PitBull Unit Frames 4.0

API

  • 10 pages found
NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
Controls/ 11 Sep 2009
BetterStatusBar ckknight ckknight 05 Apr 2009
Controls ckknight ckknight 11 Sep 2009
GroupHeader ckknight ckknight 05 Apr 2009
GroupHeader:ForceUnitFrameCreation() Force unit frames to be created on the group header, even if those units don't exist. Note: this is a hack to get around a Blizzard bug preventing frames from being initialized properly while in combat. Usage header:ForceUnitFrameCreation() GroupHeader:InitialConfigFunction(frame) Initialize a member frame. This should be called once per member frame immediately following the frame's creation. Parameters frame Usage header:InitializeConfigFunction(frame)...
Main ckknight ckknight 06 Sep 2009
PitBull4.del(t) Delete a table, clearing it and putting it back into the queue Parameters t Return value nil Usage local t = PitBull4.new() t = del(t) PitBull4.new() Return a table Return value a blank table Usage local t = PitBull4.new() PitBull4:CallMethodOnModules(method_name, ...) Call a given method on all modules if those modules have the method. This will iterate over disabled modules. Parameters method_name name of the method ... arguments that will pass in to the module...
ModuleHandling/ 30 Aug 2009
BarModules ckknight ckknight 30 Aug 2009
CustomModule ckknight ckknight 11 Jun 2009
CustomTextModule ckknight ckknight 11 Jun 2009
FaderModule ckknight ckknight 11 Jun 2009
IndicatorModule ckknight ckknight 27 Jul 2009
Module ckknight ckknight 17 May 2009
TextProviderModule ckknight ckknight 22 Jun 2009
Modules/ 05 Apr 2009
Aura/ 05 Apr 2009
Filter ckknight ckknight 05 Apr 2009
FilterEditor ckknight ckknight 05 Apr 2009
FilterTypes ckknight ckknight 05 Apr 2009
Update ckknight ckknight 05 Apr 2009
Totems/ 08 Mar 2009
Totems ckknight ckknight 08 Mar 2009
Options/ 05 Apr 2009
Colors ckknight ckknight 05 Apr 2009
ConfigMode ckknight ckknight 05 Apr 2009
LayoutEditor 05 Apr 2009
Bars ckknight ckknight 05 Apr 2009
Texts ckknight ckknight 05 Apr 2009
Modules ckknight ckknight 05 Apr 2009
UnitFrame ckknight ckknight 07 Jul 2009
PitBull4:ConvertIntoUnitFrame(frame, isExampleFrame) Add the proper functions and scripts to a SecureUnitButton, as well as some various initialization. Parameters frame a Button which inherits from SecureUnitButton isExampleFrame whether the button is an example frame, thus not a real unit frame Usage PitBull4:ConvertIntoUnitFrame(frame) PitBull4:MakeSingletonFrame(unit) Make a singleton unit frame. Parameters unit the UnitID of the frame in question Usage local frame =...
UnitFrameLayout ckknight ckknight 17 May 2009
UnitFrame:UpdateLayout(should_update_texts) Reposition all controls on the Unit Frame Parameters should_update_texts whether :Update should be called for the frame on text modules Usage frame:UpdateLayout() calculate_width_height_points(layout, center_bars, left_bars, right_bars) Calculate the sizing points for the various bars given. Parameters layout the name of the layout center_bars a list of bar-like elements where side = 'center' left_bars a list of bar-like elements where side = 'left'...
Utils ckknight ckknight 05 Apr 2009
PitBull4.Utils.ConvertMethodToFunction(namespace, func_name) Leave a function as-is or if a string is passed in, convert it to a namespace-method function call. Parameters namespace a table with the method func_name on it func_name a function (which would then just return) or a string, which is the name of the method. Return value a function Usage PitBull4.Utils.ConvertMethodToFunction({}, function(value) return value end)("blah") == "blah" PitBull4.Utils.ConvertMethodToFunction({ method =...
libs/ 05 Mar 2009
SimpleSticky ckknight ckknight 05 Mar 2009
  • 10 pages found