Compact Runes
Issues / Feedback
For enhancements or issues, please use the ticket tracker.
Description
Compact Runes is a re-write of DocsDebugRunes. It preserves the compact UI but adds additional features.
Configuration
To configure, type /crunes or use the game menu: Esc -> Interface -> AddOns (tab in top, left corner) -> Compact Runes. Next to the Compact Runes title on the right is a small plus sign that expands and provides more settings.
Features
It tracks the following items:
- Runes (shown horizontally or vertically) with an optional setting to show a numeric timer for each rune. Runes are sorted by the recharge timer but it can be disabled.
- Runic Power
- Diseases and time left.
- Sudden Doom, Shadow Infusion, Dark Transformation, Soul Reaper, Festering Wound, and Epidemic for Unholy.
- Rime/Freezing Fog, Killing Machine, Icy Talons, Razorice, and Remorseless Winter for Frost
- Death and Decay Bar for Blood and Unholy to show the buff for AoE.
- Blood Shield
- Vampiric Blood bar which shows the duration and cooldown.
- LDB/Minimap Icon Support
- RC Procs are indicated with a white border.
- RE procs, RC procs, and wasted Blood Charges tracking in the LDB tooltip.
- Crimson Scourge is shown as a proc.
- Out of melee range is indicated by a red border. This option can be disabled.
- An optional "Almost ready" rune state. The alpha can be adjusted independently for it.
- Cooldown Bars per spec. A configurable row of icons to show the cooldown on abilities and certain trinkets.
- Swing Timer (main hand).
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Posted Feb 24, 2013Hi,
Since DocsDebugRunes isn't updated anymore, I've decided to give your fan re-write a shot.
Here are a few issues I found:
-The rune regeneration is choppy, unlike DocsDebugRunes and (most likely?) other rune addons. It feels weird to watch imo and it's probably not supposed to be acting like this. I hope it can get fixed.
-The frames are not centered properly. Yes, this is nitpicking but I've always wanted to play with pixel perfect UIs and this drags me off, to be honest. I can't really tell what is causing this. The main frame border's backdrop isn't symmetrical. I managed to get it better by editing the insets in "function CompactRunes:SetMainFrameBorder()" because I noticed the left side of the border is 1 pixel too wide compared to the right, bottom and top, but it's still messy I guess.
The runebars are a bit off aswell. I was able to fix it by adding a pixel in the "runeBars[i] = Bar:Create" function (line 2172), like this:
function() return self.db.profile.width+1.33 end,
function() return self.db.profile.height+1.33 end,
This way, the runes on the right side actually fill the gap to the border.
AGAIN, this is probably not the cleanest way to deal with this issue but I'm not a lua expert.
-Last issue in my record: the unability to move the different frames (disease bars, procs, runic power, etc). I loved this feature in DocsDebugRunes, where everything could be separated from the initial frame and the X and Y position would then easily be set in the config file.
Thanks for reviving this great addon though, hope it'll get some "technical" improvements!
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Posted Feb 27, 2013The rune regeneration appears the same as DDR to me. I have added a throttle to the updates which is 1/10 of a second. That's considered a good practice for addon development. If you want to test if that helps, look for the method onUpdateRune and adjust the value on the line "if self.lastUpdate >= 0.1 then". You could try something like 0.05. The lower means more updates.
I've noticed it is off a little. I'll check on it again. I've had more requests for features than for that so it was a low priority. After upgrading my computer, I cannot even notice it on my higher resolution. Are you using the default sizes or did you adjust the size of the bars?
I'm adding the ability to move the components. No one had asked for it but since yours is the second request I will add that.
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Posted Feb 27, 2013I'll add the ability to move the other components.
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Posted Feb 13, 2013this is a very good addon in my opinion, fitting all the dk resources into a small but readable area.
I would suggest adding an option to change or move the proc symbols though. as is it can sometimes clip into the text or bars in some situations
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Posted Mar 5, 2013nice! thanks man
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Posted Sep 1, 2012Hello
At Frist: a good Addon for DK, but it has some bugs:
The trackers for the disease dont work, the procs are not showed, too. The runic bare can not be disabled.
Is it possible to integrate the standard blizzard runes als grafic interface in horizontal form?
Thanks for you work, this cold be mabye the best DK Rune Addon since Deathknight Rune Monitor (R.I.P.)