Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
Would it be possible for Skada to remember your dps the last time you downed a given boss and report it back at the end of the fight, much like Deadly boss mods does with the fight timer?
Just as a means to compete with myself and check if I’m improving, or to even compare specs.
Can you guys add a tracking for Energy Gain? I've got my Brewmaster's Bonus Set and want to see how much energy I'm getting with this tier.
Almost perfect but falls short in pvp even though (i think) the fuctionality is there or I'm retarded (good possibility).
Friendly healing shows the spell breakdowns in percents, averages, etc but doesn't show the 'count' while enemy healing does.
Friendly damage shows which spells they did their damage with, how much, and how many. Enemy damage done just shows... who did damage to who.
There isn't a differentiation between offense dispels and cleanses. Trying to weed out someone in an RBG proves to be hard when I see our MW getting a free 150 dispells, a resto druid getting 30 from cleanses, a DK getting 60 from icy touch, etc. The ability tracker could use another layer in its tree as well.
Is this something I can figure out on my own? I mean, I can find the answers to all those questions by bouncing back and forth between 6 different charts, it's jsut a matter of collecting it under the same category.
edit: And I would be SO happy if I could seperate segments by entire (and seperate) battle gounds matches and arenas.
is there seriously no way to make the font bigger? I cant see it, its so small
if need be you can scale the whole thing larger then reduce all the size seting one at a time.
i havent tried this but it sounds like it would work.
Yes, there is, in the addon's configuration window.
where? I have looked through the settings
Im trying to test my threat on a training dummy but skada disables threat logging. Omen does the same so i cant check my threat using a target dummy. Any idea how I can switch on threat logging on target dummies?
Thanks for any help
I'm having some trouble with the formatting in the lines inside of the bars. It seems to be trying to put the name under the number, like:
1. So-and-so X.xxM (XX.xk, X.x%)
2. X.xxM (XX.xk, X.x%)
Whoever
3. etc.etc.
It doesn't show up perfectly there, but it acts like it's trying to avoid truncating the names and using "..." after them, and just dropping them to the second line inside the same bar, but it ends up looking really messed up.
I have the same issue since the patch, Skada no longer shortens player names and instead throws the name underneath which looks pretty terrible and makes it confusing to read.
Same issue, bump
Same problem here.
Also happening to me, using SVUI and docking it.
Fix for right now: open bardisplay.lua
Line 58:
window.bargroup.button:GetFontString():SetPoint("LEFT", window.bargroup.button, "LEFT", 5, 1)
Right above that, put this:
window.bargroup.button:GetFontString():SetWordWrap(false)
The above fixes the title bar. I believe the next bit fixes the bars within the window.
Line 457:bar:SetScript("OnSizeChanged",BarResize) -- ticket 365: required to resize bgtexture
Insert this line above that:
bar:SetWordWrap(false)
Didn't work for me...
Same issue, came here just to report this. Players name aren't shortened anymore and they take two lines, making everything seems out of place. Looks very ugly. Is there a possible fix in the works? Thanks!
Is it possible to keep logs for every fight? Like last 3 fights or something.
Sometimes my skada mysteriously dissapears, refuses to come back up untill i reload, even clicking the minimap button wont bring it back up, no errors found.
It is a custom skada window and i deleted the original.
Using dbm(and expansion add's), bartender4, auctionator, atlasloot, ackis, postal, sexymap, acheivments reminder and master plan.
Everything is set to be updated to the latest Alpha and everything is fully updated, has been happening since 6.1
tet seems to be all over with patch 6.1