Skada Damage Meter

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Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.


When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.

Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.

In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.


Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:

There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted. There is a page with API information here.

"Skada" is Swedish for "Damage".

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  • Avatar of hellnoBH hellnoBH May 30, 2009 at 19:39 UTC - 0 likes

    Same error here, with r217

    [15:08:55] Interface\AddOns\SkadaHealing\Healing.lua:27: Usage: UnitClass("unit") (tail call): ? [C]: in function `UnitClass' Interface\AddOns\SkadaHealing\Healing.lua:27: in function <Interface\AddOns\SkadaHealing\Healing.lua:10> Interface\AddOns\SkadaHealing\Healing.lua:73: in function `func' Interface\AddOns\Skada\Skada.lua:1644: in function `?' ...mes\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...mes\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> [string "safecall Dispatcher[15]"]:4: in function <[string "safecall Dispatcher[15]"]:4> [C]: ? [string "safecall Dispatcher[15]"]:13: in function `?' ...mes\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire' ...\AddOns\ag_Extras\libs\AceEvent-3.0\AceEvent-3.0.lua:119: in function <...\AddOns\ag_Extras\libs\AceEvent-3.0\AceEvent-3.0.lua:118>

    I also have a question on the Absorbs display:

    if u shield yourself as a Disc Priest and let a mob hit you, nothing was reported in the Absorbs display, even though the combat log shows lots of absorb events.

  • Avatar of normi08 normi08 May 30, 2009 at 08:59 UTC - 0 likes

    With r217 i get: Interface\Addons\SkadaHealing\Healing.lua:27:Usage: UnitClass("unit")

    So long Normi

  • Avatar of andy52005 andy52005 May 28, 2009 at 02:25 UTC - 0 likes

    SkadaDeaths\Deaths.lua 77 line

    log_deathlog(Skada.current, dstGUID, dstName, spellId, srcName.."'s "..spellName, samount, timestamp)


    log_deathlog(Skada.current, dstGUID, dstName, spellId, srcName..L["'s "]..spellName, samount, timestamp)

  • Avatar of Zarnivoop Zarnivoop May 24, 2009 at 10:49 UTC - 0 likes


  • Avatar of andy52005 andy52005 May 24, 2009 at 02:02 UTC - 0 likes

    zhTW.lua add

    L["Hide in PvP"] = "在PvP中隱藏"

    L["Hides Skada's window when in Battlegrounds/Arenas."] = "當處於戰場/競技場時隱藏Skada的視窗。"

  • Avatar of Zarnivoop Zarnivoop Apr 28, 2009 at 20:55 UTC - 0 likes

    All done, andy52005.

  • Avatar of andy52005 andy52005 Apr 28, 2009 at 10:41 UTC - 0 likes


    tooltip:AddDoubleLine("Minimum hit:", Skada:FormatNumber(spell.min), 255,255,255,255,255,255)

    tooltip:AddDoubleLine("Maximum hit:", Skada:FormatNumber(spell.max), 255,255,255,255,255,255) end

    tooltip:AddDoubleLine("Average hit:", Skada:FormatNumber(spell.damage / spell.totalhits), 255,255,255,255,255,255)


    tooltip:AddDoubleLine(L["Minimum hit:"], Skada:FormatNumber(spell.min), 255,255,255,255,255,255)

    tooltip:AddDoubleLine(L["Maximum hit:"], Skada:FormatNumber(spell.max), 255,255,255,255,255,255) end

    tooltip:AddDoubleLine(L["Average hit:"], Skada:FormatNumber(spell.damage / spell.totalhits), 255,255,255,255,255,255)

    locale\enUS.lua add

    L["Minimum hit:"] = "Minimum hit:" L["Maximum hit:"] = "Maximum hit:" L["Average hit:"] = "Average hit:"

    locale\zhTW.lua add

    L["Minimum hit:"] = "最小傷害:" L["Maximum hit:"] = "最大傷害:" L["Average hit:"] = "平均傷害:"

  • Avatar of Jimmerz28 Jimmerz28 Apr 18, 2009 at 00:07 UTC - 0 likes

    Looks pretty nice so far.

    Font and scale customization would be awesome. Nice job!

    I like how when you break down the information your skills have their respective icons next to em =D

  • Avatar of digex digex Apr 17, 2009 at 11:22 UTC - 0 likes

    Would like to see the option to customize the text display on the damage bars.

    Be able to just see [damage/dps] or just [damage] versus the default:


    This would then allow for larger scale bars that don't cause the text on the damage bars to be truncated.


  • Avatar of screelings screelings Apr 17, 2009 at 01:52 UTC - 0 likes

    Would it be possible to track Damage Shields? Specifically Priest/Paladin (Sacred Shield procs)?

    This could either be a separate module or incorporated into Healing Done module (as it effectively produces the same result....a tank kept alive).

    Also, what about a mana regen module, to track how much mana was regenerated in a fight and from what source. I know Assessment and Recount both have/had a similar module to this effect so the combat logs output enough information.


Date created
Feb 12, 2009
Last update
Oct 18, 2016
Development stage
  • deDE
  • enUS
  • esES
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  • itIT
  • koKR
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  • zhTW
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Skada Damage Meter
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Recent files
  • R: 1.5-12 for 7.0.3 Oct 18, 2016
  • A: r695 for 7.0.3 Oct 18, 2016
  • A: r694 for 7.0.3 Oct 17, 2016
  • A: r693 for 7.0.3 Oct 15, 2016
  • R: 1.5-11 for 7.0.3 Sep 24, 2016