Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
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Posted Nov 11, 2019In reply to Doadin:
My bad, i was using a very old Profile from back in the days and didn't realize a lot has changed. I'm sorry about that.
But i got an error when i open my Bank
Here's the error log<br /><br /><br />Date: 2019-11-11 23:26:10 ID: 2 Error occured in: Global Count: 271 Message: ..\AddOns\Baggins\Baggins.lua line 3071: Usage: LibBagUtils:IterateBags("which"[, itemFamily]) Debug: [C]: ? [C]: error() ...Ons\Baggins\Libs\LibBagUtils-1.0\LibBagUtils-1.0.lua:342: CountSlots() Baggins\Baggins.lua:3071: UpdateItemButton() Baggins\Baggins.lua:1901: ReallyLayoutSection() Baggins\Baggins.lua:777: ?() Baggins\Baggins.lua:133: Baggins\Baggins.lua:125 Locals: AddOns: Swatter, v8.2.6377 (SwimmingSeadragon) ACP, v3.5.6 AHQuery, vv1.0.1 AtlasLootClassic, vv1.3.3 AtlasLootClassicData, vv1.3.3 AtlasLootClassicDungeonsAndRaids, vv1.3.3 AtlasLootClassicMaps, vv1.0.0 AutoAmmo, v1.1.3 AutoBarClassic, v1.13.2.09 Baggins, vv3.0.4 Bam, v0.0.1 BiSTracker, v1.4 BlueShamans, v buffOmat, v0.94 ClassicLFG, v1.1.3 DejaClassicStats, v1302r037 Details, v DetailsTinyThreat, v Dominos, v8.2.30 DominosCast, v DominosEncounter, v DominosProgress, v DominosRoll, v FarmHud, v8.2-2-classic-release FiveSecondRule, v1.15 GatherMate2, v1.45.5 GatherMateSharing, vv1.12 Gnosis, vr215 GoldSellerBlocker, v1.13.2 GTFO, v4.51 KiwiPlates, vr72 LeatrixMaps, v1.13.36 LeatrixPlus, v1.13.37 LibHealComm40, v lsToasts, v11302.02 Masque, v8.2.7-Classic MasqueCaith, v8.2.6-Classic MasqueQhil, v1.2.1 MasqueRaeli, vr18-release MBB, v4.0 MonkeyBuddy, v MonkeyLibrary, v MonkeyQuest, v OmniCC, v8.2.5 Parrot, vv2.1.8-classic1 Pawn, v2.3.11 Prat30, v3.7.36 Prat30Libraries, v QuestFrameFixer, v1.1.1 RealMobHealth, v2.13 RollTrackerClassic, v1.72 Routes, vv1.6.3 ShadowedUnitFrames, vv4.2-Classic-Beta7 SharedMedia, v3.1.0-191 SharedMediaMyMedia, v TinyTooltip, v8.2.1 TitanClassic, v1.1.3.11302 TitanClassicAmmo, v1.1.3.11302 TitanClassicBag, v1.1.3.11302 TitanClassicClock, v1.1.3.11302 TitanClassicGold, v1.1.3.11302 TitanClassicLocation, v1.1.3.11302 TitanClassicLootType, v1.1.3.11302 TitanClassicPerformance, v1.1.3.11302 TitanClassicReagentTracker, v1.13.2 (1.0.5) TitanClassicRegen, v1.1.3.11302 TitanClassicRepair, v1.1.3.11302 TitanClassicVolume, v1.1.3.11302 TitanClassicXP, v1.1.3.11302 TomTom, vv11302-1.0.8 TopGun, v1.2.3 TrackingEye, v1.1.1 TradeSkillMaster, vv4.8.20 TradeSkillMasterAppHelper, vv4.0.5 tullaRange, v8.2.5 Vendor, v3.5.8 VendorPrice, v1.2.9 WhatsTraining, v1.8.7 WideQuestLog, v Worthless, v1.13.2 build 4 XLoot, v8.1-1 XLootFrame, v8.1-1 XLootGroup, v8.1-1 XLootMaster, v8.1-1 XPMultiBar, v8.2.4c-final1 BlizRuntimeLib_deDE v1.13.2.11302 <none> (ck=867)-
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Posted Nov 12, 2019In reply to Runkel:
Fixed in version 3.0.7 .
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Posted Nov 12, 2019In reply to Doadin:
That was quick! Thank you :)
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Posted Sep 1, 2019Just curious if Baggins will be available for classic or if someone has it working.
I'm going through the errors but my knowledge of lua is pretty limited.
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Posted Sep 3, 2019I have fixed some problems to make it work with Classic. But this Addon is All Right Reserved license. So I can't put it online. I'm trying to contact with authors and maintainers. Thats a big help, if someone could reach them to tell them someone want to contribute codes.
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Posted Nov 10, 2019In reply to suprfula:
There is now a classic release!
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Posted May 7, 2019Noticed my baggins icons no longer color code by item rarity and instead are just coloring with different shades of green. I know this is typically a sign of an alpha issue... anyone have a similar issue and know how to fix?
Thanks!
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Posted Mar 20, 2019Hi there, I'm having issues with baggins. When I open it, it shows 5 mini windows that contain no items at all , all stacked one upon the other. Using r497-alpha-nolb, the latest install since 3/15/19. Also, when I type /config baggins to work with the settings, it's not coming up like it used to.
Any suggestions?
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Posted Mar 14, 2019Good day! What version of baggins are you guys using that the line below fixes? Without this addon, my gameplay sucks. Thanks!!
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Posted Mar 12, 2019edit: doesn't appear to be a complete fix, but does get the addon loading.
If anyone is addicted to this addon and wanting it to limp through another patch, here's the fix for 8.1.5:
In baggins.lua, find:
local frame = CreateFrame("Button","BagginsPooledItemButton"..buttonCount,nil,"ContainerFrameItemButtonTemplate")And replace it with:
local frame = CreateFrame("ItemButton","BagginsPooledItemButton"..buttonCount,UIParent,"ContainerFrameItemButtonTemplate")-
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Posted Mar 12, 2019In reply to WanderingFox:
That definately allows Baggins to load. I still see it throwing errors.
46x FrameXML\ContainerFrame.lua:1426: attempt to index a nil value FrameXML\ContainerFrame.lua:1426: in function `GetItemContextMatchResult' FrameXML\ItemButtonTemplate.lua:214: in function `UpdateItemContextMatching' FrameXML\ItemButtonTemplate.lua:190: in function <FrameXML\ItemButtonTemplate.lua:189> [C]: in function `Show' Baggins\Baggins-495.lua:2377: in function `CreateItemButton' Baggins\Baggins-495.lua:1778: in function `ReallyLayoutSection' Baggins\Baggins-495.lua:672: in function `BagginsSearch_BRB' Baggins_Search\Baggins_Search-r51.lua:175: in function `?' Baggins\Baggins-495.lua:124: in function <Baggins\Baggins.lua:116> Locals: self = BagginsPooledItemButton0 { timeSinceUpgradeCheck = 0 PostOnLoad = <function> defined @FrameXML\ItemButtonTemplate.lua:169 BattlepayItemTexture = <unnamed> { } IconOverlay = <unnamed> { } BagStaticTop = <unnamed> { } GetItemContextMatchResult = <function> defined @FrameXML\ContainerFrame.lua:1425 IconBorder = <unnamed> { } newitemglowAnim = <unnamed> { } icon = BagginsPooledItemButton0IconTexture { } UpdateTooltip = <function> defined @Baggins\Baggins.lua:1943 ExtendedOverlay = <unnamed> { } RegisterCallback = <function> defined @FrameXML\ItemButtonTemplate.lua:175 UnregisterCallback = <function> defined @FrameXML\ItemButtonTemplate.lua:182 UpdateItemContextMatching = <function> defined @FrameXML\ItemButtonTemplate.lua:211 NewItemTexture = <unnamed> { } SplitStack = <function> defined @FrameXML\ContainerFrame.lua:1100 BagStaticBottom = <unnamed> { } ItemContextOverlay = <unnamed> { } PostOnShow = <function> defined @FrameXML\ItemButtonTemplate.lua:189 flash = <unnamed> { } ExtendedSlot = <unnamed> { } ExtendedOverlay2 = <unnamed> { } JunkIcon = <unnamed> { } SetMatchesSearch = <function> defined @FrameXML\ItemButtonTemplate.lua:202 UpdateItemContextOverlay = <function> defined @FrameXML\ItemButtonTemplate.lua:222 newtext = BagginsPooledItemButton0NewText { } glow = <unnamed> { } itemContextChangedCallback = <function> defined @FrameXML\ItemButtonTemplate.lua:170 0 = <userdata> Count = BagginsPooledItemButton0Count { } PostOnHide = <function> defined @FrameXML\ItemButtonTemplate.lua:198 flashAnim = <unnamed> { } GetMatchesSearch = <function> defined @FrameXML\ItemButtonTemplate.lua:207 UpgradeIcon = <unnamed> { } searchOverlay = BagginsPooledItemButton0SearchOverlay { } } (*temporary) = <function> defined @FrameXML\ItemUtil.lua:47 (*temporary) = <function> defined @FrameXML\ObjectAPI\ItemLocation.lua:9 (*temporary) = <table> { CreateFromBagAndSlot = <function> defined @FrameXML\ObjectAPI\ItemLocation.lua:9 CreateFromEquipmentSlot = <function> defined @FrameXML\ObjectAPI\ItemLocation.lua:15 CreateEmpty = <function> defined @FrameXML\ObjectAPI\ItemLocation.lua:4 } (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index a nil value"-
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Posted Mar 12, 2019In reply to superfula:
Try this and see if it works for you. Seems to fix it (or at least I can't get that specific error to show up again)
local frame = CreateFrame("ItemButton","BagginsPooledItemButton"..buttonCount,UIParent,"ContainerFrameItemButtonTemplate")edit:
Doesn't seem to be a complete answer, but I'm not well versed enough in Lua to fully nail down what's going on >_<
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Posted Mar 12, 2019In reply to WanderingFox:
Yeah that took care of the errors. Thank you!
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Posted Mar 13, 2019In reply to WanderingFox:
Thanks so much for this quick fix.
When I logged on I almost cried, made so many changes to Baggins to support Azerite Icon frames, ILvl displays etc...
I'm by no means a lua expert and basically used baggins to try and learn a bit, but happy to upload the "enhancements" i made if anyone is interested.
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Posted Mar 13, 2019In reply to Forge_User_16085576:
I am i no way able to do anything with changing the lua files.
I would therefore be very very interested in a copy of your 8.1.5 working version.
Thanks
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Posted Mar 13, 2019In reply to WanderingFox:
Thanks for the fixes, I'm definitely still using this and one of the hold outs.
@Nucrus I'd be interested in your mods as well!
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Posted Mar 12, 2019Looks like Baggins may be caught up in this change
https://www.wowinterface.com/forums/showthread.php?t=57008
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Posted Dec 9, 2018For people getting lag spikes, try changing New Item Duration to 0 in the config.
Big thanks to atholbro, eLQ, aanye, and anyone else who found this solution!
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Posted Dec 9, 2018For people getting lag spikes, try changing New Item Duration to 0 in the config.
Big thanks to atholbro, eLQ, aanye, and anyone else who found this solution!
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Posted Aug 20, 2018Hi,
Ilvl filters & sorting doesn't working normally or it's on my side ?