Elkano's BuffBars
EBB provides groups of statusbar style indicators to show (de)buffs currently affecting your char or some other units (currently focus, pet and target). For the player, it can also show indicators for temporary enchants place on it's weapons.
Due to changes Blizzard made with WoW 4.x it's no longer possible to cancel buffs without the use of secure frames. Currently EBB limits canceling of buffs to out-of-fight since using SecureAuraHeader would have required a major code restructuring. This will be coming in a later version.
Version 2.x is a total recode based on the Ace2 framework which became necessary in order to support some of the longtime wanted and suggested features. It's now possible to show different groups of bars which can be configured in many ways. Each group can be assigned an individual look and filter settings. EBB can be configured via a dropdown menu which is accessible via chat (/ebb config), FuBar plugin or (for the group settings) by right clicking the groups anchor. After setting up a group, its anchor can be hidden by alt-left clicking a bar or the anchor itself in order to lock the group in place.
In order to get additional bar textures and fonts for EBB simply install SharedMedia which is available for download under http://wow.curse.com/downloads/wow-addons/details/sharedmedia.aspx
If you have bug reports or feature request, create a ticket: http://www.wowace.com/projects/elkbuffbars/create-ticket/
You can also check my thread at the WoWAce forums: http://forums.wowace.com/showthread.php?t=5290
The most recent development version of EBB is available directly from the WoWAce SVN via http://www.wowace.com/projects/elkbuffbars/files/
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Posted Nov 13, 2010-
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Posted Nov 9, 2010-
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Posted Nov 10, 2010-
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Posted Nov 10, 2010latest alpha/beta shouldn't be doing anything wrt tracking anymore.
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Posted Nov 11, 2010-
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Posted Nov 12, 2010Yes, that one is gone since with being able to track multiple things at once there is no need anymore to show what exactly you are tracking.
So you will have to access it via the minimap button or eg some LDB addon.
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Posted Nov 8, 2010-
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Posted Nov 6, 2010i turned off all my add ons and tried agin
this is what popped up
Message: Interface\AddOns\ElkBuffBars\ElkBuffBars.lua:751: attempt to call upvalue 'GetTrackingTexture' (a nil value)
Time: 11/06/10 19:25:56
Count: 1
Stack: ...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:1055: in function `ManualEnable'
...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:983: in function <...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:976>
[C]: ?
...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:260: in function `TriggerEvent'
...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Locals: <none>
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Posted Nov 7, 2010-
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Posted Nov 6, 2010-
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Posted Nov 4, 2010Just started using your buff mod in 4.0.1 and, honestly, I'm really loving it -- I've been using CT Buff Mod for quite some time and started looking around after the whole secure aura headers fiasco came into play for a mod that was fully featured, didn't look like crap, and still let me cancel buffs. I went through a lot of alternatives before I finally found EBB.
If I could suggest an additional option, though, could we get the ability to remove the border from the aura icons and stretch the icon out to the width/height that the border was? Some other mods do this and I feel that it is a much cleaner look, depending on how small/large you scale your bars.
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Posted Nov 3, 2010-
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Posted Nov 2, 2010Message: Interface\AddOns\ElkBuffBars\ElkBuffBars.lua:751: attempt to call upvalue 'GetTrackingTexture' (a nil value)
Time: 11/02/10 18:55:43
Count: 1
Stack: ...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:1055: in function `ManualEnable'
...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:552: in function <...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:545>
...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:674: in function `InitializeAddon'
...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Locals: <none>
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Posted Nov 2, 2010If you can't move it then okay... at least it works now, so thank you for that!
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Posted Nov 2, 2010Just to give you a visual example and a general idea of my setup for better understanding:
[Group1] [G2] [Group3]\
[Group4]/
Group1 - Self buffs (Racials, trinket procs, class cooldowns) Icons/time only
Group2 - Timeless buffs - Icons only
Group3 - All other buffs - Icons/time only
Group4 - Debuffs - Name/Icon/Time
Presently G3/G4 are anchored together. This generally works out as G3 typically is the longest; however, at times G3 is not and G4 overlaps with G1 and G2. I was hopeful that it would be possible to anchor G1+G2+G3 together to form a cluster and then anchor G4 vertically to it. This way G4 would begin after the longest group and in this case hopefully in the same spot as G3.
If this is possible I would be grateful to know how. If it is not possible would you please be willing to consider it in a future release? Thanks and thank you for the work on this addon.
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Posted Nov 2, 2010-
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Posted Nov 1, 2010I always have a specific buffgroup just to show if encounter relevant buffs/debuffs are active on me (plague on prof/LK etc.), but have to update the filter on each and every char of mine seperately (and of course that is only possible right after I "saw" it on that specific char).
Another use would be for arena specific debuffs and debuffs in general.
Something like "shared" buff group filters would be a great help.
Ideal would be if they appeared as "special" where "whitelist" and "blacklist are located. You'd create them with a unique name, select them for groups on chars where you want to use them and any change on one char would show up on all of them.
(A backup copy would be great though.)
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Posted Oct 31, 2010-
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Posted Oct 29, 2010-
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Posted Oct 30, 2010thats the reason theyve had to do that, because the normal way didnt work