PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Shefki Shefki Nov 15, 2012 at 03:51 UTC - 0 likes

    @Aerchimonde: Go

    Can you replicate this with other addons? If you can then there's probably nothing I can do about it. The actual display of the models for the portraits is done by Blizzard code and it's been known to have bugs.

  • Avatar of Shefki Shefki Nov 15, 2012 at 03:49 UTC - 0 likes

    @frgt10kh: Go

    Looks like a corrupted config file. Open a ticket and post your WTF/Account/$ACCOUNT/SavedVariables/PitBull4.lua and I'll see what I can do.

  • Avatar of Aerchimonde Aerchimonde Nov 11, 2012 at 21:56 UTC - 0 likes

    Guys i have a problem with the portrait when switching to 3 screens (5760x1080) The avatar is displayed what looks like 2 or 3 times over each other Here is an example

    Last edited Nov 11, 2012 by Aerchimonde
  • Avatar of frgt10kh frgt10kh Nov 08, 2012 at 23:42 UTC - 0 likes

    Guys i have a problem with displayin' of raid.When i select group menu in addon, pop up these error:

    Message: Interface\AddOns\PitBull4\Options\Units.lua:543: attempt to index a nil value Time: 11/09/12 01:38:20 Count: 1 Stack: Interface\AddOns\PitBull4\Options\Units.lua:543: in function `member' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:249: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:197> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:371: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:344> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1059: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1513: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1493> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...dOns\AtlasLoot_Loader\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire' ...Libs\AceGUI-3.0\widgets\AceGUIContainer-TabGroup.lua:156: in function `SelectTab' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1624: in function `FeedGroup' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1513: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1493> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...dOns\AtlasLoot_Loader\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire' ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:504: in function `SetSelected' ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:192: in function <...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:188>

    Locals: <none>

    I was tryin' to delete all another addons because i think maybe its conflict, reload addon, and the problem persists.

    Please help me.Thanks!

  • Avatar of Shefki Shefki Oct 09, 2012 at 03:05 UTC - 1 like

    @Taz002: Go

    It's coming. I'm really not sure when it'll be done. I'm traveling for work for the next month which makes it fairly difficult to work on WoW addons.

  • Avatar of Taz002 Taz002 Oct 09, 2012 at 00:53 UTC - 0 likes

    @Shefki: Go

    Is there any update on when we can expect legit boss frames in PitBull? I've been using ugly stock UI, which is horrid, because this hasn't been implemented yet. I love PitBull and really don't want to switch add-ons.

    If there still isn't an update I guess I'll try adding it myself again like I did before the MoP update wiped it (which I was aware would happen.) Any update is appreciated, thanks.

  • Avatar of Shefki Shefki Oct 01, 2012 at 03:59 UTC - 0 likes

    @Kynn: Go

    Right, I don't include all the events since it'd be a lot of work to keep it up to date. RAID_ROSTER_UPDATE is a new event for MoP, the other events I mentioned are the ones it replaced. There's code in Lua texts that looks for those other events and converts them to be GROUP_ROSTER_UPDATE automatically for you. I did something similar in the past for UNIT_MANA et all when they were combined into UNIT_POWER.

  • Avatar of Kynn Kynn Oct 01, 2012 at 03:36 UTC - 0 likes

    Thanks. The reason I need this event is to make this Lua:Name custom code work right:

    for i = 1, GetNumGroupMembers() do if UnitIsUnit("raid"..i,unit) then local name, rank, subgroup = GetRaidRosterInfo(i) if name then return "%d %s", subgroup, name end end end

    It displays the name and the group number in front of it. Very hand when youre in a raid and you want to know quickly what group someone is in. However without RAID_ROSTER_UPDATE, when someone gets moved around the raid the numbers dont get updated right until someone joins/leaves the raid.

  • Avatar of Shefki Shefki Oct 01, 2012 at 03:24 UTC - 0 likes

    @Kynn: Go

    You can add events in the game. /pb, Modules, Lua texts. GROUP_ROSTER_UPDATE is not used by any of the default events so it isn't in there for you already you have to add it. Side note: If you have the old events (RAID_ROSTER_UPDATE, PARTY_MEMBERS_CHANGED) those will still work because Lua Texts has code to replace those for you automagically with RAID_ROSTER_UPDATE.

  • Avatar of Kynn Kynn Oct 01, 2012 at 03:09 UTC - 0 likes

    Under Lua:Name for Events I need to make use of GROUP_ROSTER_UPDATE . However it doesnt appear to be on the list. I can manually get this to work by adding the entry into the addons config file and it works great, however would be nice to set this up properly via the addon. Is there a way of adding new events to the list or is GROUP_ROSTER_UPDATE under some other name?


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