PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of fnitrox89 fnitrox89 Jun 18, 2009 at 08:14 UTC - 0 likes

    not sure if this is the right place to ask at all, but anyway i'd like to know how to make bar that are aligned on Right/Left to fill horizontally instead of vertically, if that's possible...

  • Avatar of Silvanoshei Silvanoshei Jun 18, 2009 at 03:33 UTC - 0 likes

    I've been working on a new LuaText for the Cast Time. I like to use the format (pushback timeleft / total cast time)

    Here is what I've got, I have done a bit of testing and wanted to just see what everyone else things. (I'm a bit of a noob with Lua)

    local cast_data = CastDate(unit)
    if cast_data then
      if not cast_data.stop_time then
        local delay,end_time,start_time = cast_data.delay, cast_data.end_time,cast_data.start_time
        local duration
        local total
        local totalanddelay
        if end_time then
          duration = end_time - GetTime()
          totalanddelay = (end_time - start_time) + delay
          total = end_time - start_time
        end
        if delay and delay ~= 0 then
          if duration and duration >= 0 then
            return "|cffff0000+%s|r  %.1f / %.2f",Round(delay,1),Round(duration,1),Round(totalanddelay,1)
          else
            return "|cffff0000+%s|r",Round(delay,1)
          end
        elseif duration and duration >= 0 then
          return "%.1f / %g",duration,Round(total,1)
        end
      end
    end
    return ConfigMode()
    

    Like I said, I'm a bit of a noob, for the most part I started off of the cast time Luatext that was already there and worked from there, so any suggestions and pointers are welcome.

  • Avatar of Shefki Shefki Jun 17, 2009 at 22:02 UTC - 0 likes

    Kaziedk, Yes it was intentional. LuaTexts is faster and generally better for most of our users. So I changed the default text provider, but like I said before this changed it for everyone because pretty much everyone was just using the defaults.

  • Avatar of Kaziedk Kaziedk Jun 17, 2009 at 14:20 UTC - 0 likes

    Shefki: Thanks man.. it worked, everything is back to normal .. not really sure why an update would do that, maybe it was intentional from you guys? :P

    Kupotek: yea, i haven't checked the Pitbull borders atm. but last time i checked pitbull only had crap borders and not "per bar"-borders like on the screenshot i posted hehe.. :D

  • Avatar of Kupotek Kupotek Jun 17, 2009 at 12:15 UTC - 0 likes

    Kaziedk, I use KGPanels for the borders as well ;)

  • Avatar of Shefki Shefki Jun 17, 2009 at 04:37 UTC - 0 likes

    Kaziedk, Go to modules, uncheck Enabled under LuaTexts and check Enabled under DogTagTexts.

  • Avatar of Kaziedk Kaziedk Jun 17, 2009 at 03:35 UTC - 0 likes

    Can anyone help me? ..

    Today i updated PB4, but when i then logged in all my texts were messed up.. it had moved everything around, renamed everything to LUA:<Default name here> .. in some way it just fucked everything up and i had all default texts instead of my own custom ones.

    Is there anyway of recovering them? .. i also noticed that i cannot reproduce them as the addon contineously returns an error message when trying to save any type of string, even tho dogtags accepts it.

    -Kazie

  • Avatar of Kaziedk Kaziedk Jun 17, 2009 at 03:33 UTC - 0 likes

    Kupotek.

    Go to your bars and find Black Space(or whatever it's called these days) and set the opacity to 0% on everything along with removing all borders.. That should do the trick.

    http://wow.kazie.dk/ui/kzuiminiv5/kazieui_v5_mini.jpg

    On this screenshot i use a similar(almost) setup, without the border between the parts, however i use KgPanels for Borders as i use it several places and before PB4 had worthy borders :P if it does today hehe..

    I hope that helped ya a little.

  • Avatar of Kupotek Kupotek Jun 16, 2009 at 20:35 UTC - 0 likes

    Shefki I took a better screenshot for ya :)

    Look at the player frane, there's a small light grey border around the outisde the blank space between the health and power bars... I can't figure it out

    please help!

    Disregard the adorable oozling in the background...

    Anomaly

    Jonathan

    Edit:

    Okay, so this is what I'm trying now:

    Enable borders, turn all borders opacity to 0, then disable borders again.

    Update: So far I think this actually fixed it.

  • Avatar of Shefki Shefki Jun 16, 2009 at 19:14 UTC - 0 likes

    Cathiel, It is an option. Just turn on the DogTagTexts module.

Facts

Date created
Aug 01, 2008
Category
Last update
Oct 18, 2014
Development stage
Beta
Language
  • deDE
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  • esES
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  • frFR
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All Rights Reserved
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PitBull Unit Frames 4.0
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