Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
@Blazeflack:
It's probably because your using the same option profile for several characters with different curing abilities... You should use per-character profiles.
@dannoray:
You must be using the SkipList instead of the priority list^^ (they use the same interface, but the title of the window is different)
I have a little problem changing curing orders. Even though I set it up as I want it, it sometimes gets reset upon relogging or exiting WoW and start playing again later.
I'm used to having dispell magic and remove curses as a leftclick, however I often experience myself casting up to 5x abolish disease or poison before I notice something is wrong ;p. That's when I need to go into Curing options and change the order once again.
Ok, this is weird..when I set up my priority list, Decursive removes them from the MUF. Is it just me or is anyone else having this problem?
Maybe i should remove all files and reinstall.
oh k thanks
the only thing that changed is the default priority cure order for some classes, ou can change it back through the "curing options".
The colors when someone is afflicted are : Red: Left click to cure Blue: Right-click to cure Orange: Ctrl-Left-Click to cure
Other colors are explained in the description above or in the readme.txt file
Hi, first of all man awesome mod. I just upgraded from beta 4 to latest beta 6, the blue color on the mufs was freaken awesome in beta 4 your eyes just catch's it so easily, now I don't even notice when someone gets a curse, the purple color is really bad.
I would love it if you bring back the dark blue color once more or make an option to enable it..
thanks again :)
Im stupid, thx =)
@painstorm: are you using differnet mouse actions for the different cleansing spells? For mages, the default setup will Decurse on left-click, and Poly an mc'd party member on right-click...
@Archarodim: I know it defies logic and possibly game mechanics, but I can replicate it with pretty constant % of success. If I cast dampen magic on a ploy'd party member it will break the poly about 25-30% of the time. It may just be coincidence, but I've tested it in different scenarios where party members get poly'd in a fight and it's pretty consistent for random luck.
Clicking on the micro-unit frames always cast Abolish Disease. Even when the group member is affected by magic only, Decursive still cast Abolish Disease and not Dispel Magic. Anyone else having this problem?
@punki123:
Extract of the readme.txt file (FAQ section):
@Nemockulous:
That's strange, it must be a conflict with another add-on, did you try to run Decursive alone? You can also try to change your option profile in Decursive, upon profile change, Decursive will set the MUFs to the position saved in the selected profile. Tell me if it works, if it does, it means that something prevents Decursive to set the position of the MUFs at logon.
Also tell me what this command returns:
/script Dcr:PrintLiteral(Dcr.db.profile.DebuffsFrame_x, Dcr.db.profile.DebuffsFrame_y)
Technically, the postion of the MUFs is saved when you release your left mouse button (when you end your dragging of the MUFs), if the command above returns false, it means that this event is never executed for you...
i cant move the micro frames, and cant seem to find a way to move them...help plx
Ok, im having really annoying problem occur here.
Problem : MUFs not saving location correctly.
For some reason, they stick to one spot. i dont really know what the local is (x,y dimensions) but its sticks there and wont save whenever i reloadui/loggout. Every other option saves correctly, keybind, position of the old frame(the one that says decursive with the border) but the goddam mufs STAY WHERE THEY ARE. Its madening as you might imagine, me being a healer and all, having to move them each time i logon.
Fix attempts : deleted all WTF files pertaining to Decursive(i beleive i got them all) deleted decursive mod folder, and reinstalled, deleted its position on the layout cash.
Im at my wits end here. i can think of anything else i can do to get it to work.
you cannot decurse if you don't click on Decursive's micro unit frames... a autohotkey sript can't do this.
I prefer Decursive the way it is now, it's funnier to use.
I really dont understand why no one havnt done a autoit og autohotkey script yet so we can use decursive like in the good old days.... if nobody dont come up with a script soon ill try to compile one.. who cares about blizzard they ruin everything normal ppl make into success.
hmmm I think it's rather of pure hazard: the poly has a chance to break every x seconds (I don't remember precisely), this chance is increased a lot when the target is a player (I read something like that a long time ago).
Dampen magic only reduces received magical damages, so logically, it shouldn't affect polymorphed players...
@Archarodim: it's not considered a cleansing spell, and this doesnt always work, but sometimes when a party member is poly'd, if a mage casts Dampen Magic on them it will break the poly. Have u considered adding this as an option for Mages?
Thanks, and I love the mod, makes decursing so much easier even in small groups.
@jrichards2614:
No it's not, this has been confirmed by a GM.
@Archarodim Thanks!
@jrichards2614 Why should it be? Once again: If Blizzard thinks a mod does something it shouldn't do, they simply block the functions in the API (like they blocked the simple one-button-decurses).
Is this mod banned by blizzard?
@cremor:
This is fixed on SVN:
http://files.wowace.com/Decursive/Decursive.zip
Thank you for reporting these issues :)
@malorye:
In the file Readme.txt, you can read the following ;-)
--- You can change the spell mapping when you are not in combat, the mapping is done according to your cure priorities ; go to the "curing options", the priorities are indicated by green numbers in front of the affliction types. ---
About the class colored border, it can be disabled through the options.