Elitist Group

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

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User info

Elitist Group's goal is to shift focus away from single scores which don't tell you anything about the users choice of gear. Instead of a single score, Elitist Group shows you a variety of data from the players experience per dungeons and raid (can be broken down by boss), to whether their choice of equipment, enchants or gems fit their spec. You can still see the players average item level as well, but it's not the primary focus and only there to give you an idea of a players gear.

All user data will be compressed on logout to keep the database size more manageable. However, a variety of database management options are included to delete data after a certain period of time, or not save data on people from another server.

Interested in people being able to see your mains experience or request your data, but don't want the entire addon? Take a look at Elitist Group Sender, which does nothing more than respond to experience or data requests.

Slash command: /elitistgroup (/eg) use /eg help for a list of slash commands.

Bugs? Suggestions? Items flagged wrong?
Easiest way to report anything is through the ticket tracker. Should you be reporting an item being flagged incorrectly, make sure you include as much details as to why it's wrong.

How are items categorized?
Based on stats. Spell Power is a caster item, Hit is for DPS, Strength is only for melee dps, Defense for tanks and so on. As you can see in the screenshots, you are given what an items type is. Whether an item is allowed or not is based on spec, meaning Holy Paladins will be flagged for wearing Retribution gear, but a Retribution Paladin will not.

If somebody is missing an enchant or gem, Elitist Group will also tell you that.

To speed up checking out your raid or dungeon group, you can use /eg summary. It will quickly inspect everyone in your group and give you a summarized report on the status of their gear, enchants and gems.

Player notes
Finished a dungeon, was your tank amazing? Notes will allow you to rate him 1 - 5 and leave a comment for future reference, these can even be synced between your friends or guild. You can leave one note per person, with your most recent note being used. Use /eg rate to open this.

Dungeon experience
Quickly see how much experience a player has in a particular dungeon or raid, broken down by hard modes and even by pass. For raids, players are experienced after roughly 3 clears and for 5 mans it's around 6 (combined runs, not 6 of each). The scoring is setup to reward full clears. That way, somebody who can only clear the first 4 bosses of 25-man Trial of the Grand Crusader will have to do a lot more clears to be considered experienced, compared to the person who can full clear it.

To make it easier on players, achievements are factored into the experienced weighting. For example, A Tribute to Insanity and The Immortal will count for a full clear. Even doing 25-man Uldaur hard mods will increase your 25-man Ulduar normal mode experience.

No reason your alt should be left out of the fun because you haven't done a dungeon on the character yet. As of v1.5, you can setup a character as your main and whenever people request your data in Elitist Group they will see your mains experience. No more being left out because of an inexperienced alt!

Item level
To stop 200 item level blues being worth the same as 200 item level epics, simple modifiers are applied to item level based on quality: -0% epic, -5% blue, -10% green, -40% white, -50% grey. Heirlooms are considered 187 item level blues at 80, or 2.22 item level/per player level.

Suggested dungeons are the lowest item dropped -11% for 5-mans, -10% for normal 10 and 25 mans and a -9% modifier for heroic 10 and 25 mans.

Addon communication
Notes and player data can be synced. Players can request your gear or notes at any time; however, you can disable all communications entirely so you will not send or parse to them. Finer control over what channels to monitor is also included in /eg config, you can set it to not listen for gear requests from party or raid, but still in guild.

While in combat, you will not send or parse comm messages.

To prevent people from corrupting your database, Elitist Group will not accept other players gear data unless the player themselves sent it (Johnny can send his gear data, Steve cannot send Johnny's unless Steve is on your trusted list).

As of v1.5, more complicated syncing has been added to allow you to send your entire user or notes database, see here for information.

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  • Avatar of yiNXs yiNXs Jan 18, 2010 at 21:44 UTC - 0 likes

    You've declined my ticket about using 2 stamina/sp gems for an elemental shaman to meet meta gem requirements. I just want to post this on the front page that by leaving these as "bad" gems, you're going in against the advice given my many elemental shaman oriented sites. This will cause a lot of correcly gemmed elemental shamans to get an undesereved bad rating. I'm writing this here hoping to reach some other elemental shamans out there for support in this.

    Link 1 Link 2 Link 3

    Basically, everywhere you go, this is the advice for elemental shamans.

    I think you've been to quick to dismiss my request. This addon is an authority in correct gemming and enchanting, so it should be configured based on what the community thinks, not your personal opinion.

  • Avatar of Shadowed Shadowed Jan 17, 2010 at 21:55 UTC - 0 likes

    See http://www.wowace.com/addons/elitistgroup/pages/features-new-in-v1-5/ for more details on some of the new major features.

  • Avatar of Shadowed Shadowed Jan 15, 2010 at 16:54 UTC - 0 likes

    AIL is calculated using item level with modifiers for quality, only so an item level 200 blue and an item level 200 purple are not considered the same thing. Item level is purely meant to give an idea of the persons overall gear, nothing more.

    It appears at the end of a run when it was formed through the LFD system and you are not in combat, if you are in combat when the dungeon ends it waits until you leave combat.
    I was thinking about it a bit more, but I think I have a simple way of grabbing data out without uncompressing it, but I need to play with the UI a little, it's not really built to handle it. I think what's going to happen is it'll get a parser system, so if you type "Druid Sh" it'll return all Druids matching "Sh". Not quite sure yet.

  • Avatar of rubytrix rubytrix Jan 15, 2010 at 11:30 UTC - 0 likes

    How is AIL calculated? I'm just curious if it's a straight average or if it has some weighting to account for the larger stat contribution of a main-hand weapons vs. a wand, for instance. Do tier pieces count for more than their apparent ilvl, at least if you have the 2 or 4 piece bonus?

    I've done a few heroics with EG and I'm unclear what pops the rating dialog at the end. Sometimes it appears at the end of a run and sometimes it doesn't and then I drop group before I remember to rate people. I think I've only seen it twice in half a dozen runs or so.

    I think search options would be great. Only meta/summary data would be searched, and even that only needs to be uncompressed when the search dialog is opened. I've been using GS to give an impression of the ICC progression of various guilds on my server since I'm guild hunting on one toon, for instance. Is a little more satisfying than going to GuildOx. That said, given that EG stores a lot more summary data about a player than just a number, building all the search, filter, and sort options is non-trivial.

    Thanks for the work. I'm sure I'll be back in a few days with more comments.

  • Avatar of Shadowed Shadowed Jan 13, 2010 at 22:24 UTC - 0 likes

    I'll double check on Friday to make sure it's still working, but you shouldn't be having any issues.

  • Avatar of Xdega Xdega Jan 13, 2010 at 22:08 UTC - 0 likes
    hmm, I am trying to share with a fellow guildie. We have tried in grp and everything, but cant get the notes to share. We have been using the "/eg notes name-realm" and /eg notes name. Neither worked. And although we have it set to "automatically share" it is also not working.
  • Avatar of Shadowed Shadowed Jan 13, 2010 at 21:15 UTC - 0 likes

    Trusted list doesn't effect that, you can't share notes outside of guild cause it's not implemented yet.

  • Avatar of Xdega Xdega Jan 13, 2010 at 20:19 UTC - 0 likes
    ^bump. Other peoples questions but my seemingly easy question is being ignored? Is there something I am missing?

    So back to my question (unanswered) . How do I add people to my "trusted list" so we can share notes? Atm I cant share notes, which kinda sucks.
    Last edited Jan 13, 2010 by Xdega
  • Avatar of Shadowed Shadowed Jan 13, 2010 at 16:06 UTC - 0 likes

    Caps won't happen because Blizzard doesn't provide an easy way of detection total stats on an item, and I don't want to use a library to scan it all.

    Sharing database as an opt-in, user initiated etc is something I'm considering but it's not a priority right now since there's other features to work out. Searching by class/spec probably won't happen because it means uncompressing all of the user data to search it, but I'll think about it.

    Offspec is something I plan on doing, but I need to figure out a way of showing it.

  • Avatar of BlameNai BlameNai Jan 13, 2010 at 12:41 UTC - 0 likes

    A few suggestions:
    Showing whether or not people are at hitcap(minus talents, for melee and spell), expertise cap(both parry+dodge)  where applicable. Parry for tanks. Dodge cap for melee dps.  

    Sharing entire databases would be nice if it were purely optional, disabled by default and only performed on command.  I know the concerns around it, but being able to get a catalog of players in your realm is pretty useful for guild recruiters. Searching by class and spec would be helpful to.  

    If there's anyway to also capture a classes' offspec, that would be great too.  I don't know of a way to do that in-game using what blizz has provided us, but it would save a trip to the armory.
    Thus far, I love the addon. Being able to grasp a quick but accurate scope of players helps with pugging raids and recruiting into guilds immensely.


Date created
Dec 11, 2009
Last update
Sep 06, 2010
Development stage
  • enUS
All Rights Reserved
Reverse relationships
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Tool used
Embedded library