HudMap
HudMap is still beta!
I'd love for people to start using it, chewing on it, trying it out. Tell me what you like, what you don't, what breaks, and what you'd like to see. Bugs are to be expected, though it's fairly stable at this point. There are a lot of directions that the mod could go, and I'd love feedback.
Additionally, if you play WoW in a non-English language, you're invited to help by localizing HudMap into your client's language. We need translators!
What is it?
HudMap is an addon that provides a true heads-up tactical display of an encounter, with raid member positions, range data, debuff area-of-effect indicators, and more.
Additionally, HudMap ships with totem radius indicators. In general, if you want to do range or player-to-player directional stuff, HudMap's your huckleberry.
FAQ
How do I toggle the HUD?
Left-click the LibDataBroker icon, or set a key binding in the HudMap options to toggle the map on and off.
Can I move or resize the HUD?
Absolutely. Right-click on the LibDataBroker icon, or go to Interface Options -> AddOns -> HudMap -> Adaptive Zoom -> Set Area. This will let you define the location and size of the map.
Can I turn [specific feature] off?
Yes! HudMap is very flexible. Though it comes with some functionality turned on, there are lots of options and you can tweak it to your preferences to show as much or as little as you'd like.
How do I request a new feature?
Just create a feature request ticket. That's the best way to ask for new functionality!
Can I use this in to replace AVRe? Possibly. You can use it in a similar manner, though it definitely takes a very different approach to information display. HudMap is designed to give you proximity awareness of your partymates and areas that are potentially hazardous due to proximity or some other effect that boss mods generally warn you about. In that sense, yes, it's a replacement.
However, HudMap is not going to let you annotate the world, add additional data over physical locations, or let you draw obscene pictures on Arthas before you pull him. HudMap does nothing to emulate or project 3D data, and never will. Additionally, feature parity is not a goal of the project - some information is better presented in AVR than it will ever be in HudMap, and I'm not going to try to replicate that. Other data will fit HudMap better naturally, and those pieces will be actively pursued.
Is this addon going to get banned because Blizzard doesn't like AVR?
To head off the inevitable, I've already asked Blizzard directly if this is kosher in light of the AVR breakage. They have not indicated that it is a violation of the rules. Until they indicate otherwise, HudMap will be developed and updated. The impression I get is that Blizzard's primary complaint was with AVR's ability to draw pseudo-3D images over the game world, which is outside of the scope of what the UI was intended to be able to do. HudMap doesn't do any of that.
Extending HudMap
Have an idea for a range feature? It's easy to implement one. Just see modules\example.lua for a simple framework upon which you can build your own modules.
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Posted Sep 30, 2012No. I see this addon is working (with a library update) and seems to work.
And its not my intention to extend this addon. It's good because it's small and not bloated like other addons.
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Posted Sep 16, 2012I repaired the most things don't work and added the battleground Gilneas. Most of the things work, I don't see any errors any more.
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Posted Sep 9, 2012I try to update it (first for german language only)
* Totem module works
* Battleground Module works (added Gilneas and try to add TwinPeaks)
* Party module doesn't works :(
Update: Party works too. I don't know if there are any bugs left, but it works finally :) For example I can't test raid groups
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Posted Aug 27, 2012Is this addon still being maintained , it has stopped working for me some time ago and with no updates I uninstalled , but I saw a firelands mod for it and wondered if the addon has been resumed.
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Posted Jul 5, 2012Been over two month with no response contacting the developer, so I'm going to try to update this for MoP. MoP will be my first priority followed by 4.3 support if I have the time. If the developer ever contacts me and says he does not want it updated, then I'll stop, but it has been 2 months with no response so I'm going to go ahead and begin.
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Posted Aug 29, 2012any luck updating?
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Posted Feb 29, 2012Big, big shame that it's not being updated - this is (was) one of my must-have add-ons.
It still works for me (mostly) but that won't last forever.
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Posted Feb 22, 2012Still no update for 4.3? guess this addon is dead now?
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Posted Dec 18, 2011Any updates expected for 4.3? As it stands, running this addon drops your FPS to 0.
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Posted Nov 20, 2011Well I HOPE this is still alive, because it has great potential <3
I do have to say the one annoying thing about it, with it enabled, every time I log in or /reload in game I completely freeze up for about 3 minutes. Apart from that though no problems, lol :P
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Posted Nov 19, 2011Error occured in: Global
Count: 1
Message: ..\AddOns\HudMap\modules\encounters.lua line 68:
attempt to index local 'k' (a number value)
Debug:
(tail call): ?
HudMap\modules\encounters.lua:68:
HudMap\modules\encounters.lua:67
HudMap\modules\encounters.lua:96: ?()
...ibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:147:
...ibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[15]"]:4:
[string "safecall Dispatcher[15]"]:4
[C]: ?
[string "safecall Dispatcher[15]"]:13: ?()
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Posted Oct 10, 2011Still alive?! I love this addon as a shaman and for instances!!!!!
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Posted Sep 30, 2011i cant seem to get it to work any more :( i have edited the .lua with the files from
http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx?CommentPage=1#972341 &
http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx?CommentPage=1#972569
but still no love =( ne help be very much appreciated
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Posted Sep 30, 2011-
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Posted Sep 26, 2011when I'm using HUDMap with my mage, it always creates a big lag, when I use blink. No special zone or anything, whenever I blink, it lags for about 2sec.
Greets
Xsan
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Posted Sep 30, 2011http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx#972341
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Posted Jul 27, 2011-
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Posted Jul 11, 2011Error 1
Message: HudMap-v1.4b\modules\party-Party.lua:552: bad argument #1 to "band" (number expected, got string)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\party.lua:552: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Error 2
Message: HudMap-v1.4b\modules\aoeHealing.lua:175: bad argument #1 to "band" (number expected, got string)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\aoeHealing.lua:175: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Error 3
Message: HudMap-v1.4b\modules\encounters.lua:68: attempt to index local "k" (a number value)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\encounters.lua:96: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
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Posted Jul 16, 2011-
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Posted Jul 4, 2011Anyway to fix?