ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
My wife and I have been using this for years (some time during BC?).
Thanks for your dedication to updating and working on this addon, it makes the game significantly more enjoyable.
I have a feature request/suggestion about the LDB ArkInventory_Bags plugin.
Right now when you mouse over the LDB icon, it just displays a tooltip that shows "ArkInventory_Bags", which is kind of pointless. Also if i want to open my bank or mailbox, I have to right-click then navigate a hierarchical menu... Toggle Location->Bank.
Instead of requiring this right-click and this hierarchical menu, how about just showing this menu immediately in the plugin's tooltip? As soon as I mouse over the bag icon.. blammo... there's a tooltip that contains a list of all the locations... bag, bank, guild bank, mail, pets, etc. It sure would go a long way in improving the usability of this LDB plugin.
I searched the posts back to November 16th, didn't see what I was looking for. I was wondering what the classification for the weapon/armor of the followers would be. Tequila makes it harder to pick them out from the bags. I would like to give them their own bar.
not really sure what their item type/subtype is, you can always enable edit mode and look at the debug information for them - i've just been adding them to a custom category as i get each type
I created a custom category named "Follower Upgrades" and I created a separate bar to which I assigned this category. Then, when I first started earning these upgrades from missions and from the dwarven bunker, I would go into edit mode and assign this category to the item. Now they automatically appear in their own bar since I've added them all to the category.
I recently changed my characters name and now the item count reflects my old and new name and I can not find where to delete the data for the old name. I've found several suggestions for banktab > switch toon > delete data, however I do not see my old characters name there. Is there a way to manually delete the entire database?
in the item count check which location has the old data then open that location with the current toon, switch character, select old character name, select delete all
if you cant find it then enter the following into your chat window;
/run ArkInventory.EraseSavedData( )
it will erase all saved data for all characters
config > controls > bank > settings = bag
Is there a way to set up the bag format and have it be the same for bank. I.e. have the bank use/inherit the bag settings so that when I add/change settings for my bag, those new groups/virtual bags are the same in my bank?
Hello,
Excellent AddOn. I have a macro that the first 3 slots in the last bag are reserved for use with items like in a quest, etc. ( /use 4 1 ) When I just used the standard interface, the bags were easy to find those slots.
What I would like to do is create a bar that only contains the 3 slots I have reserved for the macro. Is there a way to do this? I have the entire last bag in a bar, but I also have a bar of "empty slots" already.
at the moment you can only assign entire bags to a bar. i didnt add slots as i thought it would make the assignment menu too cumbersome
the cleanup function uses the standard blizzard function so it should alrady do what you want - although you may have to enable the deposit to reagent option under cleanup for the reagent bag so it does that every time your at the bank
I really hope I am not missing the bits in this great addon, but would it be possible to have ArkInventory Restacking function also move items into special bags and the new reagents-bank if they fit there ?
This is really weird. After your post I have retried the cleanup without changinmg any settings and it worked as expected. And this is exactly what I did before.
I know that I changed a few settings at the last test including the deposit reagent option (which I do not find back right now). Possibly the setting i sonly effective after a client restart.
So sorry and thanks at the same time from me :-)
I had a simple rule to filter my garrison blueprints: name( "blueprint" ). This rule stopped working with the latest release.
Actually, I just found another mod called PetBreedID which does better than the little icons. It puts text codes... HH SS HB etc in the tooltips, and these ARE showing in your tooltips.
I've read the wiki and even tried various rules, but came up blank...
Is there a way to split out Battle Pets by their individual families? elemental, beast, critter, etc?
I tried using type("1"), subtype("1"), type("beast"), subtype("beast"), and even tooltip("Beast") but nothing worked. I sort of thought the tooptip() function would have worked, but perhaps its because battle pet tooltips aren't normal tooltips? I dunno.
Now I have a feature request ;-)
On the Pets and Mounts (and toys also?) windows, how about something that just shows the number of items in the particular collection. I have a shitton of pets. Looking at the display in ArkInventory and it's just a massive array of icons. How about down at the bottom it just says something like...
Number of Pets in Collection: xxx
petcanbattle( ) and pettype( "humanoid" )
if you dont care if it can participate in battles then just use pettype. i also updated the wiki to include the pet rule functions
i presume you have the status frame off? (the one at the bottom that shows the gold amount) - if so then turn that on, or if its on check config > settings > location > window > frames > status > empty slot text > show
Thanks for the info! Spot on. That's exactly what I was trying to figure out with the categorization of pets.
Also the status bar thing worked too. I had suspected that this was already doable because my mounts screen shows the number of mounts. I just didnt have the status turned on for pets.
I do have one more suggestion though. (sick of me yet? lol) I really like what you do with the basic Pet tooltip. The ArkInventory enhanced version is MUCH better than the original. But I noticed there's one thing missing. It's the icon associated with the breed. For example, an HH pet has a cluster of hearts for its icon. Speed pets have the little white-ish arrow for their icon. These icons aren't shown in your tooltip. Maybe make them optional?
i think you have another mod showing pet breeds on the tooltips as last time i looked theres no API to get that value, i'll have a look as if theres an API fucntion for it now then that would be great