.
Is it still the quartz I have known and used all along?
The upgrade from Ace2 to Ace3 is sort of "unavoidable".
But have you my dearest most honored authors ever think about the backward compatibility of an typical app...
Quartz has long been my favourite....Hence...options configuration..blah blah,,gorget it..
However, if I could nitpick for a moment, I'd like to request/suggest that you look into a way to adjust the placement of the tick marks according to knockback and/or latency. It's extremely useful to know, for example, to stop channeling mind flay after the second tick if a knockback has occurred that would remove the 3rd tick. Shadow priests have been using a supplement for Quartz called Quartz LatencyMF2 (http://www.wowinterface.com/downloads/info12323-Quartz_LatencyMF2.html) to estimate the tick positions. Perhaps you could take a look? I prefer your tick marks to that bar, but it would be nice to see tick marks able to move in the future.
I have a problem with quartz latency.Although it's enabled in addon list at character selection screen, I can't enable it in game.There isn't any option about the latency in the options menu of quartz.If you can help me , i appriciate it.
Date: 2010-02-17 08:58:32
ID: 1
Error occured in: Global
Count: 1
Message: ...s\Broker_quartz\libs\Waterfall-1.0\Waterfall-1.0.lua line 23:
Waterfall-1.0 requires AceOO-2.0.
Debug:
[C]: ?
[C]: error()
...s\Broker_quartz\libs\Waterfall-1.0\Waterfall-1.0.lua:23: in main chunk
I have AceOO-2.0 as it was included in several addons, including Quartz. The other addons don't complain. My guess is that Quartz does not load AceOO. I have to confess I don't understand the loading of dependent libraries.
Hi, I just noticed the Spell Rank Style options aren't working. Just thought you'd like to know. Love the mod.
How about asking AeZay if you can port some of the flight module code from AzCastbar..? It already includes the flight tracking code so it would ideally remove the need for depending on external addons for flight time info and should make maintaining easier imo.
I love quartz and would like for it to be possible!
How do you disable the debuff on your target?