Project 2386
Project has not been updated for seven years, and is no longer compatible with World of Warcraft.
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Talented adds spec templates to the Talent UI.
Talented 3
Talented is getting a large update for wow 4. It will no longer replace the default UI but add a new Tab to it, with most of the previous functionality present.
There is an alpha release available on wowace. It's still missing some major parts, but it should give you an idea of the new interface.
Talented_Loader is no longer needed (and in fact will create problems if left installed, so remove it at once).
Update feature List
- Create and view templates for all classes and all pet types.
- Set a specific template as a target, and see it when you're spending your next talent point on level up.
- Apply complete templates with a single click, after a talent wipe.
- Hunters can view the spec of their pet and apply templates to them.
- Share your current build with other, or any template you've made.
- Import templates directly from the Blizzard Talent calculator, wowhead or wowdb.
- Export templates as URL to wowhead, wowdb or the Blizzard Talent calculator.
- Allow pet templates to be imported from and export to wowhead pet calculator.
- Inspection of other characters will also inspect their alternate spec, if they have one.
- A macro command /talented apply <template> allows to automatically apply a template based on its name.
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Posted Aug 7, 2009-
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Posted Aug 8, 2009-
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Posted Aug 7, 2009-
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Posted Aug 7, 2009-
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Posted Aug 6, 2009Date: 2009-08-06 18:07:10
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\Talented\view.lua line 228:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
[C]: ?
Talented\view.lua:228: Update()
Talented\view.lua:141: SetClass()
Talented\view.lua:147: SetTemplate()
Talented\core.lua:260: SetTemplate()
Talented\core.lua:356: Update()
Talented\core.lua:345:
Talented\core.lua:342
(tail call): ?
[string "TOGGLETALENTS"]:1:
[string "TOGGLETALENTS"]:1
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Posted Aug 7, 2009/run Talented.db.char.targets[GetActiveTalentGroup()] = nil
/run Talented.base.view:ClearTarget()
/run Talented.base.view:Update()
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Posted Aug 6, 2009v2.3-release: don't reflect changes in symbol frame (relogin reqired). mb 2.4 fixed it - i dont test this now.
why remove player/pet tabs at the right side of frame? it was very usable instead menu usage.
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Posted Aug 5, 2009-
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Posted Aug 7, 2009Please try with only Talented as an addon and report on the ticket page if you still have a problem or not.
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Posted Aug 7, 2009Thanks, I understand now. Talented_GlyphFrame MUST be enabled.
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Posted Aug 6, 2009Ps. I'm using Addon Control Panel, in case you cant see them on the default thing
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Posted Aug 7, 2009-
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Posted Aug 5, 2009-
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Posted Aug 5, 2009I'm pretty sure it's going to fix your problem, which looks like a client bug when loading LoadOnDemand addon at Initialization time.
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Posted Aug 5, 2009talent_specstab, talent_specstab, nil, 1, 1, nil, "insecure"
nil nil
so ya know
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Posted Aug 5, 2009-
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Posted Aug 5, 2009[1]="Talented_SpecTabs",
[2]="Talented_SpecTabs",
[4]=1,
[5]=1,
[7]="INSECURE"
--
/print IsAddOnLoaded"Talented_SpecTabs" returns:
nil, nil
;)
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Posted Aug 6, 2009I have released a new version (in beta for now) which should fix the issue. Please check it out.
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Posted Aug 5, 2009-
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Posted Aug 5, 2009What does output the following commands :
/dump GetAddOnInfo"Talented_SpecTabs"
/print IsAddOnLoaded"Talented_SpecTabs"