PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of berg008 berg008 Oct 15, 2013 at 11:50 UTC - 0 likes

    Boss Frames

    For love of Elune, and the Light, and the beings I met while tripping on Four Senses Brew... please make boss1 .. 5 available for configuration (as per tank frames).

  • Avatar of Plinth_BWR Plinth_BWR Jul 31, 2013 at 19:35 UTC - 0 likes

    Hello! I'm having a problem getting my Tank frames working, and I'm sure it's just something I'm not configuring.

    I followed the steps in the how-to article (I did tank and tank target groups) - and this shows up properly when I have a Raid selected from the pull down menu. However, when I get into a Raid - it does not display at all. If, while in the raid, I go into the Tank group and remove the filter, setting it to show all, it does. So the group is active. (I do notice that it displays "all" in a different location, just in case that is valuable info)

    When I inspect Blizzard frames (which I don't know where to turn off ), the tanks have the shield displayed & I have specifically asked the tanks to be marked.

    So, what have I not done, that I need to do? T.I.A.

    Edit. The answer seems to be turn off the Blizzard frames in the interface by making a new profile for it and de-selecting everything. I did not remember having to do that before.

    Anyway chalk it up to user error, but you might want to update the instructions to mention it. Thank you very much. I have always enjoyed PitBull.

    Last edited Aug 07, 2013 by Plinth_BWR
  • Avatar of Stanzilla Stanzilla Jul 22, 2013 at 11:24 UTC - 1 like

    @Rustyboy: Go

    Check out the nebula169 clone, will be coming to mainline soon(TM)

  • Avatar of Stanzilla Stanzilla Jul 22, 2013 at 11:24 UTC - 0 likes

    @ghadab1: Go

    Check out the nebula169 clone, will be coming to mainline soon(TM)

  • Avatar of ghadab1 ghadab1 Apr 14, 2013 at 12:03 UTC - 0 likes

    I was wondering if pitbull 4 works in arena as unitframes or not before giving it a try.... anyone has any info about this?

  • Avatar of madindehead madindehead Apr 02, 2013 at 23:16 UTC - 0 likes

    Thanks for the green fire compatibility.

    However, I noticed something today:

    When doing a reload UI it shows as green in embers. However, after dying or zoning, it goes back to normal orange embers.

    A reload UI fixes it again.

  • Avatar of Rustyboy Rustyboy Mar 31, 2013 at 04:55 UTC - 1 like

    Any update on the availability of boss frames?

  • Avatar of Phauxe Phauxe Mar 23, 2013 at 07:19 UTC - 0 likes

    @humfras: Go

    Thanks works like a charm after fixing the event.

  • Avatar of humfras humfras Mar 21, 2013 at 12:40 UTC - 0 likes

    @Phauxe: Go

    Please ensure you have UNIT_LEVEL selected as a trigger event in the DropDown menu below the text field with your script ;)

  • Avatar of Phauxe Phauxe Mar 19, 2013 at 03:22 UTC - 0 likes

    I am using the most recent version of PitBull4 and I created a custom lua text for the player level indicator. It works and displays correctly but does not update correctly, when I level it wont update the new level, same code works fine for my target, I have to reload every level to fix it. Just in case its the code and im just missing something:

    local dr, dg, db = DifficultyColor(unit)
    return "|cff%02x%02x%02x%s|r", dr, dg, db, Level(unit)
    

    sorry if im in the wrong place. I wasnt sure if it was a ticket post for PitBull4 or I have an error with my lua post.

Facts

Date created
Aug 01, 2008
Category
Last update
May 19, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
4
Downloads
3,451,968
Recent files

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