Elkano's BuffBars
EBB provides groups of (mainly) statusbar style indicators to show (de)buffs currently affecting your char or some other units (focus, pet and target). For the player, it can also show indicators for temporary enchants placed on their weapons.
For over 20 years, EBB has been a mainstay for both long-term and returning players (at least some) and reports of its death have been greatly exaggerated.
Two-in-One Download
For Classic WoW, the addon uses its older 2.x code base, for Mainline WoW (Retail and Forever) it is now based on Blizzard's AuraContainer; all in the same download file.
2.x based on UnitAura
Version 2.x was a total recode, initially based on the Ace2 framework, later ported to Ace3, which became necessary in order to support some of the longtime wanted and suggested features. It has served well for ~19 years (since June '07) and made it possible to show different groups of bars which can be configured in many ways. Each group can be assigned an individual look and filter settings. After setting up a group, its anchor can be hidden by alt-left clicking a bar or the anchor itself in order to lock the group in place.
Due to changes Blizzard made with WoW 4.x it's no longer possible to cancel buffs without the use of secure frames.
EBB v2 thus limits cancelling of buffs to out-of-fight since using SecureAuraHeader would have required a major code restructuring.
This will be coming in a later version.
3.x based on AuraContainer
This is once again a complete artisanal rewrite, which became necessary due to Blizzard making auras secret in combat. This also gave me the push to include some features I already wanted but never included before. And you can cancel buffs in combat again.
Layouts can now be shared between groups, support multi-line/-column alignments, and give you way more options than before. But it can also just look the same as it used to.
What did suffer from the change of underlying technology are some of the filter options, as Blizzard has intentionally broken those.
And I haven't added localization to v3, yet. So most texts are in English besides a few strings reused from the game client.
Settings
The settings can be accessed via chat (/ebb), LDB icon, or simply via the game settings.
Other Infos
In order to get additional bar textures and fonts for EBB simply install e.g. SharedMedia which is available for download under https://www.curseforge.com/wow/addons/sharedmedia
If you have bug reports or feature request, create a ticket: https://www.curseforge.com/wow/addons/elkbuffbars/issues
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Posted Oct 15, 2026@Elkano ok, i understand, i just remember that was the case back in the day when i set up the addon so i tried to do the same here too; looks like i will have to deal with tracking that buff with another addon, thank god blizzard killed weakaura, am i right?
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Posted Oct 15, 2026@Dhisana it should still track fine as an enchant though 🤔
edit: fixed a bug I introduced in r229 😅
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Posted Oct 11, 2026I have a group set to show my debuffs on the target, but they tend to linger on screen until I attack something else . Checking to see if anyone else is experiencing this.
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Posted Oct 12, 2026@OttoDeFe - Yes, when you swap mobs aswell it will leave those shown debuffs you had active on the target, but as empty bars with no timers. I have this same issue.
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Posted Oct 14, 2026@OttoDeFe Should be fixed in r229 🤞
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Posted Oct 11, 2026Found 2 bugs in Forever:
1. Group positions sometimes going wrong, it then fixes itself and i think enable edit mode also fix it
2. Rogue poisons doesnt shown in trench, only sharpening stones.
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Posted Nov 6, 2026@GregoryWW realized when bug 1 happens. if you have no buffs and debuffs anchored to buffs they appear in wrong place
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Posted Nov 8, 2026@GregoryWW That's a sad side effect of how anchoring is done and how Blizzard's aura containers work when empty.
With the right combination of settings it shouldn't be noticeable though.
I use a 1px² frame as anchor since I can't query the position of aura containers directly for persisting it.
I set aura containers to be clamped to the screen space, so they can't move of screen, but that doesn't clamp the anchor pixel.
Aura groups that are empty also collapse to 1px (Blizzard's code).
So if you e.g. just anchored TOP of debuffs to BOTTOM of buffs, they will jump since the reference point moves.
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Posted Oct 9, 2026There used to be a white/black list yes? For example.. I dont want to see a permanent "Find minerals" buff. How do I blacklist it so it never shows up again?
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Posted Oct 9, 2026Hi Elkano,
I am a long-time user of Elkano's BuffBars when i played, waaay back and I am currently playing WoW Forever beta.
I am trying to configure my target debuff frame group so that it only displays the debuffs that I have personally applied to the target (like my own Rupture, Gouge, and Deadly Poison). Right now, the frame group shows every single debuff applied by every player in the raid, which makes it very cluttered. I used to think this was really simple, but i cant really get my head around how i accomplish this?
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Posted Oct 9, 2026@d0ns in the group's settings, activate the "Player" filter
The first sorted set of filter settings are these: https://warcraft.wiki.gg/wiki/API_types/AuraFilters
with Helpful and Harmful set via the group's type.
The second set partially matches on this data: https://warcraft.wiki.gg/wiki/Structure_AuraData
As I've written in the pinned comment, I will improve this list going forward 😅
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Posted Oct 9, 2026@Elkano Awesome, appreciated, thank you!
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Posted Oct 7, 2026Retail WoW says "Incompatible" Is there a new version coming soon? One of my favorite addons to use!
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Posted Oct 8, 2026@OregonGoalie Check the alphas on the files tab. Beta or maybe even a release likely soon'ish.
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Posted Oct 7, 2026Awesome, thanks for the addon! I'm using it on WoW Classic, but back in WoW Classic TBC, you could set up whitelists and blacklists for things like Paladin seals or Rogue's Slice and Dice. I can't figure out where to configure that here. Thanks!"
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Posted Oct 8, 2026@Angelus2k26 For classic it's still in like it used to be. You'll need to have seen the aura this session though for it to show in options.
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Posted Oct 7, 2026How do I make the buff bar grow upward? everything I configure in forever makes the bar grow down. I tried every option and anything I add just makes buffs show either at the top or bottom of the buff bar but it always grows downward.
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Posted Oct 8, 2026@Trilesnik it's currently not as intuitive/straight forward/clear as it used to be:
- set the anchor point for the group to one of the BOTTOM points
- set the flow direction to one of the TOP ones
- unless you set the flow to wrap, it doesn't matter which of the values you choose, otherwise you'll want opposing ones (e.g. BOTTOMLEFT and TOPRIGHT)
That way your bottom stays fixed and the auras will stack upwards.
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Posted Oct 6, 2026Hi Elkano, I've loved this addon back in the old days of WoW. Coming back for Forever and wanted to use it again. It seems to work (r227) but when I go to the layout options to adjust bar lengths etc.. I get LUA errors and none of the changes seem to do anything. I disabled all other addons and just ran Elkanos but still same issue. Any thoughts?
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Posted Oct 4, 2026I just published r227, which should be mostly feature complete as initial version for both Midnight/12.1.x and Forever/1.60.x 🎉
It's currently still marked as alpha, but unless I'm seeing any (bigger) problems reported, I'll likely flag it as beta or even release later on. 🫣
It will convert existing legacy configs and now safe any further changes. While you can restore your old legacy config, it will be immediately converted again. So this version may break your old profile (but shouldn't).
I'm not 100% happy with how the settings turned out, as they are more complex than they used to be, and some things now require changing multiple settings. On the positive side, they allow a bunch of thinks not possible before (some of which no one sane would want though 🤪).
I'm especially not happy with the aura filter settings, yet. I'll likely add at least some explanations via tooltips and reorder them, but postponed that for now.
Filtering on spells (by spell id) is also not implemented, yet. There is no reliable way to convert old spell name based settings and I'll have to code new settings controls. So I've cut it for now.
Anyway, happy testing and keep the feedback coming!