PitBull Unit Frames 4.0

644 - Full Body Portraits not Always Proper Zoom.

What steps will reproduce the problem?
1. Use Full Body 3D Portrait for Targets
2. Target a Cow / various small creatures / some Undead Mobs in Trisfal Glades, etc...

What is the expected output? What do you see instead?
-Full Body within the limits of your Portrait Box Setting
-Zoomed In View Pixelated of some body part of the Target

What version of the product are you using?
v4.0.0-beta5

Do you have an error log of what happened?
-No

Please provide any additional information below.
-I'm using the Full Body Portrait for nearly every Unit Frame and for Players it's not an issue and for most NPCs it's not an issue either, but I'm finding quite a few mobs that cause a large block to be displayed instead of the Full Body Model, which is covering about half of my health bar with the design I went with.  When the Full Body Portrait shows properly, you can see behind it the health bar just fine since I have it off at one end of the unit frame.
*Edit:  The same mobs with zMobDB work fine, just not in Pitbull, which I would much rather use it's built-in models, especially since I can't figure out how to pull zMobDB Models to the full foreground over the Bars in Pitbull.

  • WoWScrnShot_112509_105726.jpg
User When Change
Shefki Sun, 13 Dec 2009 02:25:05 Changed status from New to Fixed
Bornabe Wed, 25 Nov 2009 21:50:35 Changed description:
  Please provide any additional information below.
  -I'm using the Full Body Portrait for nearly every Unit Frame and for Players it's not an issue and for most NPCs it's not an issue either, but I'm finding quite a few mobs that cause a large block to be displayed instead of the Full Body Model, which is covering about half of my health bar with the design I went with.  When the Full Body Portrait shows properly, you can see behind it the health bar just fine since I have it off at one end of the unit frame.
+ *Edit:  The same mobs with zMobDB work fine, just not in Pitbull, which I would much rather use it's built-in models, especially since I can't figure out how to pull zMobDB Models to the full foreground over the Bars in Pitbull.
Bornabe Wed, 25 Nov 2009 15:58:43

Added attachment WoWScrnShot_112509_105726.jpg

Bornabe Wed, 25 Nov 2009 15:58:12 Create

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Facts

Last updated on
13 Dec 2009
Reported on
25 Nov 2009
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.

Reported by

Possible assignees