ArcHUD displays smooth arcs around your character in the middle of the screen to inform you about the health and power (mana, rage, ...) of you, your pet, and your target. In addition, it shows casts, combo points, holy power, soul shards, and a couple of other things. It discretely fades when you are out of combat and at full health/power.

This is a continuation of ArcHUD2 which managed to survive various patches... until the Cataclysm. Thanks to Nenie, the original author of ArcHUD2, for supporting me with this new version.

Please report any bugs or feature requests via the ticket system. The login is the same as your Curse login.

These arcs are currently supported:

  • Health and power (mana, rage, focus, energy, runic power) for player, pet, target, and focus target
  • Player's secondary power (Holy Power, Soul Shards, Chi etc.)
  • Casting/channelling progress for player, target, and focus target
  • Fatigue/breath (mirror timer)
  • Combo points (including unconsumed combo points on previous target, e.g. on dead corpses)
  • Custom (de)buff arcs: Ever wanted to keep track of the stacks and/or remaining times of some specific (de)buffs such as Evangelism, Savage Roar, Beacon of Light, Weakened Soul, etc? Then just create your own custom (de)buff arc for it!

In addition, some additional target information is displayed:

  • Current target (name, class, guild, 3D model)
  • Current (de)buffs on target
  • Target-of-target and target-of-target-of-target

Changes in v4.1/4.2 (fixes for WoW 7):

  • Added support for language zhCN (thanks to yuningning520)
  • Updated ComboPoints (thanks to jasonolive)
  • Updated rings ComboPoints, SoulShards, Runes (thanks to jasonolive)
  • Added ring ArcaneCharges (thanks to jasonolive)

Changes in v4.0 (fixes for WoW 7):

  • Migrated to UnitIsTapDenied (TargetHealth, FocusHealth)
  • Migrated alpha animation to SetFromAlpha/SetToAlpha
  • Texture rendering fix (thanks to jasonolive)

Small warning: Using this addon apparently bears a high risk of getting addicted to it, as these user comments suggest. I received those after taking over the development of ArcHUD when the Cataclysm happened:

  • "...nothing ever quite matched the smooth, clean simplicity of ArcHUD's graceful rings."
  • "Great job!! I've used this addon for years! None of the other HUDs come close to the functionality and elegance of ArcHUD."
  • "Thanks for the work on it so far, much more lightweight than IceHud!"
  • "Was staring at the various icehud/metahud alternatives with discomfort and sadness right after the patch [4.0]."
  • "Awesome! Thank you so much for that miracle!"
  • "Thank you so much for continuing this fantastic addon."
  • "...nothing could compare to ArcHUD..."
  • "For a whole 4years I had this mod and I missed it so much in the passed few weeks. I tried other HUD mods but they were too in my face >.< . Best HUD mod IMO! Thanks for resurrecting an old friend :D"
  • "Loving the new ArcHUD my favorite HUD by far :)"
  • "I don't think I could play wow without this addon :)"
  • "I've actually grown kind of dependent on it because I'll occasionally run out of Mana/ die without this."
  • "Hey mate, just came to thank You again for taking over this beauty, awesome job!"
  • "THAT addon! So long I have been searching for a replacement when the development stopped, thanks for bringing it back to live!"

So use it at your own risk ;)

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  • Avatar of nyyr nyyr Dec 24, 2010 at 10:25 UTC - 0 likes

    Wish you all a Merry Christmas and a Happy New Year! I'd like to thank you all again for your very motivating feedback and bug reports for this fantastic addon for which I have the honor to continue developing it.

  • Avatar of nyyr nyyr Nov 16, 2010 at 22:34 UTC - 0 likes

    Thanks ;) I already tested it on the PTR and the beta, so there shouldn't be any surprises.

  • Avatar of FoereaperZ FoereaperZ Nov 16, 2010 at 20:41 UTC - 0 likes

    Still working good on 4.0.3, just thought I'd let you all know :)

  • Avatar of nyyr nyyr Nov 07, 2010 at 13:50 UTC - 0 likes

    Should be fixed in r38 (also Casting and TargetCasting).

  • Avatar of mkcorp mkcorp Nov 07, 2010 at 12:42 UTC - 0 likes

    same goes to fatigue, and all other related to that bar events I suppose. Using r37 btw

  • Avatar of mkcorp mkcorp Nov 07, 2010 at 12:40 UTC - 0 likes

    underwater "breath" bar aint working anymore, got me almost killed :-)

  • Avatar of Oloorin Oloorin Nov 06, 2010 at 18:39 UTC - 0 likes

    no bugs, but ArcHUD2 work well, except minimap icon, so i have to setup it with /archud config Thanks!

  • Avatar of nyyr nyyr Nov 06, 2010 at 17:18 UTC - 0 likes

    @Oloorin: hm, that's strange. Unfortunately, I have no mean to test it with 3.3.5. Try to enable debug output (/archud debug 4) while your mana regenerates and post me the output.

    In anyway, you should probably stick with ArcHUD2 which is confirmed functional under 3.3.5.

  • Avatar of Oloorin Oloorin Nov 06, 2010 at 15:48 UTC - 0 likes

    Hello! I use ArcHud3 on the 3.3.5 version of the game and i have a problem. The mana bar does not update while mana points are changing. Please help how can I solve this problem!

  • Avatar of nyyr nyyr Nov 02, 2010 at 22:55 UTC - 0 likes

    Could indeed be related to some client freezes. I added a small sanity check (will come with the next commit).


Date created
Oct 16, 2010
Last update
Aug 20, 2016
Development stage
  • deDE
  • enUS
  • ruRU
GNU General Public License version 2 (GPLv2)
Curse link
Recent files
  • R: v4.2.1 for 7.0.3 Aug 20, 2016
  • A: r165 for 7.0.3 Aug 18, 2016
  • R: v4.2.0 for 7.0.3 Aug 05, 2016
  • B: v4.2.0 beta for 7.0.3 Aug 01, 2016
  • A: r162 for 7.0.3 Aug 01, 2016



Embedded library