Elephant
"Shoot... what did he say again? I just got disconnected."
"Didn't that folk already loot that rare item 10 minutes ago?"
"I really wish I could remember the name of the item linked on the guild chat yesterday at 9:00 PM."
...
Already been in one of these situations? Don't be annoyed anymore, here is the solution!
Solution to chat loss annoyance
Elephant logs the chat for you in the background even when you get disconnected. It saves the WHISPER & BATTLE.NET, RAID, INSTANCE & BATTLEGROUND, PARTY, GUILD, SAY, YELL and OFFICER chats separately, but also all general chats (General, Trade, LocalDefense, ...), custom chats you are currently on, achievements, loots and finally system messages (auctions, rolls, server going down, ...). You can easily go through all these logs, thanks to a straightforward interface displaying all the access buttons on the right side of the main window. You can access the options of the addon by typing /elephant and also bind a key to pop up the addon.
Elephant gives you the ability to copy up to 100,000 (yes, 100k) characters of logs to another application. A BBCode feature is even included, letting you copy/paste a chat with colors and links to an item database in a very quick and simple way to your favorite forum.
This is THE addon that you should install if you want to never forget what somebody told you in game. Be a pro of managing hell tells, go peacefully AFK for a few minutes, or be an awesome role player. Elephant is also perfectly designed for Guild Leaders, Officers and Raid Leaders particularly because it restores the chats after you've been disconnected.
Main features
- Logs the chats in the background, with a limit of 10,000 lines for each chat (Blizzard's default is 161 lines for everything).
- Saves the logs when you log out or get disconnected.
- Display the chats with timestamps, or using your Prat settings if you have it installed.
- Copy the chat and paste it in other applications (BBCode supported!), up to 100,000 characters.
- Save the chat and combat log in two different files on your computer (using the default Blizzard logging system).
Other features
- Use filters to avoid logging some of the custom channels you join.
- Enable/disable logging for each chat separately.
- Item links in logs are displayed in their proper color and are clickable.
- Player names in the main window are clickable.
- ...and much more!
Community
Report an issue (bug & suggestions): https://www.wowace.com/projects/elephant/issues
Oh, nevermind, I see what you ask for. I'm going to look at it and try to fix it in a new minor version. Thanks!
I think I remember why there is a limit of 150 lines for the copy log window. The box in which the log is shown has an upper limit in the number of characters it can display. Thus, in order to always be under this limit (otherwise it shows an ugly truncated log), I limited it to 150 lines.
I'll try to see if it has increased since the time I coded that, but I don't have high hopes.
Hey. I increased the number of lines you can copy to 500 for plain text and 250 for BBCode. Hope this helps.
I just pushed a new version that will allow you to copy up to 100,000 characters of logs, which should be much more than 500 lines. Check the options when you get version 3.7.1 :)
I have a problem with my elephant addon. When I boot up WoW the game claims that I do not have enough memory on my computer to load the settings for it but what confuses me is that I have other addons that are more demanding than elephant. I tried disabling all addons besides elephant, reinstalling it, turning it off then back on with /reload ui. I don't know what the problem with it is anymore. I've been using this addon for a whole 6 years and now it refuses to save my logs with every login.
Nothing has changed in the core code of the AddOn in the past... 2 years. Only fixes to make sure it still runs with the latest version of the game. I really don't know how to help you here :(
I was looking at some year old chat logs of my guild's chat and having a good laugh. I was wondering: is there an easy way to archive it? I'd rather not copy 150 lines of 10000 at a time. Possibly a text file in the windows directory with the history?
See my reply above. But basically, the 150 lines limitation is due to the UI.
I just pushed an update to fix a last-living issue that could happen when you would join a chat. :-) Also, updated TOC and icons on the right side of the frame.
Got this error sometimes when port to SW
Message: Interface\AddOns\Elephant\Event.lua:51: attempt to index field '?' (a nil value)
Time: 07/23/16 22:56:07
Count: 1
Stack: [string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
[C]: ?
[string "safecall Dispatcher[2]"]:13: in function `?'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...face\AddOns\Decursive\Libs\BugGrabber\BugGrabber.lua:149: in function <...face\AddOns\Decursive\Libs\BugGrabber\BugGrabber.lua:147>
...face\AddOns\Decursive\Libs\BugGrabber\BugGrabber.lua:370: in function <...face\AddOns\Decursive\Libs\BugGrabber\BugGrabber.lua:292>
(tail call): ?
Interface\AddOns\Elephant\Event.lua:51: in function <Interface\AddOns\Elephant\Event.lua:25>
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:157: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:157>
[string "safecall Dispatcher[18]"]:4: in function <[string "safecall Dispatcher[18]"]:4>
[C]: ?
[string "safecall Dispatcher[18]"]:13: in function `?'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
This should be fixed in 3.4.5 hopefully. I'm waiting for the automatic package builder to create the file. When it's done, try it out and let me know if you still have the error!
Doesn't seem to be working at all since patch.
Will fix it this weekend. Sorry for the delay!
What are the errors that you get? Elephant is actually working nicely on my game.
Can't really be bothered to make a WoWAce account so I'll post it in here instead. For.. ages really, Elephant has attached the wrong Btag handles to the wrong people. Say I'm talking to person1 over btag, when I'd log out and come back the next time, that entire conversation is linked to person2.
I can't tell if its an intended feature, purposely there to make screenshots of such conversations harder or anything, but I'd like to have the option (or just to see it fixed) that Bnet attaches the right person to the right conversation. It doesn't happen over any other channel, just Btag ones.
Otherwise. Great addon, can't RP without it anymore. (And don't want to).
Oooh good to know! Seems there is something broken with the API. I'll give it a look.
Does Elephant have a good way to manage multiple simultaneous conversations (whisper partners)?
Please let me know if there is something I can customize for this need.
Thank you.
Nope! It's all a big log of chats :-)
Hiho pb_ee1,
a user of my addons has approached with a little problem to me (or more a feature request).
He uses your addon to save logs from role playing events and someone pointed out to him that it would be better to have the "real" names of the characters in the log instead of the engine ones.
To explain this: on RP realms most players use addons called "flag addons" (like my "GnomTEC Badge" or the more common TRP3) which extends the game with further information about the character, including some things like full names and titles. This addons normaly also support this in the chat window (eg. instead of charactername "GnomTEC" there ist shown something like "Gnombot prototype series IV").
Now my question is if you are able and would like to add a small API to your addon so our flag addons could hand over the "real" name for your logging?
Regards, GnomTEC