RaidWatch 2

In Action

Raid Watch 2

Raid Watch is an addon for tracking events during boss fights in both raid and 5-men dungeons. It will keep track of important boss cooldowns, warn for events that requires the users attention and inform about some things that happen around him. It will do this in the form of timer bars, sounds, big warning text accompanied with a screen flash for the most important stuff and small text messages for less important things, direction arrow and more.
Raid Watch also have some functionality that is useful outside of boss fights, such as in game eqDKP display.

I have decided to disable the comments on since they are hard to keep track of, so instead:
For comments, suggestions, bug reports and general chat please post in the Raid Watch forums


From version 1.46 there is now a new module that handles the new alternate power bar that blizzard added. This bar is used in a few encounters and quests so far, for example Cho'gall for the corruption and Atramedes for the sound bar. This new plugin let you position it, or hide it completely and instead show a normal bar using the multi-purpose bar plugin that is used for health bars and other small things atm. The options for this plugin can be found under Plugins -> Alternate Power Bar.

How To


  • Timer bars Gives an easy overview of given events during an encounter
    • All timers will move between 2 or 3 anchors depending on their the length of the duration they have left. These anchors can be moved freely and placed individually. You can also configure at what duration they should move to each anchor.
  • Personal warnings Easy to react to message that is only shown to yourself when it concerns you
  • Messages Messages show about events happening to the raid or the boss in question.
  • Health frames Shows the current health of the boss, and also npcs when usefull. Can also be used to show other things besides health. One example i the Blood Power stacks in the Deathbringer Saurfang encounter.
  • Raid marking Automatic raid marks for important events that happen to players or NPCs.
  • Directions For some events you will get arrows pointing towards the point of interest.
  • Customization
    • Each event that is tracked in an encounter have detailed settings where you can turn of messages, timers and icons individually depending on your current role.
    • Colors and sounds can be individually set for each type of warning for each event.
    • Fonts, textures and colors can also be set on a global space to be able to make fast changes and have a uniform look of all objects.
  • Statistics You can see how many times you have done each encounter, how many times you defeated it, how many wipes. You can also see your fastest kill so far. All this is recorded separately for 10- and 25-men raid and also for normal and heroic.
  • Load on Demand All boss mods are in their own modules and are not loaded into memory until they are needed, and this will be done automatically. But can also be loaded manually if needed for configuration before raids.

Including mods for

  • The Ruby Sanctum
  • Icecrown Citadell
  • Crusaders Coliseum
  • Ulduar
  • Vault of Archavon
  • 5-men
    • Forge of Souls
    • Pit of Saron
    • Trial of the Champion


Raid Watch 2 is fully or partially translated to most languages, but could use some more people to help with the translation as they are important to make the mods to work for all languages. At any point where boss emotes or yells are used as triggers it will or may not work on other clients. But things that only rely on combat log events will still work.

If you want to contribute to the localization simply go to the Localization page or click the localization tab up top and then on your language and start translating. It is open for anyone as long as you have an account here.


  • Ideas and Inspiration: DBM, BigWigs
  • Ulduar Mod: Mcslein
  • Bad Omen For testing and feedback.

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  • Avatar of oisteink oisteink May 13, 2010 at 10:29 UTC - 0 likes

    @Saime1982 Guessing the AceGUI-Factory error comes from refactoring of LibGUIFactory-1.0

    The following files relate to AceGUI-Factory instead of LibGUIFactory-1.0:


    EDIT: A quick fix for this is to change the first line in



    local UIF_MAJOR, UIF_MINOR = "GUI-Factory-1.0", 3


    local UIF_MAJOR, UIF_MINOR = "AceGUI-Factory-1.0", 3
    Last edited May 13, 2010 by oisteink
  • Avatar of mangeg mangeg May 13, 2010 at 06:13 UTC - 0 likes

    I will try and improve the details window, I don't like it myself at all.

    Try and remove all the Raid Watch folders and reinstall the addon to see if that helps. But it seems weird that installing the alpha and going back to the release would break it.

  • Avatar of Saime1982 Saime1982 May 13, 2010 at 00:52 UTC - 0 likes


    Cannot find a library instance of "AceGUI-Factory-1.0"

    This error is appearing with the release version of RW2 as well as the new alpha. Although it only appeared with the release version after I tried out the alpha. It appears to be several files all trying to access the same non-existent library.

    Also, attempt to call method 'Boss' (a nil value)

    happens with every boss fight.

  • Avatar of cynip cynip May 12, 2010 at 08:58 UTC - 0 likes

    Can we have an option to scale the option window? Playing @1280*1024, the detail panel of individual boss settig is "out of the screen". Even if I moved the main panel.

    May be all dev of the addon is on a 16:9/16:10 monitor. Please be considerate to those with 4:3 when you develope...

  • Avatar of yuk6196 yuk6196 May 10, 2010 at 16:12 UTC - 0 likes

    I found typos..


    Valithra -> Valithria

    Dramwalker -> Dreamwalker


    141:Valithra Dramwalker -> Valithria Dreamwalker


  • Avatar of hsram hsram May 07, 2010 at 04:10 UTC - 0 likes

    Sorry for late response but the only thing I noticed buggy about Bite Buddy was the text output. It said someone bit someone way before it even happened (just a random call-out) and after the encounter was done it just went absolutely nuts listing off players biting each other for about a good 30 lines or so.

    As far as the display of it, it looked fine.

  • Avatar of hsram hsram May 06, 2010 at 08:49 UTC - 0 likes

    Also, no health bars displayed for Blood Princes and Bite Buddy is a bit screwy (will list details soon)

  • Avatar of mangeg mangeg May 06, 2010 at 05:34 UTC - 0 likes

    Yeah the version window is a bit dodgy, but has low prio to fix atm.

  • Avatar of hsram hsram May 06, 2010 at 01:24 UTC - 0 likes

    Doing a version check with 1.26-release grants this error:

  • Avatar of jbuchanan jbuchanan May 05, 2010 at 17:10 UTC - 0 likes

    My guild has started to use it, and like it so far. The only request they had was a way to target thru it. Other than that, great bossmod :)


Date created
Nov 12, 2009
Last update
Oct 19, 2014
Development stage
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