PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Sep 21, 2026Any plans for Forever? I love this addon, it wouldn't be the same to play without it
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Posted Sep 21, 2026@Cnas can do a fork for it - let me check on this
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Posted Sep 21, 2026@Rumorix Sorry, I am not technical with those things. I am just a happy addon user!
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Posted Sep 21, 2026@Cnas no worries - will upload a version later here:
https://1drv.ms/f/c/25688cb7a16be526/IgDgWYXbsovgS77c_QmECifMAdVTWV6DiwqJ2sOLbGrfHf8?e=VWOJNe
please try it when you see a version there =)
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Posted Sep 15, 2026cheers: fixed some minor things - feel free to update to p72 =)
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Posted Sep 21, 2026@Rumorix Updated to p74, and the size of my own buffs and debuffs on a target is now the same as those that belong to other players, regardless of the addon settings.
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Posted Sep 21, 2026@naoumovitch hey lad =) try p75
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Posted Sep 4, 2026# PitBull4 for WoW 12.1 / Midnight – Rumorix Fork
I’ve been maintaining a PitBull4 fork for **WoW Retail 12.1 / Midnight**, mainly to restore compatibility with Blizzard’s new protected / secret-value system while keeping the classic PitBull4 workflow and customization intact.
## Download
https://1drv.ms/f/c/25688cb7a16be526/IgDvr810POcETbKR5MaoqZTgARoMWi3misaF8nw5m6yD2iU
Please replace the complete existing `PitBull4` folder instead of mixing files from different builds.
## Main additions / fixes
- Native 12.1 protected Aura support for normal Buffs/Debuffs
- New **Major Cooldown Auras** module with offensive/defensive cooldowns, per-class/per-spell options, test mode and activation glow
- New **Important Debuffs** module for boss/priority mechanics
- Extensive secret-value fixes for Health, Power, LuaTexts, Role Icons, Totems, reaction colors and unit identity
- Restored Class / Level / Race / NPC Type text where Blizzard still exposes the information
- Fixed empty / duplicate `0%` power rows on NPCs without resources
- Added readable fallback background for no-resource Class/Type rows
- Player Health/Power ping support
- Improved protected 3D portrait handling
- New **Exclude Main Tanks** option for normal Raid groups
- Main Tank support also works with oRA3 assignments
- Dynamic Target/Focus aura refresh fixes
- Raid performance improvements for HealthBar/PowerBar updates
- Full localization support for all PitBull4 locales, including the new modules
The fork also includes `/pitbull 121status` and an extended Debug / Scan All mode for troubleshooting.
If you find a problem, please include:
**full BugSack stack + `/pitbull 121status` + Debug Scan All + screenshot**.
The fork is still actively being developed, so feedback and test reports are very welcome.
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Posted Sep 8, 2026@Rumorix - thanks for working on it, you are doing a great job! I have a question - is there any possibility to restore the way your own buffs and debuffs were easily distinguishable from those of the other players thanks to a different icon size?
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Posted Sep 8, 2026@naoumovitch feel free to test patch 67 - you can change the color of the frame and the size from your buffs/debuffs and non-player buffs/debuffs
per default your buffs/debuffs will be green and same size - other buffs/debuffs will have a red frame
please provide me with feedback =)
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Posted Sep 9, 2026@Rumorix I've tried patch 67 and it works perfectly without any changes in the options, my own buffs and debuffs are shown just like it was before 12.1. Thanks a lot!
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Posted Sep 9, 2026@naoumovitch the default was disabled when switching to 12.1- red and green frames for buffs/debuffs - i reenabled it with the new system in mind and also added a simple slider for changing the size of player/non-player buffs aswell - you can also change the colour freely now
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Posted Aug 27, 2026Is it just me or is anyone else having issues with the target frame in raids being blank or just showing my character's information instead? I am running Rumorix's Patch 34 version.
Also, just wanted to say a huge thank you to Rumorix for working on this. I am lost without this addon.
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Posted Aug 27, 2026@loktarogar911 hi - i need a bit more input =)
Open PitBull4 → Debug Mode and enable it.
Reproduce the problem.
Run Scan or preferably Scan All.
Copy the complete debug output and send it to me.
Please also run:
/pitbull 121status
and include the complete output.
If you use BugSack/BugGrabber, please send the full error/stack trace, not only the first error line.
A screenshot showing the affected PitBull frame/UI would also be very helpful.
The most useful combination is therefore:
PitBull Debug Scan All + /pitbull 121status + full BugSack stack + screenshot
If the problem only occurs in combat, please also mention which frame is affected (Player/Target/Focus/Party/Raid), what you were doing when it happened, and whether it occurs after changing targets or entering/leaving comba
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Posted Aug 28, 2026@Rumorix I sent you a DM. I did figure out the cause and it is rather minor so hopefully it isn't a hard fix. I sent the Debug Scan All and BugSack. The /pitbull 121status brought up the same debug window with the same info so I probably did something wrong. If you still need a screenshot, I can upload somewhere and send to you. Thanks!
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Posted Aug 28, 2026@loktarogar911 Thanks! This is the same RoleIcon secret-value issue that has already been fixed in Patch 036.
UnitGroupRolesAssigned() can return a protected/secret role string in WoW 12.1, which the old PitBull code tried to compare directly. Patch 036 now handles this safely.
I’ll upload Patch 036 later today, around 19:00 German time (CEST).
If the error still occurs with Patch 036, please send the full BugSack stack and /pitbull 121status.
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Posted Aug 28, 2026@Rumorix patch uploaded - please test it again <3
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Posted Aug 28, 2026@Rumorix Seems to work great. Thank you so much!
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Posted Aug 29, 2026@loktarogar911 pleasure :)
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Posted Aug 27, 2026@Rumorix
I have found a bug with the midnight version concerning totems. Bug report below:
7x PitBull4/Modules/Totems/Totems.lua:473: attempt to compare local 'name' (a secret string value, while execution tainted by 'PitBull4')
[PitBull4/Modules/Totems/Totems.lua]:473: in function '?'
[AccountPlayed/Libs/CallbackHandler-1.0.lua]:109: in function <...ceAccountPlayed/Libs/CallbackHandler-1.0.lua:109>
[C]: ?
[AccountPlayed/Libs/CallbackHandler-1.0.lua]:19: in function <...ceAccountPlayed/Libs/CallbackHandler-1.0.lua:15>
[AccountPlayed/Libs/CallbackHandler-1.0.lua]:54: in function 'Fire'
[BeQuiet/libs/Ace3/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <...dOns/BeQuiet/libs/Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self=<table>{
description="Show which Totems are dropped and the time left until they expire."
modules=<table>
defaultModuleLibraries=<table>
show_font_size_option=true
baseName="PitBull4"
module_type="indicator"
name="Totems"
button_scripts=<table>
orderedModules=<table>
can_set_side_to_center=false
id="Totems"
db=<table>
enabledState=true
show_font_option=true
defaultModuleState=true
moduleName="Totems"
}
event="PLAYER_TOTEM_UPDATE"
slot=1
haveTotem=<secret boolean>
name=<secret string>
(*temporary)=<secret boolean>
(*temporary)=<secret string>
(*temporary)=<secret number>
(*temporary)=<secret number>
(*temporary)=<secret number>
(*temporary)=<secret number>
(*temporary)=<secret number>
(*temporary)=nil
(*temporary)="attempt to compare local 'name' (a secret string value, while execution tainted by 'PitBull4')"
MAX_TOTEMS=4
DEFAULT_SOUND_PATH="Sound\Interface\DropOnGround.ogg"
LibSharedMedia=<table>{
OverrideMedia=<table>
callbacks=<table>
LOCALE_BIT_zhTW=8
LOCALE_BIT_ruRU=2
MediaType=<table>
LOCALE_BIT_western=128
MediaTable=<table>
LOCALE_BIT_zhCN=4
DefaultMedia=<table>
MediaList=<table>
LOCALE_BIT_koKR=1
}