ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
I'm sorry but why have the beta (That works ONLY in MoP) in the same feed as the older version? We can NOT be the only ones that have had this issue.
Side note, I had too many issues with curse and use WoWMatrix, and it has a place to not load beta versions but somehow this Still got in.
why? because pets/mounts have been disabled in the mop beta (mounts will probably come back but most likely pets will be removed completely and other mods will deal with battle pets), and i seriously doubt people want to lose them on live.
the files are specifically tagged as BETA and I dont upload to wowmatrix so i have no idea, you'd have to ask the people that run it how it stuffed up.
a beta version is available (check the Other Downloads section) that will fix the battlepet issues, but please note that to be safe it will not load on the live servers, it will only run on the mop servers (TOC > 50000).
In MoP beta, you can put tradeable pets back into their cage. ArkInventory doesn't like that:
1x ArkInventory-3.02.95\ArkInventoryStorage.lua:3202: code failure: unknown class [battlepet] for object |Hbattlepet:57:1:3:155:12:10:0[Azurblauer Welpling]
<in C code>
ArkInventory-3.02.95\ArkInventoryStorage.lua:3202: in function "ObjectIDInternal"
ArkInventory-3.02.95\ArkInventoryStorage.lua:3251: in function "ObjectIDCacheRule"
ArkInventory\ArkInventory-3.02.95.lua:3644: in function "ItemCacheClear"
ArkInventory-3.02.95\ArkInventoryStorage.lua:2494: in function "ScanChanged"
ArkInventory-3.02.95\ArkInventoryStorage.lua:1498: in function "ScanBag"
ArkInventory-3.02.95\ArkInventoryStorage.lua:1252: in function "Scan"
ArkInventory-3.02.95\ArkInventoryStorage.lua:376: in function <ArkInventory\ArkInventoryStorage.lua:367>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Externals\Ace3-AceBucket\AceBucket-3.0-3.lua:116: in function <Externals\Ace3-AceBucket\AceBucket-3.0.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Externals\Ace3-AceTimer\AceTimer-3.0-6.lua:166: in function <Externals\Ace3-AceTimer\AceTimer-3.0.lua:138>
Locals:
nil
This completely screws AI - still shows sold items etc.
You have to turn AI off, open you bags the old way, relearn the caged pet, then the error goes away.
no, blizzard dont allow that to happen, accounts are totally isolated for mods
not sure if already asked here but I have 2 wow accounts in my battlenet. the inventory only shows itens for the current account. any way to show itens of all chars in both accounts? thanks.
I just downloaded the latest mod and now when I get into WOW, none of my customization is there. I hope that I haven't lost the customization. Took me a few hours to category everything I wanted and get the window sizing/font just right. Thanks.
Thanks for the update. It's working again in Mist.
it was working in MoP before, although i havent been playing it, i've got a 20gb download before i can get in and check whats changed so it might be a while.
Just hang in there! You got millions of ArkInventory users cheering for your download to complete! :)
looks like they removed the ranged slot from the api. should be ok now
Installed on the MoP beta and it's not working at all. No errors appearing but I'm getting stock Blizzard bags. I see the usual Arkinventory stuff in chat at startup. If I go into the interface/addons, Arkinventory shows as enabled, but if I hit the config button, nothing happens.. the screen hitches for a second and that's it.
If I do an /ai config, nothing happens.. it doesn't even clear the chat input, just sits there with the curor at the end of /arkinventory config.
If I do /ai edit, I get the arkinventory window in the upper left hand corner of my screen. It shows no inventory and shows ???? for two of my bags. If I mouse over, it shows the correct bag name, but the capacity of them doesn't seem to be getting counted. I tried this on another toon and I did get a normal edit screen, but everything is still not functional as aforementioned.
I get the exact same behavior as well in MoP so you're not alone.
As soon as I try to open the config I got Error: (in MoP-Beta)
Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: AceConfigRegistry-3.0:ValidateOptionsTable(): ArkInventory.args.ldb.args.mounts.args.water.args: expected a table, got 'nil'
Time: 08/05/12 07:28:39
Count: 4
Stack: [C]: ?
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:50: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:187: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:224: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:259: in function `ValidateOptionsTable'
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:300: in function `app'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: in function `Open'
Interface\AddOns\ArkInventory\ArkInventoryConfig.lua:3847: in function `Frame_Config_Show'
Interface\AddOns\ArkInventory\ArkInventoryConfig.lua:85: in function <Interface\AddOns\ArkInventory\ArkInventoryConfig.lua:84>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9: in function <[string "safecall Dispatcher[4]"]:5>
(tail call): ?
...nterface\AddOns\Archy\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...xternals\Ace3-AceGUI\widgets\AceGUIWidget-Button.lua:28: in function <...xternals\Ace3-AceGUI\widgets\AceGUIWidget-Button.lua:25>
Locals: (*temporary) = "AceConfigRegistry-3.0:ValidateOptionsTable(): ArkInventory.args.ldb.args.mounts.args.water.args: expected a table, got 'nil'"
Another 2 Errors
#1
Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1839: Invalid inventory slot in GetInventorySlotInfo
Time: 08/05/12 07:36:05
Count: 1
Stack: [C]: in function `GetInventorySlotInfo'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1839: in function `ScanWearing'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1259: in function `Scan'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1226: in function `ScanLocation'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:41: in function `EraseSavedData'
...terface\AddOns\ArkInventory\ArkInventoryUpgrades.lua:164: in function `ConvertOldOptions'
Interface\AddOns\ArkInventory\ArkInventory.lua:1952: in function <Interface\AddOns\ArkInventory\ArkInventory.lua:1946>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636: in function <...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:373: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:690: in function <Interface\FrameXML\UIParent.lua:657>
Locals: <none>
#2
Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1839: Invalid inventory slot in GetInventorySlotInfo
Time: 08/05/12 07:36:08
Count: 1
Stack: [C]: in function `GetInventorySlotInfo'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1839: in function `ScanWearing'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1259: in function `Scan'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1226: in function `ScanLocation'
...erface\AddOns\ArkInventory\ArkInventoryTranslate.lua:616: in function <...erface\AddOns\ArkInventory\ArkInventoryTranslate.lua:557>
Locals: (*temporary) = "RangedSlot"
Can we please get an update for beta.
3.02.94\ArkInventoryStorage.lua:1839L Invalid inventory slow in GetInventorySlotInfo
I manged to get it to overide bags, doing /ai config and then unchecking and rechecking overide bags works but then vendor windows never open.
Assertion Failure on the beta as soon as I log in with ArkInventory enabled. Duplicable multiple times.
My outfit rule stopped working in the last couple of days. I hadn't changed anything in ArkInventory in a couple of weeks (which is when I instituted the rule).
My rule is:
outfit( "healing" )
and I set up a bar to show that rule. It was working great. Then I just noticed a couple of days ago, all of the stuff that used to be in that section (with the exception of 2 items) is now just in my Equipment->Soulbound section. If I mouse over the items, it's still showing they're in my Healing outfit, so I have no idea what I need to fix. If I remove the Equipment->soulbound category, the Healing stuff still doesn't go in my Healing section. Is there something I need to fix?
I also have this happening. It is also for only one of my characters and that character happens to also be my enchanter.