PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of alexandro360 alexandro360 May 13, 2010 at 14:00 UTC - 0 likes

    i dont know if this question has come up yet, but there are way too many pages to check :).

    I've noticed that when I enable the range fader and put it to helpfull spells 40yards, it automatically fades targeted enemy frames aswel since you cant cast helpfull spells on them. Is there any way to fix this, or should I set it to custom spell and pick something i can cast on both enemies as wel as friendly players like penance?

  • Avatar of Psychai Psychai May 09, 2010 at 14:48 UTC - 0 likes

    I agree that there's no real use in it. Thanks for the quick answer anyhow.

  • Avatar of Shefki Shefki May 09, 2010 at 14:41 UTC - 0 likes

    The colors are intended to be informational. If you don't want informational colors just set a custom color. I'm not implementing class colors for NPCs because it's fundamentally worthless.

  • Avatar of Psychai Psychai May 09, 2010 at 14:37 UTC - 0 likes

    Well the green/yellow/red pattern kinda breaks the symmetry I got with class colours. But is there a way to make the colourscheme appear as warrior/mage/paladin?

  • Avatar of Shefki Shefki May 09, 2010 at 14:32 UTC - 0 likes

    NPCs don't really have a class. I realize that some NPCs behave like certain classes, but the game always provides NPC classes as Warrior, Paladin or Mage. Which isn't particularly useful. So I can't really imagine why anyone would want to color by class for NPCs.

  • Avatar of Psychai Psychai May 09, 2010 at 14:27 UTC - 0 likes

    Isn't it possible to have NPCs' healthbars showing in classcolor? Annoying problem..

    edit. I got "Color by Class" and "Color PVP by Class" checked, none of the other ones in the active layout.

    Last edited May 09, 2010 by Psychai
  • Avatar of Shefki Shefki May 09, 2010 at 02:52 UTC - 0 likes

    @Mydr, tell me how you did what you wanted with PB3 and I might be able to point you in the right direction.

    @Ventriloquist, You can use the IsMouseOver() function in your LuaTexts code. If you take a look at the wowace forums thread or the elitistjerks thread on LuaTexts you should be able to find some examples using this.

  • Avatar of Ventriloquist Ventriloquist May 08, 2010 at 17:38 UTC - 0 likes

    Will PB4 eventually include an option to show text elements on mouse hover? I'd like to suppress health/power numbers when not hovering over the frame.

    (If this is possible, but just not exposed in the configuration panel, please point me in the right direction.)

    Very pleased with the overall progress with the rewrite, folks, excellent work.

  • Avatar of Mydr Mydr May 07, 2010 at 06:50 UTC - 0 likes

    I've got a pretty specific question if anyone's a master of all things PB4. I'm a stubborn git and just switched over from PB3 and I'm looking to have my mana and health bar separate and have their own white sort of border. If anyone knows how to make that happen it would be much appreciated.

    As well I'm a bit slow at setting up buffs/debuffs on a target, but I'm sure I can figure that out with some tinkering.

  • Avatar of ward2 ward2 May 06, 2010 at 06:52 UTC - 0 likes

    I found it, DURRR. Works great with oRA3. Thanks!

    Best, Ward

Facts

Date created
Aug 01, 2008
Category
Last update
Sep 26, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
4
Downloads
3,514,944
Recent files

Authors