PitBull Unit Frames 4.0

609 - Improved (configurable) Visual Heal display

The current Visual Heal modules do not respect the boundaries of the unitframe. Overheals actually spill out of the unitframe, overlapping adjacent frames, and typically increasing screen clutter.

The easiest way to address this would be to provide an option in the Visual Heal section of the Layout settings to enable and disable the overflow.

However, it would be desirable to take this further and provide users with more control over how the Visual Heal information is presented.
- options to maintain current functionality ("current" part of health bar is extended with a different color to show heals), with and without overflow
- option to configure the new display type described below

A "super-imposed" heal bar would be ideal. Grid users should find this familiar. This is a bar with the following features:
- represents heals as a portion of the unit's maximum health
- current health of the unit is never taken into account
- heals greater than the maximum health are simply displayed as a 100% heal
- is super-imposed over the top of the unit's health bar
- the 0% and 100% parts of both the heal bar and the health bar are aligned
- (optional) the heal bar can be flipped to be the reverse of the above
- the thickness of the heal bar is configurable
- can be anchored to either "long" edge of the health bar

We already have the options to configure Visual Heal colors, and they are terrific.

User When Change
jokeyrhyme Sep 30, 2009 at 05:43 UTC Changed status from New to Invalid
jokeyrhyme Sep 27, 2009 at 04:59 UTC Create

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  • 5 comments
  • Avatar of jokeyrhyme jokeyrhyme Sep 30, 2009 at 05:42 UTC - 0 likes

    Tickt 613 is where discussion for superimposing Bars is being tracked.

  • Avatar of jokeyrhyme jokeyrhyme Sep 30, 2009 at 05:11 UTC - 0 likes

    Ticket 612 is where the issue of moving the Visual Heal display into a separate Bar is being tracked.

  • Avatar of jokeyrhyme jokeyrhyme Sep 30, 2009 at 04:57 UTC - 0 likes

    Ticket 611 is where the specific issue of disabling overheals is being tracked.

  • Avatar of jokeyrhyme jokeyrhyme Sep 30, 2009 at 04:40 UTC - 0 likes

    @yoshimo:

    I noticed in the colour configuration that we can actually change the colour of the overheals to completely invisible. I can't help but wonder that an invisible heal bar is still consuming some (incredibly minimal) system resources, but it's a workaround anyhow.

    I'm also beginning to think that the "super-imposed" thing might be useful as a general configuration option for any bar at all. I don't see myself using it this way immediately, but I can imagine situations where it might be nice. For instance, it might be preferable to have the Druid Mana Bar appear as a super-imposed bar over the Power Bar, so that we can see both but don't have ugly re-sizing and shifting happening. This might be a good way of handling the Cast Bar problem too, because if we can super-impose the Cast Bar over an invisible Blank Bar or somehow anchor to the outside of the Health Bar or something, then when it appears it won't cause the other bars to shrink or be shifted.

    So yeah, it might make sense to split this into separate tickets:
    A - make the Visual Heal module give us an actual Bar to play with and configure like all the other Bars
    B - give us a new way to display our Bars by superimposing Bars over other Bars with the specified configurable options

  • Avatar of yoshimo yoshimo Sep 27, 2009 at 10:02 UTC - 0 likes

    Whats presented in the first 4 lines is exactly what i was looking for.

  • 5 comments

Facts

Last updated
Mar 30, 2012
Reported
Sep 27, 2009
Status
Invalid - This was not a valid report.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
4

Reported by

Possible assignees