ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Since updating, there is a blue glow inside every inventory slot, rimming the edges of the box...
How to remove?
All of my bag icons have a blue glow. The glow disappears when hovering over any item but the empty slots continue to have the issue.
Upon relogging, the problem returns.
Also having this. Uninstalled and cleared all arkinv settings and problem persists.
I'm having the same issue as well. I've not found a way to get rid of it and it's very annoying.
I don't if this will work for others, but for me, the blue glow went away when I moved items around. It would go away for each square that an item was moved to. Other problems that may be there, I don't know. If this helps, cool. If not, I don't know much of anything about LUA so.... *shrug*
seems to be a issue for me as well.. VERY VERY VERY annoying!!!
went back to 028 woks fine again
oh my error-
Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1188: code failure: ArkInventory.Global.Location[1].Bags[3] is nil Time: 09/09/13 12:57:32 Count: 3 Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:55: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51> [C]: ? [C]: in function `assert' ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1188: in function `BagID_Blizzard' ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3311: in function `InventoryIDGet' Interface\AddOns\ArkInventory\ArkInventory.lua:8278: in function `Frame_Changer_Secondary_OnEnter' [string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>
Locals: inAtrErrorHandler = true origErrorHandler = <function> defined *:OnLoad:1 zc = <table> { msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608 IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52 msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644 tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1121 msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:737 GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:150 NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:562 msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:614 ParseBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:429 ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:36 StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:930 printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1031 round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:602 StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892 CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1003 CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:332 priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:841 tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1133 TrimBrackets = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:974 GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:165 BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:552 If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:99 periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:355 Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:69 msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:609 SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:47 TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:954 msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:627 ItemNamefromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:471 enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:215 Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:58 IsBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:421 StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:910 printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1018 PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:385 StringSame = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:874 priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:805 PullItemIntoMemory = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:520 val2gsc = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:787 PrintKeysSorted = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:110 msg_ex = <function> defined @Inter
hi, just downloaded 3.03.30 with curse client. now i cant see anything in my bags. its like i have no bags equiped. bit hard to play like this. i tried to go back to an old version but then all my bag slots turn green. not sure what you have done but it doesnt like me.
I've had a problem recently with the sorting just disapearing from all my bags mid-game. Sometimes it will come back when I restack but now it's just all lumped back up in one colomn. All that work I did with the rules and organizing is just gone, no profiles to go back to, nothing! :\
I love your addon so much. I experienced the problem where my items wouldn't show when I was in combat, but it seems to be gone now.
i have a quest about sorting, i need to use a rule only for trash price sorting but i cant find any reference to a function that does that.
can you help me with that
PS i hate using the sorting for price in the sort menu because that sort's all tabs and i need that in only 1 tab
Tks
there are the vpu and vpo rule functions, but those will just collect items under or over a set price, they wont sort them
go into edit mode and check the options on the bar menu (im at work so dont have access to wow), as im fairly sure i added the ability to override the default sort method on a per bar basis so yo ucould sort each bar however you wanted to
tks for the help in fact in the edit mod there is a option to sort every tab individualy
tks again
next alpha version 3.03.30 alpha 1109/409 has been uploaded, the last one broke edit mode, if someone having the blue tint issue could test it and let me know if thats fixed or not for them?
Went hunting for solution after bug got me killed by Kael'thas. Alpha r409 seems to have resovled it for me. I did not change any settings. Edit mode seems fine too. Thanks!
ok, ive uploaded a new alpha version, 3.30 alpha 1107 (r408), it hardcodes the parent bar frame to have a low framestrata so any child frames should end up below the parent bag frame, and not above, during load.
it also includes a config option (display > bug fixes > in combat yield) to adjust the build delay when in combat, keep increasing the value until you run into the script ran too long error, then lower it until it becomes stable again
if you want to test that and let me know if it works for you or not
just to check, can you go into combat with a training dummy, /reload, open the bag - the blue tint is on top while youre in combat, does it go away when you exit combat?
when youre in combat with the bag open can you go into the config > display > bug fixes, click on the frame level option (toggle it) - does that remove the blue tint? click on it again, did that remove it?
and what happens if you just move the bag window? (while in combat)
Ok, first part - went into combat with dummy, /reloaded and opened bag, made no difference, still blued out. It does eventually manage to clear itself, even in combat, but it's taking several seconds, sometimes up to 10 seconds to clear it whether in combat or just exiting combat. The char I was testing on has only a handful of items in her bags.
Second part - did all you asked - toggled that option on and off and it made no difference, it still had this blue block whether it was toggled on or off when in combat or when the bag was open and I put myself in combat, result is always same.
All other addons were disabled when I tested all this btw.
Bag window can be moved fine, it's a little sticky, but then for me it always was, no problems there :)