PitBull Unit Frames 4.0

149 - Portrait Shape - Circle

What is the enhancement in mind? How should it look and feel?
Ability to change the portrait shape to a circle.

User When Change
Shefki Jun 26, 2009 at 06:20 UTC Changed priority from Medium to Low
doom0r Jan 24, 2009 at 05:14 UTC Create

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  • 1 comment
  • Avatar of Nandini Nandini Feb 16, 2009 at 07:02 UTC - 0 likes

    It is not possible to "mask" a 3d model frame to change its shape to a circle. Simple texture frames with global names can be masked with a crude circular mask by using the old and obscure SetPortraitToTexture("frameName", "texturePath") API.

    Edit: I supspect this API is buggy as it often fails with specific combinations of graphics cards and drivers.

  • 1 comment

Facts

Last updated
Jun 26, 2009
Reported
Jan 24, 2009
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Low - Might slip to a later milestone.
Votes
0

Reported by

Possible assignees