Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
Anyone else having this fight with bagnon? I get a C stack overflow :(
In reply to WanderingFox:
I've been using the uipdated version. No LUA errors, which is good, but I notice that whenever I have it loaded, every minute or two the game will pause very briefly. Just for ~1 second or so. It's usually accompanied by a a brief burst of PC activity (the fans always speed up). It's happened in combat and out of combat, on gryphons, while flying, while standing still, etc.
Is this happening for anyone else?
In reply to toabo:
In reply to toabo:
In reply to Elvoran:
I believe I've isolated this issue in the addon... While I don't have a proper fix yet, here is a workaround:
- Open Baggins Config (e.g. type /baggins)
- Set "New Item Duration" to zero (0)
This disables the 60-second check that forces a full bag refresh... Individual bags and items still get scanned/updated as needed, so this should be fine. Of course, you lose the ability to filter "new" items... But for me, it's worth it to keep using Baggins. :)
Seems like this have been updated by Nargiddly on the project (wowace) page.
Thank you so much for the update! This is by far and away my favorite addon!
I don't suppose there is anyone out there willing and able to update this for BfA? I've got a lot of time invested in Baggins and would prefer not to have to start from scratch with a new inventory mod. (I'm guessing Adibags?)
Hi,
Some Lua errors on Battle for Azeroth Beta, If anyone has the knowledge to fix them :
1x ...ceBaggins\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "Baggins_RefreshBags"
[C]: in function `RegisterEvent'
...ceBaggins\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...les\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:168: in function `RegisterEvent'
Baggins\Baggins-484.lua:405: in function <Baggins\Baggins.lua:389>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:445: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:564: in function `TimeManager_LoadUI'
FrameXML\UIParent.lua:1187: in function <FrameXML\UIParent.lua:1085>
[C]: ?
Locals:
nil
1x ...ceBaggins\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "RUNE_TYPE_UPDATE"
[C]: in function `RegisterEvent'
...ceBaggins\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...les\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:168: in function `RegisterEvent'
PitBull4\Modules\Runes\Runes-Runes.lua:39: in function <PitBull4\Modules\Runes\Runes.lua:37>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...ActionBarProfiles\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:445: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:564: in function `TimeManager_LoadUI'
FrameXML\UIParent.lua:1187: in function <FrameXML\UIParent.lua:1085>
[C]: ?
Locals:
nil
2x Baggins\Baggins-Filtering.lua:1469: attempt to call upvalue 'GetNumEquipmentSets' (a nil value)
Baggins\Baggins-Filtering.lua:1469: in function `updateSets'
Baggins\Baggins-Filtering.lua:1484: in main chunk
Locals:
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to call upvalue 'GetNumEquipmentSets' (a nil value)"
wipe = <function> defined =[C]:-1
equipmentSets = <table> {
}
GetNumEquipmentSets = nil
GetEquipmentSetInfo = nil
Version r484-alpha
Thanks for reading.
Is anyone using the build Riv24 shared? It certainly fixes the issue with Mythic keystones, however it won't show newly acquired items without a bag refresh, closing/opening bags, or acquiring a second item of the same kind.
Dear Mr. Baggalo Baggins
As of 7.3.5 my baggins are staying forever closed. I now get LUA ERROR: 000001EECEE1DCA0. I have used this addon since release and I cannot seem to move on to another bag addon... I have tried... "I just can't quit you", Baggins. SO, anyone that can fix this... I am begging you, please update this addon. I have tried going to a previous update and that also does not fix it. Thanks.
Hi everyone,
Since the devs have been quiet I've made available a new version of the addon which supports mythic keystones, you can get the download link from my comment over on the wowace page: https://www.wowace.com/projects/baggins#c148
Cheers
thanks a lot.. great job!
Hello fellow Baggins fans!
I've used this addon for literally as long as I can remember playing the game. I can't imagine playing without it, so since there have been a few issues lately and devs have gone quiet I thought I would jump in and quickly clean a few things up.
The main issues lately have been around Mythic Keystones, as many people have pointed out below. I've gone through and fixed most functionality for this, as well as a couple of other things. Changes are as follows:
I haven't tested many of the other custom category rules, such as using item name or tooltip contains etc, but I expect they should work fine. If not, just use the item type rule that I added above.
Full disclosure:
I am not part of the development team for this addon so any issues you might have downloading from my link should not reflect on them.
Download link:
This is hosted on my personal Google Drive
https://drive.google.com/uc?export=download&id=0B5-oQfU6OJ8BY3F2WUpKNnhCb3M
For the Devs:
I would imagine that you use some kind of version control, but if not then I have added a comment beside my changes if you wanted to review and add to the main project in the form:
-- Riv:
Cheers!
For anyone getting 1-2 sec of frame drops/stutter every minute (mostly caused by having many category rules - espeically tooltip rules I suspect) you can comment out line 414:
self:ScheduleRepeatingTimer("RunItemCountUpdates", 60)
Should stop the stuttering, only downside I can see is new items won't update and get removed from the new section if they stop being new while your bags are open.
The other option is to just disable new items entirely, by setting New Item Duration in the general settings to 0.
I got an error when i have a Mythic Keystone on 7.2.5, the fix is:
Baggins-Filtering.lua at line 305 add:
if( speciesID ) then
And after
iteminfo = PET_CAGE_ITEM_ID .. " " .. 1 .. " " .. name
Add:
end
Hi,
Bug report, if this can be useful :
This addon had been working fine for me, however today it randomly stopped updating things in my bag. I tried re logging and upon logging in I could not open my bags at all anymore. I tried uninstalling the addon and deleting my WTF folder and reinstalling backups I had of my UI from a few days ago that works fine on another computer and still I cannot open my bags with baggins. If I type /baggins the options open and everything seems like it's functioning but I cannot open my bags?
adibags is the closest i have found to baggins so far. its a stripped down version of it. different sections, but all still on one bag. not as customizable. its what i have been forced to use as baggins simply stopped functioning on several of my characters. i press b and nothing happens.
Noticing frame stutter very frequently with the keystone in bags while baggins is loaded. It happens less frequently and less severely without a keystone, but its still there.
The lag from bags being open during combat has something to do with the callback handler, fwiw.