ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
yep, AI is just a display mod, it doesnt alter the underlying containers - except when you restack, and that only consolidates items, it doesnt move them around as such.
Maybe a pane in the options menu for "Data Resetting"
like, options for each guild and stuff, and other characters.
Or maybe just a guide on how to do it without the options menu (even though it would be a damn nice addition)
I am also having the exact same issue though. While trying to assign an item to a category I have to move the menu I am working on in order to be able to read the category lists. My window has grown to be at least 300pts Width.
Anyone have any ideas/thoughts as to a fix.
Thanks FG34
any idea what might be causing this/a fix for it?
This is not fixed by adjusting the window size, bars per row, window scale percentage, or font sizes.
It seems like the menu width is just way too large for the text inside. For instance, if I right-click the main menu (green bag next to my character name), the text itself is only about an inch long for the longest line. However, the display box for the main menu is about 6 inches. The submenu is easily another 12 inches.
Any feedback would be great! Thanks.
Make a backup of C:\...\World of Warcraft\Interface\AddOns\ArkInventory\ArkInventoryMenu.lua
Then edit this file so that whenever you see:
if ... then
p = "TOPRIGHT"
rp = "TOPLEFT"
else
p = "TOPLEFT"
rp = "TOPRIGHT"
end
replace each TOPRIGHT with TOPLEFT.
I only did this when I saw this exact pattern. I did not change the ones that had BOTTOMRIGHT, etc. simply because I didn't want to take that much time to figure it out :)
This essentially forces your menus to open up to the left always. Since the text in the menus is left justified, you should be able to see the options. Of course, you can't have your window all the way to the right or else they are still off screen, just on the right.
outfit( ) if what I found on the wiki, but even when making a rule with that or say outfit( "PvP" ) all it does is rejoin the items to the open "catch all" portion, instead of the soulbound portion they're currently in.
Thxn in advance :-D
I'm under the impression that(when combined with equip( ) and soulbound( )) will only include equippable soulbound items that have Intellect. Am I doing something wrong here? I've tried changing the requirements in every way I know but I honestly cannot figure it out. Any help?
you dont need the %a in there as theres no alpha "word" between the number and the word intellect, ie its "+231 intellect" and not "+231 typeof intellect" (that i can see in my warlocks items)
2. see periodic table groups
3. assign the "empty xxxx" category to a bar (and then hide that category if you want)
(1) Is there a way to configure the "default" frame so that it fills rows top-to-bottom, and left-to-right within the row, based on decreasing item age? I only want this behavior in the frame that's for all the otherwise-non-classified stuff I gather. Essentially, I want the oldest item I picked up in the top-left, and the newest in the bottom-right.
(2) I'd like to define a rule based on the skill associated with items (like "enchanting"). Is there a way to do that?
(3) Is there any way to group all the empty slots into a single frame (that I can optionally hide)
Thanks!