PitBull Unit Frames 4.0

326 - Unit Player and Pet not keeping border

What steps will reproduce the problem?
1. Configure the Unit player and pet with a border
2. Select aggro by border
3. logg off. At next logg on the border is not there, it will only reappear if i uncheck and check any configuration concerning the unit player and pet, not only the border configuration. Though the border work well for any other units

What is the expected output? What do you see instead?

What version of the product are you using?
r20090330004237

Do you have an error log of what happened?
just a picture at configuration, and one at relogging

Please provide any additional information below.

  • border.JPG
  • noborder.JPG
User When Change
Shefki May 19, 2009 at 06:14 UTC Changed status from New to Fixed
eilenda Mar 30, 2009 at 03:24 UTC

Added attachment noborder.JPG

eilenda Mar 30, 2009 at 03:23 UTC

Added attachment border.JPG

eilenda Mar 30, 2009 at 03:23 UTC Create

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  • 3 comments
  • Avatar of Xuan Xuan Apr 06, 2009 at 21:45 UTC - 0 likes

    I got a similar Problem here, but I don't even have the "Aggro" module enabled. Frames that are visible when the UI is initialized don't keep their border. They even disappear when I do "/console ReloadUI". I have to change the position or the border settings of the frame to make it visible. I'm using kgPanels with the Pitbull-Frames as their parent for a workaround, but I'd really appreciate being able to use Pitbull's built in border module.

  • Avatar of eilenda eilenda Mar 30, 2009 at 15:16 UTC - 0 likes

    well I checked the .LUA in my saved variables and the border is there for all the units. Personally I dont have any problems with all the other units. My focus, target, focustarget, and party works fine.

    As I noticed that with the border, if you put some dogtags outside the unitframe, they chocked together (border and dogtags), I did remove all dogtags for the purpose of testing, but the border did not worked on player and playerpet.

    I finally completely removed my .Lua and did all my config again from scratch : player and playetpet dont keep the border and so the aggro border dont work.

    UPDATE : after playing some hours, it appears that for the Playerpet Unit : - as a Warlock, I logg off with my pet, then logg in : the border is not there - as a Warlock, I logg in, summon my pet, the border then shows up correctly

    No change for the Player Unit, still no border

    UPDATE2 : I was trying to create border with KGPanels for my unitplayer, so I decided to move it and discovered that using the mouse to move it make the Pitbull Border appear ... so at least now each time I logg on I just have to move my frame Unit Player and Pet to get the border but well ...... not really fun

    I am sorry but I am totally lost on all that, if I do something wrong I would really like to know it.

  • Avatar of Raynhard Raynhard Mar 30, 2009 at 10:16 UTC - 0 likes

    Have this problem, too. It seems, that the border is existant - even if you can't see it - but the thickness is very strong scaled down.

    Have a screenshot: http://img3.imagebanana.com/view/u5yoslie/pitbullborder.jpg

    At that moment/screenshot, the player & target frame does have the correct border. Targets target, focus (right-most) and focus target are looking wrong.

    In the raid frame it even varies between the different units.

  • 3 comments

Facts

Last updated
May 19, 2009
Reported
Mar 30, 2009
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees