PitBull Unit Frames 4.0

393 - Add specific enemy spells to range fader for Balance Druids

What is the enhancement in mind? How should it look and feel?

Druid balance spells are using the default range for the range fader module this is too short.

I'd suggest using Wrath as the enemy_spell for the range fader for Druids. It's one of the level 1 starter spells so every Druid has it and it is affected by the range increasing talent Nature's Reach

Spell is Wrath, ID is 5176

Please provide any additional information below.

t might be even better to add the ability for the player to set which spells affect the range fader (with a sensible set of defaults).
For example I find the current Mage defaults which uses two Fire school spells for normal and long enemy range in the fader to be less than ideal for my Frost Mage. It might also be nice to have a PvP profile for my Balance Druid that had a short range fade for Cyclone and a long range fade for Wrath, but in a raid profile I would only want the Wrath fader.

User When Change
Shefki May 22, 2009 at 06:46 UTC Changed status from New to Fixed
graywolfe May 20, 2009 at 00:44 UTC Create

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  • 1 comment
  • Avatar of miLl3niUm miLl3niUm May 20, 2009 at 11:20 UTC - 0 likes

    Druid here, I agree with this enhancement :)

  • 1 comment

Facts

Last updated
May 22, 2009
Reported
May 20, 2009
Status
Fixed - Developer made requested changes. QA should verify.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0
Component
Core

Reported by

Possible assignees