PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Hi there, I have been using custom Lua to display shortened health and current health percentage for years using the below code. Recently I have noticed that the readout on unit frames using this code gets 'stuck' either at full or more usually somewhere in between even tho the healthbar graphic changes without any problem. Does anyone know if there's maybe a better version of code I could use or if there's some other reason this may be happening?
I found the code years ago and have just been using it without issue all this time and I am not versed in coding myself.
local s = Status(unit)
if s then
return s
end
local cur, max = HP(unit), MaxHP(unit)
return "%s %d%%",Short(cur,true),Percent(cur,max)
In reply to BigpyjamasTV: I'm having very similar issues. It's almost like I can't trust the percentage health that's being shown. Problem is, I configured things the way I want them like 15 years ago and now I'm going to have to relearn the addon config to troubleshoot things.
In reply to darkmattr: Hey yes I mean I make constant adjustments to the buff/debuff filters and frame sizes/shapes so I know what i'm doing with the addon in general but this specific health and % readout just seems to get stuck now so I assume there's a better code that would work now and the old script is no longer functional.
Hoping some expert could fix the code for me.
In reply to BigpyjamasTV:
Hey there.
I had the same bug, turns out the addon lost it's settings and no longer subscribed to the Events that update the health.
Right under your custom LUA code for Health, make sure to select the Events: UNIT_AURA, UNIT_HEALTH, UNIT_MAXHEALTH.
In mop, is there a way to disable the default ui boss frame when using pitbull's boss frame? Righit now I'm getting double boss frames because the default UI one won't go away.
Does anyone know if there is a way to show the new sun moon eclipse bar for the balance druid? Or perhaps does anyone know about any alternative for this UI element?
I recently re-did my layout anew, but for some reason, the player pet frame from blizzard always show even though everything else through the hide blizzard frames (aside from Castbar/Buffs/debuffs/Alt power) are all checked. Have I missed something in config?
Alternate Power Bar isn't appearing on my target frame!
Chi indicator seems to only be working once you select windwalker spec. If you select brewmaster or mistweaver it doesnt show up. Thanks
In reply to Dubt_Smoke: Should be fixed in v4.2.45
I'm sure I'm missing something, but I don't see Chi on my pitbull frame.
In reply to aym42: Should be fixed in v4.2.45
In reply to nebula169: Thank you!
Last update completely broke the addon for me. I don't see anything and cannot turn on the frames
In reply to omarthemediocre: I also had the same issue, which was annoying to say the least in the middle of a dungeon. I was able to roll mine back to 4.2.41 and that works without issue.
In reply to omarthemediocre: Fixed in v4.2.44
Yes I have the same problem after update on 4.2.42 but only with my mage
Should be fixed in 4.2.43, thanks!
In v. 4.2.42 arcane charges do not appear in player frame. This issue seems to be tied to multiple lua errors.
Hi, for my player unit frame the class color works for the health bar, but for the party & raid frames it uses the green-orange-red setting even though class colors are enabled, anyone know a fix for this?