ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
its normal. it caches a *lot* of data so that is doesnt have to recalculate the data it needs all the time, as well as store all the characters data.
i could either use up a lot of memory, which has no game impact at all, or i could use up a fair bit of CPU, to the point where the game becomes unplayable due to the lag it causes. i chose to use more memory.
Caged battle pets are not recognized by my ArkInventory. They are shown as yellow "W", its impossible to sort/categorize them in any way and I cant send them via mail. While I have picked them up the icon is shown correctly but as soon as I put them down somewhere they go back to "W".
as far as i know its always an issue with the pet journal data not being visible to me, so you get the pet icons all being "unknown" which i display as the wow icon but if you pick it up the game will show the correct icon (as the game always knows)
its hard to work out what the issue is as its never consistent and the code is almost identical to the other things, like reputation and currencies, and it works most of the time but every now and then it will not update
Much applause for this brilliant addon! My question is regarding the /ai track [item] command.
I understand this will either add or remove the linked item to/from the "tracking list"
However, I have searched high and low to find an explanation of what this tracking list is, what it does and/or how to use this. Can you please elaborate a bit on this or point me to the WIKI page I missed? :)
its an LDB module, so you need something like Chocolate Bar to show it, and it displays the icon and count for the item on the LDB bar
basically its a big version of the 3 backpack tracking icons
In reply to Arkayenro:
Awesome, that I can work with! :) Thanks Arkayenro \o/
I have a category for fishing skill but I want to add more than the usual generic fishing items. Example: I made a glove with a fishing enchantment. How do I make a rule around an enchantment that would override armor or armor type? So a glove w/o the enchantment would go in one category and anything with a fishing enchantment would go into my fishing skill category. If not possible, no big deal. If it can be made in an update, let me know and I'll move this to a feature request.
In reply to yessirreebob:
You go into edit mode and change the category on the item to the one that your fishing group is set to :)
If you don't understand what I mean, I will post some screenshots of what I mean :)
And each item will have to be edited when you get them as there is no feature that will automatically put all items with a fishing enchant on them into a group.
In reply to hotluck2152:
Won't that mean that if I enchanted a heavy cloth glove with fishing and I change that item's category that every heavy cloth glove will be put into fishing, regardless of the fishing enchantment?
In reply to yessirreebob:
Good question. I have never come across that problem so I can't give you an answer.
In reply to hotluck2152:
Well, thanks for your help!
create a rule with the following formula;
tooltip( "\+%d+ fishing" )
then enable it and assign that rule to the same bar as all your other fishing gear
In reply to Arkayenro:
Excellent! I'll give it a go!
==UPDATE:
Your formula didn't work but
tooltip("Fishing") did
Are you adding in the new extra 4 slots in the backpack for Classic?
should be, as far as im aware the bag sizes are returned by the game, theres nothing extra to check in regards to the backpack, if you have a token it will return 20, if you dont it will return 16.
i have 20 slots in my classic backpack
I do have the 20 slots as well, however Ark Inventory says the backpack only has 16 slots and the total amount of slots does not add up either.
So Ark Inventory is hiding the extra 4 slots making them inaccessible.
paste this into the chat window
/dump GetContainerNumSlots( BACKPACK_CONTAINER )
does it say 16 or 20?
if it says 20 then go into edit mode and work out where they are, as everything will show in edit mode, and why they are hidden - ie did you hide that category, did you set the empty stack limit?
/dump GetContainerNumSlots( BACKPACK_CONTAINER )
Dump: value=GetContainerNumSlots( BACKPACK_CONTAINER )
[1]=16
I guess the 4 extra slots are an additional hidden bag or something like that?
Other Bag Addons already fixed that issue. Maybe take a look how they did it?
nope, theyre the same backpack. mine returns 20 and i see 20 slots.
the game isnt seeing your account as having an authenticator so youre not getting the extra slots.
double check your account security via their web site and if it says you do then open a ticket in game and ask them.
In reply to Arkayenro:
I have just checked and although Blizzard said it would give an extra 4 slots to people with an authenticator, they were lying. They are only giving it to people that have an authenticator AND the phone app so they have a mobile number to SMS to!