GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Timber for Housing!
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for The War Within (and Midnight in the future), and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
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Posted Apr 25, 2026Constantly getting this errors in delves while trying to loot any items:
Message: Interface/AddOns/GatherMate2/GatherMate2.lua:527: attempted to index a table that cannot be indexed with secret keys
Time: Sat Apr 25 17:43:42 2026
Count: 3
Stack:
[Interface/AddOns/GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[Interface/AddOns/GatherMate2/Collector.lua]:222: in function '?'
[Interface/AddOns/Altoholic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[Interface/AddOns/Altoholic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[Interface/AddOns/Altoholic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[Interface/AddOns/AskMrRobot/Libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...AddOns/AskMrRobot/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self=<table>{
modules=<table>
nodeTextures=<table>
defaultModuleState=true
db_types=<table>
nodeIDReplacementMap=<table>
db=<table>
HBD=<table>
enabledState=true
reverseNodeIDs=<table>
defaultModuleLibraries=<table>
rareNodes=<table>
name="GatherMate2"
orderedModules=<table>
gmdbs=<table>
Visible=<table>
baseName="GatherMate2"
phasing=<table>
nodeExpansion=<table>
db_storage_map=<table>
mapBlacklist=<table>
nodeIDs=<table>
}
type="Treasure"
name=<no value>
(*temporary)=<table>{
Сундук из оскверненной стали=524
Большой сундук Темного Леса=510
Насыщенный маной самоцвет=558
Шелковый сундук с сокровищами=534
Сверкающий сундук=561
Большой побитый сундук=507
Механизированный сундук=560
Большой сундук, окованный мифрилом=509
Примитивный сундук=527
Сундук, окованный адамантитом=530
Кристалл древней маны=554
Добротный сундук из оскверненного железа=528
Побег кровоцвета=512
Сундучок Алых=519
Тяжелый Сундук из оскверненного железа=522
Большой сундук, окованный железом=505
Побитый сундучок=515
Подозрительно светящийся сундук=549
Осколок древней маны=552
Побитый сундук=503
Замшелый сундучок=518
Сундук из оскверненного железа=521
Ларец из лозы=526
Потревоженная земля=566
Погребальный сундук=520
Сейф буканьера=508
Осколок Вечного льда=532
Затопленный сундучок=516
Странная фигурка верблюда=538
Прочный сундук с сокровищами=535
Дважды крепленое чародейское вино=559
Большой добротный сундук=506
Темная земля=545
Лучащийся апекситовый осколок=550
Гигантский моллюск=501
Окованный серебром сундук с сокровищами=537
Большая сота с пчелиным молочком=564
Добротный сундук=504
Яйцо дракона из стаи Крыльев Пустоты=531
Учебный денежный ящик=514
Проломленный сундучок=517
Блестящий дренорский сундук=551
Пыльца силоцвета=556
Кленовый сундук с сокровищами=540
Инкрустированный руническими камнями сундук с сокровищами=536
Гнездо острозуба-матриарха=543
Гнездо равазавра-матриарха=544
Гнездо Такка=541
Цветок силоцвета=555
Радужный кристалл=562
Гнездо Дарта=542
Сота с пчелиным молочком=563
Реликварий клана Верховного Молота=548
Кусок древней маны=553
Пламеневик=525
Сундук, окованный оскверненным железом=529
Ониксовое яйцо=546
Раскрашенное яйцо=533
Светящийся фолиант=557
Сокровища Властелина Грома=547
Сундук с сокровищами Черного Железа=539
Земляной нарост=565
}
(*temporary)="attempted to index a table that cannot be indexed with secret keys"
Please, take a look anybody.
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Posted Apr 24, 2026Too many lua errors, had to delete the addon, shame.
1x GatherMate2/GatherMate2.lua:527: attempted to a table that cannot be indexed with secret keys
[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[GatherMate2/Collector.lua]:222: in function '?'
[ArkInventory/Libs/CallBackHandler/CallbackHandler-1.0.lua]:109: in function <...ventory/Libs/CallBackHandler/CallbackHandler-1.0.lua:109>
[C]: ?
[ArkInventory/Libs/CallBackHandler/CallbackHandler-1.0.lua]:19: in function <...ventory/Libs/CallBackHandler/CallbackHandler-1.0.lua:15>
[ArkInventory/Libs/CallBackHandler/CallbackHandler-1.0.lua]:54: in function 'Fire'
[ArkInventory/Externals/Ace3/AceEvent/AceEvent-3.0.lua]:120: in function <...rkInventory/Externals/Ace3/AceEvent/AceEvent-3.0.lua:119>
Locals:
self=<table>{
modules=<table>
nodeTextures=<table>
defaultModuleState=true
db_types=<table>
nodeIDReplacementMap=<table>
db=<table>
HBD=<table>
enabledState=true
reverseNodeIDs=<table>
defaultModuleLibraries=<table>
rareNodes=<table>
name="GatherMate2"
orderedModules=<table>
gmdbs=<table>
Visible=<table>
baseName="GatherMate2"
phasing=<table>
nodeExpansion=<table>
db_storage_map=<table>
mapBlacklist=<table>
nodeIDs=<table>
}
type="Treasure"
name=<no value>
(*temporary)=<table>{
Disturbed Earth=566
Tattered Chest=503
Large Darkwood Chest=510
Wicker Chest=526
Mechanized Chest=560
Primitive Chest=527
Jelly Deposit=563
Glowing Tome=557
Dented Footlocker=517
Twice-Fortified Arcwine=559
Gleaming Draenic Chest=551
Leypetal Blossom=555
Prismatic Crystal=562
Battered Chest=502
Mysterious Camel Figurine=538
Large Solid Chest=506
Netherwing Egg=531
Mana-Infused Gem=558
Everfrost Chip=532
Trove of the Thunder King=547
Ancient Mana Shard=552
Dart's Nest=542
Brightly Colored Egg=533
Giant Clam=501
Radiating Apexis Shard=550
Large Mithril Bound Chest=509
Solid Fel Iron Chest=528
Practice Lockbox=514
Scarlet Footlocker=519
Buccaneer's Strongbox=508
Sturdy Treasure Chest=535
Solid Chest=504
Glimmering Chest=561
Runestone Treasure Chest=536
Ravasaur Matriarch's Nest=544
Battered Footlocker=515
Heavy Fel Iron Chest=522
Onyx Egg=546
Felsteel Chest=524
Waterlogged Footlocker=516
Ancient Mana Crystal=554
Large Iron Bound Chest=505
Ground Wart=565
Glowcap=525
Dark Iron Treasure Chest=539
Maplewood Treasure Chest=540
Bound Adamantite Chest=530
Silverbound Treasure Chest=537
Suspiciously Glowing Chest=549
Takk's Nest=541
Ancient Mana Chunk=553
Large Battered Chest=507
Bound Fel Iron Chest=529
Leypetal Powder=556
Large Jelly Deposit=564
Bloodpetal Sprout=512
Fel Iron Chest=521
Razormaw Matriarch's Nest=543
Silken Treasure Chest=534
Highmaul Reliquary=548
Adamantite Bound Chest=523
Burial Chest=520
Dark Soil=545
Mossy Footlocker=518
}
(*temporary)="attempted to a table that cannot be indexed with secret keys"
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Posted Apr 25, 2026In reply to user_8e1knlx1pi9rq1tl:
I've been getting similar errors.
38x GatherMate2/GatherMate2.lua:527: attempted to index a table that cannot be indexed with secret keys
[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[GatherMate2/Collector.lua]:222: in function '?'
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[BetterHomes/Libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...ddOns/BetterHomes/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self=<table>{
modules=<table>
nodeTextures=<table>
defaultModuleState=true
db_types=<table>
nodeIDReplacementMap=<table>
db=<table>
HBD=<table>
enabledState=true
reverseNodeIDs=<table>
defaultModuleLibraries=<table>
rareNodes=<table>
name="GatherMate2"
orderedModules=<table>
gmdbs=<table>
Visible=<table>
baseName="GatherMate2"
phasing=<table>
nodeExpansion=<table>
db_storage_map=<table>
mapBlacklist=<table>
nodeIDs=<table>
}
type="Treasure"
name=<no value>
(*temporary)=<table>{
Disturbed Earth=566
Tattered Chest=503
Large Darkwood Chest=510
Wicker Chest=526
Mechanized Chest=560
Primitive Chest=527
Jelly Deposit=563
Glowing Tome=557
Dented Footlocker=517
Twice-Fortified Arcwine=559
Gleaming Draenic Chest=551
Leypetal Blossom=555
Prismatic Crystal=562
Battered Chest=502
Mysterious Camel Figurine=538
Large Solid Chest=506
Netherwing Egg=531
Mana-Infused Gem=558
Everfrost Chip=532
Trove of the Thunder King=547
Ancient Mana Shard=552
Dart's Nest=542
Brightly Colored Egg=533
Giant Clam=501
Radiating Apexis Shard=550
Large Mithril Bound Chest=509
Solid Fel Iron Chest=528
Practice Lockbox=514
Scarlet Footlocker=519
Buccaneer's Strongbox=508
Sturdy Treasure Chest=535
Solid Chest=504
Glimmering Chest=561
Runestone Treasure Chest=536
Ravasaur Matriarch's Nest=544
Battered Footlocker=515
Heavy Fel Iron Chest=522
Onyx Egg=546
Felsteel Chest=524
Waterlogged Footlocker=516
Ancient Mana Crystal=554
Large Iron Bound Chest=505
Ground Wart=565
Glowcap=525
Dark Iron Treasure Chest=539
Maplewood Treasure Chest=540
Bound Adamantite Chest=530
Silverbound Treasure Chest=537
Suspiciously Glowing Chest=549
Takk's Nest=541
Ancient Mana Chunk=553
Large Battered Chest=507
Bound Fel Iron Chest=529
Leypetal Powder=556
Large Jelly Deposit=564
Bloodpetal Sprout=512
Fel Iron Chest=521
Razormaw Matriarch's Nest=543
Silken Treasure Chest=534
Highmaul Reliquary=548
Adamantite Bound Chest=523
Burial Chest=520
Dark Soil=545
Mossy Footlocker=518
}
(*temporary)="attempted to index a table that cannot be indexed with secret keys"
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Posted Apr 24, 20262x GatherMate2/GatherMate2.lua:527: attempted to index a table that cannot be indexed with secret keys
[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[GatherMate2/Collector.lua]:222: in function '?'
[LibDBIcon-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...Icon-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[LibDBIcon-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...Icon-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[LibDBIcon-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[Arcana/Libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...aceArcana/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self=<table>{
modules=<table>
nodeTextures=<table>
defaultModuleState=true
db_types=<table>
nodeIDReplacementMap=<table>
db=<table>
HBD=<table>
enabledState=true
reverseNodeIDs=<table>
defaultModuleLibraries=<table>
rareNodes=<table>
name="GatherMate2"
orderedModules=<table>
gmdbs=<table>
Visible=<table>
baseName="GatherMate2"
phasing=<table>
nodeExpansion=<table>
db_storage_map=<table>
mapBlacklist=<table>
nodeIDs=<table>
}
type="Treasure"
name=<no value>
(*temporary)=<table>{
Uralter Manasplitter=552
Große mithrilbeschlagene Truhe=509
Übungsschließkassette=514
Schimmernder Draeneibrustschutz=551
Aufgewühlte Erde=566
Leyblumenblüte=555
Uralter Manakristall=554
Seidene Schatzkiste=534
Doppelt verstärkter Arkwein=559
Große Dunkelholztruhe=510
Pfeils Nest=542
Primitive Truhe=527
Scharlachrote Schließkiste=519
Schatzkiste aus Ahornholz=540
Große eisenbeschlagene Truhe=505
Glühkappe=525
Robuste Teufelseisentruhe=528
Adamantitbeschlagene Truhe=530
Geléeablagerung=563
Takks Nest=541
Silberbeschlagene Schatzkiste=537
Blutblütensprösslinge=512
Riesenmuschel=501
Onyxei=546
Verdächtig leuchtende Truhe=549
Uralter Manabrocken=553
Strahlender Apexissplitter=550
Verbeulte Schließkiste=517
Stabile Schatzkiste=535
Immerfrostsplitter=532
Grabtruhe=520
Manaerfülltes Juwel=558
Ramponierte Schließkiste=515
Schwere Teufelseisentruhe=522
Mysteriöse Kamelfigur=538
Teufelseisentruhe=521
Moosbedeckte Schließkiste=518
Durchnässte Schließkiste=516
Teufelsstahltruhe=524
Beschlagene Teufelseisentruhe=529
Leuchtender Foliant=557
Schatzkiste aus Runensteinen=536
Große Geléeablagerung=564
Schatzkiste der Dunkeleisenzwerge=539
Glitzernde Truhe=561
Nest der Scharfzahnmatriarchin=543
Schatztruhe des Donnerkönigs=547
Reliquiar von Hochfels=548
Große ramponierte Truhe=507
Leyblumenpulver=556
Kristallprisma=562
Dunkle Erde=545
Ei der Netherschwingen=531
Bunt gefärbtes Ei=533
Robuste Truhe=504
Große robuste Truhe=506
Geldkassette des Bukaniers=508
Weidentruhe=526
Bodenauswuchs=565
Ramponierte Truhe=503
Nest der Ravasaurusmatriarchin=544
Mechanisierte Truhe=560
}
(*temporary)="attempted to index a table that cannot be indexed with secret keys"
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Posted Apr 24, 2026In reply to Lokir: The same errors in delves. It is possible to play if disable "Show lua errors" in game settings only.
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Posted Apr 23, 2026https://image.noelshack.com/fichiers/2026/17/4/1776963112-0.jpg
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Posted Apr 20, 2026Is it normal for this add-on to completely grind the game to a halt every time I try and access the world map? I haven't played wow in over 10 years and the old version never my system like this one does. I've imported the database, cleaned it up, done all that but it still makes my game run like I'm playing on a calculator
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Posted Apr 15, 2026I dont know how to make it so it historically tracks treasure locations. Not those 1 time treasures but those random treasures for Knowledge point is there a way to activate tracking or an existing DB?
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Posted Apr 19, 2026In reply to arifou: I'd like to know as well. that would be so nice. But until then, i made a TreasureData.lua for those like me that want to create a route to follow for the weekly knowledge points, coffer key shards, and voidlight marl. If you have gathermate2_data, rename the original TreasureData.lua and paste my TreasureData.lua in its place. Then import the treasures, without expansion data only checked. Gathermate2 and Routes will see them as Small Chest, but they will be on your map and able to make the route from them.
https://drive.google.com/drive/folders/1QfKOtJGwAYwJN0R5wq3kA61oEp8DQqTi?usp=sharing
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Posted Apr 14, 2026The error occurs when I try to harvest a mob in a deep area
24x GatherMate2/GatherMate2.lua:527: table index is secret
[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[GatherMate2/Collector.lua]:222: in function '?'
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[Bartender4/libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <Bartender4/libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self = <table> {
modules = <table> {
}
nodeTextures = <table> {
}
defaultModuleState = true
db_types = <table> {
}
nodeIDReplacementMap = <table> {
}
db = <table> {
}
HBD = <table> {
}
enabledState = true
reverseNodeIDs = <table> {
}
defaultModuleLibraries = <table> {
}
rareNodes = <table> {
}
name = "GatherMate2"
orderedModules = <table> {
}
gmdbs = <table> {
}
Visible = <table> {
}
baseName = "GatherMate2"
phasing = <table> {
}
nodeExpansion = <table> {
}
db_storage_map = <table> {
}
mapBlacklist = <table> {
}
nodeIDs = <table> {
}
}
type = "Herb Gathering"
name = <no value>
(*temporary) = <table> {
Titanenberührtes Steinbrich = 1421
.
.
.
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Posted Apr 13, 2026Add this at the top of GatherMate2.lua
It will stop the addon from working when you enter any instances.
local inInstance, instanceType = IsInInstance()
if inInstance then
return
end
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Posted Apr 4, 2026Getting this when trying to herb a dead plant creature when inside delves. I'm in Collegiate Calamity atm.
18x GatherMate2/GatherMate2.lua:527: table index is secret
[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[GatherMate2/Collector.lua]:222: in function '?'
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[ElvUI_Libraries/Game/Shared/Ace3/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...aries/Game/Shared/Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self = <table> {
modules = <table> {
}
nodeTextures = <table> {
}
defaultModuleState = true
db_types = <table> {
}
nodeIDReplacementMap = <table> {
}
db = <table> {
}
HBD = <table> {
}
enabledState = true
reverseNodeIDs = <table> {
}
defaultModuleLibraries = <table> {
}
rareNodes = <table> {
}
name = "GatherMate2"
orderedModules = <table> {
}
gmdbs = <table> {
}
Visible = <table> {
}
baseName = "GatherMate2"
phasing = <table> {
}
nodeExpansion = <table> {
}
db_storage_map = <table> {
}
mapBlacklist = <table> {
}
nodeIDs = <table> {
}
}
type = "Herb Gathering"
name = <no value>
(*temporary) = <table> {
Fireweed = 473
Starflower = 471
Transplanted Lush Sanguithorn = 1484
Golden Sansam = 425
Frigid Saxifrage = 1421
Marrowroot = 495
Lightfused Sanguithorn = 1484
Goldthorn = 414
Transplanted Azeroot = 1482
Sporefused Mycobloom = 1439
Elusive Nightshade = 494
Mana Lily = 1483
Crystallized Orbinid = 1463
Lush Orbinid = 1463
Hochenblume = 1407
Altered Orbinid = 1463
Saxifrage = 1421
Sporefused Luredrop = 1455
Sporefused Blessing Blossom = 1447
Sporelusive Mycobloom = 1439
Akunda's Bite = 485
Frigid Writhebark = 1428
Infurious Writhebark = 1428
Transplanted Argentleaf = 1481
Elusive First Flower = 499
Writhebark = 1428
Mana Thistle = 437
Golden Lotus = 462
Felwort = 478
Dragon's Teeth = 454
Voidbound Azeroot = 1482
Wintersbite = 416
Goldclover = 446
Withered Herb = 475
Infurious Saxifrage = 1421
Firebloom = 417
Talandra's Rose = 449
Lightfused Tranquility Bloom = 1485
Star Moss = 490
Black Lotus = 431
Primal Sanguithorn = 1484
Titan-Touched Saxifrage = 1421
Lush Phantom Bloom = 1479
Wild Steelbloom = 409
Primal Mana Lily = 1483
Lush Writhebark = 1428
Transplanted Lush Tranquility Bloom = 1485
Transplanted Lush Argentleaf = 1481
Sungrass = 421
Lush Bubble Poppy = 1414
Sorrowmoss = 455
Mageroyal = 404
Sporelusive Arathor's Spear = 1471
Sha-Touched Herb = 468
Lush Mycobloom = 1439
Infurious Bubble Poppy = 1414
Frostweed = 474
Voidbound Mana Lily = 1483
Titan-Touched Hochenblume = 1407
Titan-Touched Writhebark = 1428
Windswept Writhebark = 1428
Purple Lotus = 418
Lambent Writhebark = 1428
Phantom Bloom = 1479
Lush Argentleaf = 1481
Lush Tranquility Bloom = 1485
Gorgrond Flytrap = 472
Bubble Poppy = 1414
Blindweed = 422
Titan-Touched Bubble Poppy = 1414
Silverleaf = 402
Silkweed = 465
Frozen Herb = 452
Peacebloom = 401
Ghost Mushroom = 423
Lichbloom = 448
Dreaming Glory = 433
Widowbloom = 498
Lush Blessing Blossom = 1447
Tiger Lily = 450
Firethorn = 451
Terocone = 434
Camouflaged Orbinid = 1463
Wild Argentleaf = 1481
Irradiated Blessing Blossom = 1447
Azshara's Veil = 456
Irradiated Mycobloom = 1439
Anchor Weed = 486
Lambent Bubble Poppy = 1414
Aethril = 476
Sporelusive Luredrop = 1455
Camouflaged Blessing Blossom = 1447
Sporelusive Blessing Blossom = 1447
Camouflaged Luredrop = 1455
Blessing Blossom = 1447
Icecap = 429
Ancient Lichen = 435
Felweed = 432
Lambent Hochenblume = 1407
Heartblossom = 459
Decayed Hochenblume = 1407
Tranquility Bloom = 1485
Netherbloom = 438
Crystallized Mycobloom = 1439
Bruiseweed = 408
Altered Arathor's Spear = 1471
Sanguithorn = 1484
Fadeleaf = 413
Mycobloom = 1439
Stranglekelp = 407
Primal Azeroot = 1482
Lush Saxifrage = 1421
Vigil's Torch = 496
Altered Blessing Blossom = 1447
Argentleaf = 1481
Lush Arathor's Spear = 1471
Irradiated Arathor's Spear = 1471
Whiptail = 461
Transplanted Lush Azeroot = 1482
Grave Moss = 410
Wild Sanguithorn = 1484
Wild Tranquility Bloom = 1485
Gromsblood = 424
Transplanted Mana Lily = 1483
Voidbound Sanguithorn = 1484
Voidbound Tranquility Bloom = 1485
Nagrand Arrowbloom = 470
Earthroot = 403
Fel-Encrusted Herb Cluster = 483
Talador Orchid = 469
Lightfused Azeroot = 1482
Lush Azeroot = 1482
Windswept Saxifrage = 1421
Azeroot = 1482
Dreamleaf = 477
Decayed Writhebark = 1428
Stormvine = 458
Altered Luredrop = 1455
Crystallized Luredrop = 1455
Cinderbloom = 457
Irradiated Luredrop = 1455
Lush Luredrop
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Posted Apr 6, 2026In reply to peteed1985: The same errors long ago, but no one can fix it...(
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Posted Apr 13, 2026In reply to BloodyFess: See my comment for a fix
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Posted Mar 29, 2026Message: Interface/AddOns/GatherMate2/GatherMate2.lua:527: table index is secret
Time: Sun Mar 29 17:37:42 2026
Count: 2
Stack:
[C]: ?
[Interface/AddOns/GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[Interface/AddOns/GatherMate2/Collector.lua]:222: in function '?'
[Interface/AddOns/!!AddonProfiler/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...ler/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[C]: ?
[Interface/AddOns/!!AddonProfiler/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...ler/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[Interface/AddOns/!!AddonProfiler/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[Interface/AddOns/BeQuiet/libs/Ace3/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...dOns/BeQuiet/libs/Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
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Posted Mar 29, 2026Is there any way to have the discovered nodes be saved but disable the mouseover labels? Too often the fishing nodes change and what is saved isn't correct so mousing over it on the minimap is deception. Thank you.
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Posted Mar 28, 2026Noticed a bit of an anti-synergy with the Routes addon. When I mine a 'rare' node (like Rich Refulgent Copper), it seems to be momentarily registered as such, before being changed to just 'Refulgent Copper' as the saved node. However, this means that for Routes, it totally messes with the actual saved nodes for the route.
After all, since only the 'normal' nodes ('Refulgent Copper', 'Umbral Tin', 'Brilliant Silver') are saved, only those are accounted for when making a route. So when I mine a 'Rich Refulgent Copper', it makes Routes go 'oh, that's not a node that should be part of this route'. And if it overwrites an existing node placement, it'll remove it from the route entirely, even though it ends up saved as something that should be on the route. Meaning that I'm constantly having to re-create the route every single lap around a zone, and then re-calculate the optimal path every time, which is both time and resource intensive.
Is there a way to make it... y'know... NOT make that swap?
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Posted Mar 26, 2026Message: Interface/AddOns/GatherMate2/GatherMate2.lua:527: table index is secret
Time: Fri Mar 27 01:01:38 2026
Count: 5
Stack:
[C]: ?
[Interface/AddOns/GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'
[Interface/AddOns/GatherMate2/GatherMate2.lua]:395: in function 'AddNodeChecked'
[Interface/AddOns/GatherMate2/Collector.lua]:265: in function 'addItem'
[Interface/AddOns/GatherMate2/Collector.lua]:196: in function '?'
[Interface/AddOns/AccountPlayed/Libs/CallbackHandler-1.0.lua]:109: in function <...ce/AddOns/AccountPlayed/Libs/CallbackHandler-1.0.lua:109>
[C]: ?
[Interface/AddOns/AccountPlayed/Libs/CallbackHandler-1.0.lua]:19: in function <...ce/AddOns/AccountPlayed/Libs/CallbackHandler-1.0.lua:15>
[Interface/AddOns/AccountPlayed/Libs/CallbackHandler-1.0.lua]:54: in function 'Fire'
[Interface/AddOns/BAA/Libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...erface/AddOns/BAA/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
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Posted Mar 24, 2026how do i load the gathermate 2 data Im playing midnight and cannot figure out how to load it sayws load on demand
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Posted Mar 24, 2026In reply to lightningrocmusicbot: Midnight Data are not there yet