PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

It is currently experimental.

Differences from PitBull 3:

  • It's not done
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Kitjan Kitjan Tue, 20 Oct 2009 20:07:56

    dark666105: Just use Clique for click-casting. Since Clique works so well with PB4, I doubt they'll go through the effort of duplicating it.

    PB4 configures very differently from PB3, and there is no automatic conversion.

  • Avatar of Dark666105 Dark666105 Mon, 19 Oct 2009 01:26:45

    So I've used pitbull 3 for my raidframes for ages and have been very very pleased. I was thrilled to find out about pb4 and its lower cpu usage. I was wondering however if there was any way to import the pb3 frame settings into a pb4 format as it took quite awhile to get the frames just right.

    Also are there any plans to add a click cast function to pb4? That was the one thing i wished pb3 had for speeding up the process of battlerezing someone.

  • Avatar of EllissDee EllissDee Sat, 17 Oct 2009 13:53:54

    I'm a long-time Pitbull user that recently has been seduced by Shadowed Unit Frames b/c of one small feature: the AuraTracker addon. It makes the portrait/class icon change to the icon of important buffs/debuffs, mainly for PvP, such as Polymorph, Stuns, SIlences, Bubble, etc. It acts just like the portrait icons on Gladius. Is there any way to replicate this in Pitbull?

  • Avatar of Kitjan Kitjan Fri, 16 Oct 2009 19:33:09

    Xarki: For the example you cite, you need to create a layout that doesn't have the energy bar, and then tell tot to use it. PB4 adds an extra level of "indirection". Unlike in PB3, where you configured tot differently from tof, in PB4 you configure a layout which may or may not be unique to just one kind of frame. I really like it, but it is a definite switch from PB3.

  • Avatar of Kitjan Kitjan Fri, 16 Oct 2009 19:28:40

    adinmat: Add more raid types to the filters for your setup. For example, add 5-man raids to the filters for your 10-man setup.

  • Avatar of Xarki Xarki Fri, 16 Oct 2009 12:05:41

    hm, maybe i am just to stupid, but i will continue using pb 3.... with 4 i cant even figure out, how to hide the energy bar for example only for tot.... but thats just 1 off 100 things i am missing.... pb3 was much easier to config

  • Avatar of adinmat adinmat Fri, 16 Oct 2009 08:33:35

    Ive got problem with visibility of raid frames. Both 10 man and 25 man setup becomes visible when there is 4 spots left in both cases. So if there are 5 or less guys in 10 man or 20 or less in 25 man, i can not see raid frames at all. Can see in blizz window of course. I just reinstalled all addons on fresh Interface + WTF folder. Didint help. Any idea?

    Cheers for great addon!!!

  • Avatar of Kitjan Kitjan Tue, 13 Oct 2009 18:39:30

    Serene
    You can move the aura icons around a fair bit, and you can put icons in your lua text. You can filter the debuffs.
    Bossmansmith
    I see what you mean, if you're trying to do both with the same layout. I commented on ticket Ticket 619 about it. It does look like _RangeFader2 is what you want! how did that work for you?

  • Avatar of bossmansmith bossmansmith Sun, 11 Oct 2009 09:22:38

    Kitjan - change it to what? if i understand what you are saying to do is to change the fader to to something like follow, however follow is 28 yards and i have a max range of 36 yards so when i go max range on a hostile target it has the target faded way out.

    To restate guys, the fader system used is not all that helpful. i love this addon and try to convert those using xperl over becasue i feel this is more flexiable. my problem is that the best range method (class abilities) is quite useless for hunters since our hostile ability has a range of 36 yards however our friendly ability is something like bandages which is like 8 yards.

    i see a new plugin out to replace the fader plugin and i think that i will try that to see if it will work correctly. if it does prehaps it can be included as default into the files so that otheres facing the same issues can have a solution. ill let you all know.

  • Avatar of Serene Serene Sat, 10 Oct 2009 21:30:14

    I normally use sRaidFrames since its so easy to setup and use.

    Now, i installed caith's UI again after reformatting, and the raid layout was enabled again (used to hide it before because of below).

    Is it possible to get debuffs INSIDE the raid frame as shown in the pic and have select debuffs shown (like Legion Flames in TOC). Pretty sure the 2nd is possible but its useless if the debuffs are under the frames.

    http://img190.imageshack.us/img190/2647/raidqj.jpg

Facts

Date created
01 Aug 2008
Category
Last update
20 Oct 2009
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
3
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