GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
Getting errors everytime I log in to a character
Message: Interface\AddOns\GatherMate2\Display.lua:348: table index is nil
Time: 01/18/17 16:57:19
Count: 1
Stack: Interface\AddOns\GatherMate2\Display.lua:348: in function `DigsitesChanged'
Interface\AddOns\GatherMate2\Display.lua:251: in function <Interface\AddOns\GatherMate2\Display.lua:220>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\Titan\libs\AceAddon-3.0\AceAddon-3.0.lua:558: in function `EnableAddon'
...face\AddOns\Titan\libs\AceAddon-3.0\AceAddon-3.0.lua:571: in function `EnableAddon'
...face\AddOns\Titan\libs\AceAddon-3.0\AceAddon-3.0.lua:651: in function <...face\AddOns\Titan\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:407: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:498: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:1010: in function <Interface\FrameXML\UIParent.lua:907>
Locals: <none>
I wanted to report an error in the addon with the Spanish translation of a plant.
It is the Dreamleaf (that during the patch 7.0 was called leaves, in the 7.1 changed by frondasueño).
The problem is that when I collect this plant, by name, it does not leave the node marked on the map because it has different names.
I wanted to report an error in the addon with the Spanish translation of a plant.
It is the Dreamleaf (that during the patch 7.0 was called hojasueño, in the 7.1 changed by frondasueño).
The problem is that when I collect this plant, by name, it does not leave the node marked on the map because it has different names.
Getting this error just starting today on login.
Date: 2017-01-17 15:46:05
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\GatherMate2\Display.lua line 348:
table index is nil
Debug:
(tail call): ?
GatherMate2\Display.lua:348: DigsitesChanged()
GatherMate2\Display.lua:251:
GatherMate2\Display.lua:220
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...seAddOnController\Libs\AceAddon-3.0\AceAddon-3.0.lua:558: EnableAddon()
...seAddOnController\Libs\AceAddon-3.0\AceAddon-3.0.lua:571: EnableAddon()
...seAddOnController\Libs\AceAddon-3.0\AceAddon-3.0.lua:653:
...seAddOnController\Libs\AceAddon-3.0\AceAddon-3.0.lua:636
[C]: ?
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:407: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:430: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:1012:
..\FrameXML\UIParent.lua:907
Locals:
None
Can confirm, getting the same error.
Same here
Same also here. Started today, after the weekly maintenance. The error pops up immediately after login.
Thank you for your help with the addon, it appears Blizzard made some changes.
Logging in today now getting error:
Date: 2017-01-17 14:42:18
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\GatherMate2\Display.lua line 348:
table index is nil
Debug:
GatherMate2\Display.lua:348: DigsitesChanged()
GatherMate2\Display.lua:251:
GatherMate2\Display.lua:220
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:558: EnableAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:571: EnableAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:651:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:636
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:407: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:498: TimeManager_LoadUI()
..\FrameXML\UIParent.lua:1010:
..\FrameXML\UIParent.lua:907
Locals:
None
I discovered what appears to be a phasing issue, so I'm not sure what you can do, if anything, to fix it:
I was leveling a new draenei character and got to the quests in the Stillpine Hold furbolg cave on Azuremyst Isle. This character is a miner, so he was mining the copper nodes inside the cave. Having gone through that cave with other miners in the past, I was curious as to why I wasn't seeing the previously-found node markers, and why, when I mined a node, a marker didn't appear on my minimap.
I got to the part of the quest chain where the furbolgs charge into the cave to attack the moonkins ... and now all of the mining node markers appeared. This is a phased event. Once the phase ended and the cave went back to its normal phase, all of the node markers vanished again.
This is really cool once i figured out how to get the data....I just wish there was a way for it to intelligently know when a node has spawned so it saves travel time of having to check all the nodes...just to find out most of them are empty...or plain non exsitent
How do I get Herb nodes from the GatherMate_2 Data addon to show up? I only have the Mining Node nodes showing on my map? Not what I need really -_- PLEASE ANSWER.
I am new to this and wondered is there to see how many of the herb I have picked?
Thanks
I noticed that the issue of not being able to see the Ancient Mana and related nodes on my MiniMap seemed to only apply to one of my three 110 toons. I noticed today that the small icon in the upper righthand corner of the screen that shows the Mana Divining Stone was not displayed.
I looked in my bags, thinking that I had lost the stone, but found that it was still there. Its text does show that you can 'use' it. I clicked on it, and found that all of the Ancient Mana nodes were once again showing on my MiniMap.
I do not know if this will help anyone, but if it even helps one person then I feel like accomplished something. I hope that this helps someone.
Any news on how to resolve the problem with Gathermate2 not showing Ancient Mana and related nodes?
Some of the nodes may not be showing up, because they are not checked in the Filter. I did find several things in the filter that were unchecked and I know that I never unchecked them. The issue of the Ancient Mana and related objects, does not show up even with the boxes checked in the Filter.
Is there any way to NOT show mana nodes (they start to hide everything on my map).
If you open up the Gathermate2 options, you will see two bars. One allows you to bind a key to your Minimap and the other to your World Map. If you click on one of the bars, and hit a key on your keyboard, example: the Keypad5 key, it will allow you to bind that key to the option selected. You can then 'toggle' off and on the nodes that show up on your minimap or world map respectively.
Also, if you look under 'filter' select the Treasure tab and you can remove the check marks for anything that you do not want to show up at all.
Thank you so very much. (Why haven't I seen it? *stupid*)
If you can't see minimap nodes, try turning off "Dugi Questing Essentials!" This worked for me. This fix was posted by ChannelX on October 16.
sins yesterday this addon is totally broken doesn't show any node data on mini map, reinstalled deleted lua in wtf "still shows nodes on world map"
Update found the cause of issue was "Dugi Questing essential"
Problem with you suggestion is that not everyone has "Dugi Questing essential" and are still experiencing the problem. I for one, do not have this 'addon', so I have nothing to turn off to fix problem of Gathermate2 no longer showing the Ancient Mana nodes.