ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
My new favorite inventory management addon!
A couple things I'd like to see: (Okay, more than a couple.)
1) The 'bars per row' includes the bars with nothing currently in them, I'd rather it include only the ones with things in them, except when in edit mode of course. Honestly, if you don't take any of my other suggestions, please consider this one.
2) A way to 'drag and drop' bars. Say I have the categories set for what I want, but I want to move that bar between what is now bar 4 and 5, making bar 3 the new bar 4 and shoving the current bar 4 to the new bar 3. Etc. Doing this by manually creating/deleting bars is a hassle, especially when lots of categories are involved, plus, sometimes the categories of the bar that gets deleted merge into neighboring bars, and then I have to hunt down the categories again.
3) In edit mode, a way to mouseover a bar's number and be told the categories currently assigned for that bar without having to click.
4) In edit mode, it won't show a row, so you can edit the bars on it, unless one of the bars on that row (or a higher row) currently has an item. Also, any bars, with nothing assigned to them, that are higher up than bars with something assigned to them, can't be deleted. This makes it annoying to set up the bars you want when your inventory is mostly empty.
5) When you click on the number of the bar, and assign a category, there's no easy way of making that menu go away other than waiting, or clicking on the number of a bar again. (Ideally, when you assign a category, the menu should close.) This isn't a big deal, maybe I just don't have the hang of it yet.
6) A lot of menus in the program will instantly disappear the moment your cursor leaves, with no wait time. (Sort of the opposite of the 'number of bar' menu, which has too long a wait time. =P)
7) The entire window (bars, and their contents), shove themselves towards the bottom right (priority is right to left, then upwards). I'd rather they try to reach the top left (priority of left to right, then downwards), instead (just in positioning and such, the actual contents are sorted correctly). You could even make this positioning corner an option, and you could even make a second option, one for the positioning of the bars, and one for the positioning of the contents within the bars.
8) I would like to be able to set the maximum and minimum 'columns per bar'. Or, alternatively, have the columns per bar set equally to every bar that currently has contents, with the column amount adjusting dynamically. (Currently, it seems like it cares more about keeping the same number of rows per bar, rather than columns...I care more about columns.) Being able to set the priority of 'equal bar sizing' to columns rather than rows would be preferable. I'd prefer equal-columned bars, not equal-rowed bars. Does that make sense? Basically, the way it works now, except columns instead of bars. In short, bars per row is being given higher priority than columns per bar, resulting in some 'squeezed' bars of only one column, I don't like that.
9) The Title frame is the only way I've found to reposition it. I'd prefer to leave the title frame disabled, but then I can't reposition it at all. Having a way to reposition it when the title frame is hidden (and a way to pick a corner to lock, as well), would be great.
10) You know how you can edit an item and choose which category you want for it? I'd like the option to reset all of that so all the items go into their default categories again.
11) The bars are spaced pretty far apart. I wouldn't mind them being a little closer together.
12) A way to take one or more bars, and create a custom window that contains only part of your inventory. Also, a way for that custom window, or your main inventory, to ignore the escape key and ALWAYS stay open, period, unless closed with the open-bag keybinding.
13) Auto close options unique per window...I want my bank window to close when I leave my bank, but my inventory to stay open when I leave my bank.
That's about all... Don't get me wrong, this addon is great, but were you to adopt even a couple of my suggestions, it would be perfect. ^_^ Let me know if any of these were confusing.
the best bankmod ever!
hi anytime if i look in my bank inventory, "offline", and go later to the bank for change some items to bank i cant do that. i must log off/in then i can transfere the item. no error messages are comming.
Hi, I love this addon, but atm it seems to work for a short period of time and then it seems to glitch, if i pick up an item, I cannot see it in my bag but if i hover my mouse over the empty slots it shows up as being there.
I got this error, where it doesnt show anything added to the inventory after a bit. And I had only used it a short time... it seems all these bag mods have bothersome flaws in them... and I like this one the best. :|
http://www.wowinterface.com/downloads/fileinfo.php?id=6488
Hello once again. Is there a way to workaround "out of date"? Or do I just have to wait for an updates? Thank you.
I really want this addon, but cant use it, gets error, cuz it doent work in Burning Crusade.. You gonna do something about it?
I have installed v1.31 beta 2007-02-02-20-30 and have a problem. Error-Message:
Message: ..\AddOns\ArkInventory\ArkInventory.lua line 4733: attempt to index field '?' (a nil value) Debug: [C]: ? ArkInventory\ArkInventory.lua:4733: OptionLocalGet() ArkInventory\ArkInventory.lua:1464: ItemCategoryGetDefault() ArkInventory\ArkInventory.lua:2003: ItemCategoryGet() ArkInventory\ArkInventory.lua:1183: BagScan() ArkInventory\ArkInventory.lua:1080: BagScanAll() ArkInventory\ArkInventory.lua:2752: ContainerGenerateActual() ArkInventory\ArkInventory.lua:2676: ContainerGenerateRefresh() ArkInventory\ArkInventory.lua:927: ContainerOpen() ArkInventory\ArkInventory.lua:965: ContainerToggle() ArkInventory\ArkInventory.lua:4621: ArkInventory\ArkInventory.lua:4619 (tail call): ? ..\FrameXML\MainMenuBarBagButtons.lua:57: BackpackButton_OnClick() [string "MainMenuBarBackpackButton:OnClick"]:5: [string "MainMenuBarBackpackButton:OnClick"]:1
Can someone help me ? Am besten auf Deutsch ;)
Thx/Danke Kharne
thanks for addon . a littel wish coloring the section with another color. Z.b potion section red, ammo section blue backgrund calour
Hello. I love this Addon. I think it's the best inventory addon for WOW. The problem I am having is this updated version. My ArkInventory is now broken. Does anyone having the same problem? Or have a work around? Thank you
Just wanted to say thanks to this awesome addon. I've been an engbag user in the past, switched to Tbags for a certain time and finally came across this mod.
It's one of the rare bag-addons, that works quite good with the german client.. And "if" there are some items, which won't be automatically recognised - you can easily choose the area where it belongs to.
Whislist / One things I'm missing: - Is there a way to print a little *NEW* over the last 5 (or so) picked up or generated items? (engbags did this.. and it was quite helpful when pickung up green items for example and relocating them in the inventory).
So thanks again for this great work! Hoping you'll keep it up a long time. Cheers.
EDIT: The latest Beta brakes it up for me, too. Gone back to the latest "official" release - which worked and still works fine for me (although I had to redo my settings now).
Hi, i tryed v1.31 beta 2007-02-01-18-50 on a german client, it shows no bags, no Inv. after deleting the wtf/lua i get a error in the name field.
@edit:seems that every beta version from Curse makes the same errors, the Version from the ace-beta sektion works...
I love this mod but there are a few problems with it that are really starting to get annoying.
1. When i try to pick one thing up in my bag, it picks up something completely different.
2. Sometimes when i try to prospect a certain ore, it gives me the "there are no gems in this" message, which probably means its also trying to prospect something in a different slot.
3. With other mods, they sort same items so that they are together in the window, like all your runecloth would be grouped in one place, is there any way that this could be added to this mod as well?
I like it I just started organizing my bags appropriately. However it'd be nice if I could move around bags I've already defined (in the mod). Such as a swap option to swap the locations of two bars. Insert and remove is a bit cumbersome for more complex situations like "i want the contents of bag 2 to be up at bag 12".
Wow! This must be the best inventory handler I've seen yet! Great work on developing this... thanks :D
Basically, some other mod is really making arkinv's day short, any ideas? :)
Hmmm i like this addon, but :
Is there no way of changing opacity, bacsize and ArkInventorywindow size ??
The unbareable loading times when looting monsters, selling/byying items...is this something thats being looked at ??
Im seriously thinking of going back to ONBAG ect. just because of loading times...the game freezes for about 1 sec every time !! Just think about mining, first aid or any other skill that recuires inventory space...
I've used many bag mods and this is by far the best ! Amazing work.
Any chance you could integrate a MrPlow type feature ? That would complete this mod to almost perfection.
Thanks in advance.
Whenever i go to an INN and try to talk to the Barkeeper (in order to change HS location) i get transfered to the buying window. Can i change this? (I have turned off the AUTO OPEN OPTION)