393 - Add specific enemy spells to range fader for Balance Druids
What is the enhancement in mind? How should it look and feel?
Druid balance spells are using the default range for the range fader module this is too short.
I'd suggest using Wrath as the enemy_spell for the range fader for Druids. It's one of the level 1 starter spells so every Druid has it and it is affected by the range increasing talent Nature's Reach
Spell is Wrath, ID is 5176
Please provide any additional information below.
t might be even better to add the ability for the player to set which spells affect the range fader (with a sensible set of defaults).
For example I find the current Mage defaults which uses two Fire school spells for normal and long enemy range in the fader to be less than ideal for my Frost Mage. It might also be nice to have a PvP profile for my Balance Druid that had a short range fade for Cyclone and a long range fade for Wrath, but in a raid profile I would only want the Wrath fader.
- 1 comment
- 1 comment
Facts
- Last updated
- May 22, 2009
- Reported
- May 20, 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0
- Component
- Core
- Reply
- #1
miLl3niUm May 20, 2009 at 11:20 UTC - 0 likesDruid here, I agree with this enhancement :)