Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
That seems overly complicated. I just fixed it by removing the UnitIsPlayer(action.playername) test in Skada:FixPets().
Where replace this pls ? :/
I fixed the Storm, Earth, and Fire bug by making it so that players are merged by name if their name matches but their id doesn't match.
Here's the code:
http://pastebin.com/W7cBGA2R
Where exactly do we place this?
Edit: I figured it out. Just need to go into Skada.lua & place the whole text at the bottom then update file.
Works nicely from what I can tell. Tyvm!!
Whenever I delete UnitIsPlayer(action.playername), Skada just won't load. It comes up with an error.
Windwalker monks in 5.2 have the ability "Storm, Earth and Fire" that produces up to 2 clones of the player. I've noticed that Skada is reporting my two clones as individuals (with my name) and because the ability reduces my damage by either 40% or 60%, there can be 6 or more of 'me' sitting last in the dps meters by the end of a fight.
I have "merge pets" enabled, thinking that might make a difference, but it's still showing 'me' multiple times. The last Skada update didn't change anything, so I'm just wondering if this is something in the works or not.
Thanks, otherwise, for a great addon :) I appreciate your time in keeping it updated.
Using -- Newest File: 1.4-9
[15:22:43] Interface\AddOns\SkadaDamage\Damage.lua:85: table index is nil
(tail call): ?
Interface\AddOns\SkadaDamage\Damage.lua:85: in function <Interface\AddOns\SkadaDamage\Damage.lua:29>
Interface\AddOns\SkadaDamage\Damage.lua:146: in function `func'
Interface\AddOns\Skada\Skada.lua:1441: in function <Interface\AddOns\Skada\Skada.lua:1341>
[string "safecall Dispatcher[22]"]:4: in function <[string "safecall Dispatcher[22]"]:4>
[C]: ?
[string "safecall Dispatcher[22]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
An update will be appreciated :)
56x SkadaHealing-1.4-8\Healing.lua:41: Usage: UnitClass("unit")
<in C code>
SkadaHealing-1.4-8\Healing.lua:41: in function <SkadaHealing\Healing.lua:10>
SkadaHealing-1.4-8\Healing.lua:100: in function "func"
Skada\Skada-1.4-8.lua:1472: in function <Skada\Skada.lua:1372>
<string>:"safecall Dispatcher[19]":4: in function <string>:"safecall Dispatcher[19]":4
<in C code>
<string>:"safecall Dispatcher[19]":13: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
AckisRecipeList-2.4.4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
nil
LUAs left and right.
Would love to see an update, because replacing it isn't really an option since Recount is subpar in my eyes after using Skada. <3
This is causing major lag in combat. Even at the training dummies, as soon as I pop Stampede or something with a lot of activity, I get choppy and lock up. I have tested every addon down to the wire, and only with this active, is this happening.
I hope it's fixed soon, as I'd hate to have to replace it.
Can we expect an update to Skada soon? A number of healing spells are prompting LUA errors.
Same for mage Mirror Image it's counting each one as the same player even tho they do like only 20k damage.
I second this was playing around in a heroic and ended up with 9 of myself on the meters in a boss fight with lots of adds...
Please merge Storm, Earth, and Fire clones with their owner. They are a different actor but they have the same name as the owner.
Can you please look at "Hide in PvP" option Zarnivoop ?
http://www.wowace.com/addons/skada/tickets/317-auto-hide-disable-hidden-problem-pvp/
Could you please make the addon have a separate character-based variable for position / dimension of the window rather than making it account-based? It's a minor annoyance to have to drag the bar around the screen based on which toon I'm on.
Aside from that, I only see an error when I select display types every once in a while (i.e. ranks will jump all over the place, 1, 3, 4, 2, 10 instead of ordinally).
Skada has support for profiles. See the configuration. You can have one profile per character if you wish.
Monks' replicas from Storm, Earth and Fire are being tracked separately as different charcters with the same name. The spell was changed recently, their names went from "Fire/Storm/Earth Spirit" to the char's own name, like Mirror Images.
"Merge with pets" is checked, Xuen's damage is being merged with my own as usual.