Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Aug 25, 2016Are you certain your Skada has not ended the segment before the missing ticks?
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Posted Aug 25, 2016I have no idea how it is supposed to work.
This is the combat log from using sunfire once to the raid target dummy:
Your Sunfire hit Raider's Training Dummy 6718 Nature.
Your Sunfire damaged Raider's Training Dummy 3359 Nature.
Your Sunfire damaged Raider's Training Dummy 6719 Nature. (Critical)
Your Sunfire damaged Raider's Training Dummy 6719 Nature. (Critical)
Your Sunfire damaged Raider's Training Dummy 3359 Nature.
Your Sunfire damaged Raider's Training Dummy 6719 Nature. (Critical)
Your Sunfire damaged Raider's Training Dummy 3360 Nature.
Your Sunfire damaged Raider's Training Dummy 3360 Nature.
Your Sunfire damaged Raider's Training Dummy 3359 Nature.
Your Sunfire damaged Raider's Training Dummy 3359 Nature.
Your Sunfire damaged Raider's Training Dummy 3360 Nature.
Your Sunfire damaged Raider's Training Dummy 6719 Nature. (Critical)
Your Sunfire damaged Raider's Training Dummy 816 Nature.
Skada only report 24.9K damage and 2 critical. The segment stops after 6-7 sec, but the sunfire damage ticks for 18 sec.
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Posted Aug 25, 2016Skada ends the segment when you exit combat, which normally only happens when you or the mob you attacked is dead.
Training dummies are an exception because they won't keep you in combat for dots, you have to continue to actively attack them - otherwise combat will end and Skada will stop aggregating dot damage. Try your test again with your character auto-attacking the dummy until the dot falls off.
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Posted Aug 26, 2016Thanks, that explained it:)
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Posted Aug 25, 2016can we get options to set keybinds to toggle specific modes like damage, healing, etc. so we don't need more than one windiow? would be gr8
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Posted Aug 25, 2016Hello,
Skada shows my Warlock pet dmg of Darkglare and Wild Imps (from Hand of Guldan) together and call it whatever i cast first. Anybody there to help me?
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Posted Aug 29, 2016Still no changes?
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Posted Aug 20, 2016Is any one else losing 40 to 50 FPS when Skada is on?
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Posted Aug 24, 2016i came here with the same issue, with the latest version, skada is lagging my fps during raid. its consuming as high as 11 mb of memory during combat
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Posted Aug 20, 2016Hello,
You fixed the Greater Blessing of Might, which is amazing. I love you.
However, Stormlash is not yet fixed :(
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Posted Aug 21, 2016Yeah not totaly fixed. Today i tested it and seen 18% of all my damage from stormlash, instead of 5-9% yesterday, but i also seen 0.1% damage of hunter by stormlash...
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Posted Aug 24, 2016GBoM still nto working. There is difference between logs and Skada showings. This could be caused by more than one retribution in raid
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Posted Aug 20, 2016I've not used Skada for a couple of weeks. Is it still showing the "Void Tendrils" damage from the Touch of the Void heirloom trinket as a separate entity for other players? (It should be combining it as pet damage but this only happens for the user, and not other party members.)
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Posted Aug 20, 2016damage, which i given with stormlash is recorded as damage from my teammates, can u make it for my damage, pls?(shaman ench) Stormlash is increasing damage from mine attacks and 1-2 teammates attacks, stormlash damage from my attacks are recording as my damage, but stormlash damage from their attacks are recording as their damage... BUT IT ISN'T their damage((( Fix pls
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Posted Aug 20, 2016If you are using a recent version, this should be fixed. However, it is a bit experimental still. Same goes for Greater Blessing of Might.
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Posted Aug 20, 2016Oh, thx you so much!
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Posted Aug 20, 2016Seems to be working now!
However, when linking to damaging abilities, when posting damaging abilities to a chat, it says that Templar's Verdict has a 100 Yard range.
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Posted Aug 20, 2016Small bug fix for Right to Left orientation.
When changing bar orientation to Right to Left the Class icons are pushed outside of the Skada frame.
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Posted Aug 20, 2016Cheers - fixed. Also reverse growth.
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Posted Aug 21, 2016Thanks, looks heaps better now.