ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
You work fast! The implementation worked. But it takes up the same space as the itemlevel.
I have it filtered so I only see the itemlevel of my items above 445.
Corrupted items below 445 have the "corrupted eye" on them.
Corrupted items above 445 have their itemlevel displayed in the same space without the "corrupted eye".
Maybe you can work with that bug report.
its an overlay, not an icon, so it cant be moved. you may want to move the itemlevel to a different corner, or shrink the itemlevel text size so they dont overlap
working on changing it to an icon so you can move it around as well
In reply to Arkayenro:
Fixed it by moving the Ilvl-Text to the top-right instead of top-left where the eye is located. But a more customizable eye-icon would be nice. It would be awesome if there is an option to make it bigger and anchor it to the center. Much love to you Ark.
i tried to use the actual corruption icon but its too small and looks weird when you blow it up so i swapped it to an item icon that exists so it looks better.
center (and the other) anchor points were added in the latest alpha already - too many icons now so thought it would be better having more anchor options
In reply to Arkayenro:
Works like a charm! Thanks Champ.
One bug I experienced playing with the different options in the "Status Icons / Overlays" tab:
The "Quest" options don't work properly. There are two options. [Icon] and [Border]. [Icon] disables both ("!" & border). And [Border] doesn't do anything.
that because the quest bang is a combo texture of both the bang and the border. i'd have to create a new texture with just the bang to make it work properly
Is there an option to enable the "corrupted eye" on top of the items?
not yet, i didnt realise that one existed in the base UI. will be in the next release
In reply to Arkayenro:
Awesome. Should be baseline like in the base UI. Thanks man!
Can you see what your alts are wearing?
yes
For classic... I'm having a weird issue. I am using the default profile for all characters as I use the same bag set-up and categories for all of my alts. However, some of my changes don't seem to be carrying over. For example, I changed copper ore from the default of 'skills>mining' to 'trade goods > metal & stone' as I keep ore, bars and stone grouped together. But I'm having to change that on each alt, rather than it saving to my default profile.
double check they are actually using the same profile. they should be identical if they are.
also check the config under general > professions, set it to [0] ignore and see if that helps (it should ignore their professions and leave it under trade goods, not the profession
for those wanting to categorize corrupted items i have a little workaround.
Make a new Rule
and in the section formula just add the line
tooltip("Corruption")
if you apply this rule to a bag every item with a Curruption effect will be sorted to this bag if you gave it a high enough priority
Rule for set:
(type( 4 ) or type( 2 )) and ilvl(58, 200) and soulbound() and quality ( 1, 2, 3, 4, 5 )
Draenor timewalking 425 items this rule now puts to this set. In prev tw to Pandaria month ago it worked correctly.
did you copy and paste that, or type it in? just that theres a space between quality and (
V3.09.14
Error>Interface\AddOns\ArkInventory\ArkInventory.lua:3206:attempt to index field '?' (a nil value)
could you try the latest alpha and let me know if its fixed?
In reply to Arkayenro:
received same error and can confirm this is no longer present in alpha.